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* move message_log_widget to game * move files * update headers * fix cmakelists * oracle fixes * split implementation out to cpp * fix recursive import * fix main file * format
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337 changed files with 728 additions and 721 deletions
32
cockatrice/src/client/deck_editor_menu.h
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32
cockatrice/src/client/deck_editor_menu.h
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#ifndef DECK_EDITOR_MENU_H
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#define DECK_EDITOR_MENU_H
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#include "../tabs/abstract_tab_deck_editor.h"
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#include <QMenu>
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class AbstractTabDeckEditor;
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class DeckEditorMenu : public QMenu
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{
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Q_OBJECT
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public:
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explicit DeckEditorMenu(AbstractTabDeckEditor *parent);
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AbstractTabDeckEditor *deckEditor;
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QAction *aNewDeck, *aLoadDeck, *aClearRecents, *aSaveDeck, *aSaveDeckAs, *aLoadDeckFromClipboard,
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*aEditDeckInClipboard, *aEditDeckInClipboardRaw, *aSaveDeckToClipboard, *aSaveDeckToClipboardNoSetInfo,
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*aSaveDeckToClipboardRaw, *aSaveDeckToClipboardRawNoSetInfo, *aPrintDeck, *aLoadDeckFromWebsite,
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*aExportDeckDecklist, *aExportDeckDecklistXyz, *aAnalyzeDeckDeckstats, *aAnalyzeDeckTappedout, *aClose;
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QMenu *loadRecentDeckMenu, *analyzeDeckMenu, *editDeckInClipboardMenu, *saveDeckToClipboardMenu;
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void setSaveStatus(bool newStatus);
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public slots:
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void updateRecentlyOpened();
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void actClearRecents();
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void retranslateUi();
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void refreshShortcuts();
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};
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#endif
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