* move message_log_widget to game

* move files

* update headers

* fix cmakelists

* oracle fixes

* split implementation out to cpp

* fix recursive import

* fix main file

* format
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ebbit1q 2025-09-20 14:35:52 +02:00 committed by GitHub
parent f484c98152
commit 17dcaf9afa
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337 changed files with 728 additions and 721 deletions

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@ -1,69 +0,0 @@
#ifndef TAB_ADMIN_H
#define TAB_ADMIN_H
#include "pb/commands.pb.h"
#include "pb/response.pb.h"
#include "tab.h"
#include <QDialog>
class AbstractClient;
class QGroupBox;
class QPushButton;
class QSpinBox;
class QLineEdit;
class ShutdownDialog : public QDialog
{
Q_OBJECT
private:
QLineEdit *reasonEdit;
QSpinBox *minutesEdit;
public:
explicit ShutdownDialog(QWidget *parent = nullptr);
QString getReason() const;
int getMinutes() const;
};
class TabAdmin : public Tab
{
Q_OBJECT
private:
bool locked;
AbstractClient *client;
bool fullAdmin;
QPushButton *updateServerMessageButton, *shutdownServerButton, *reloadConfigButton, *grantReplayAccessButton,
*activateUserButton;
QGroupBox *adminGroupBox, *moderatorGroupBox;
QPushButton *unlockButton, *lockButton;
QLineEdit *replayIdToGrant, *userToActivate;
signals:
void adminLockChanged(bool lock);
private slots:
void actUpdateServerMessage();
void actShutdownServer();
void actReloadConfig();
void actGrantReplayAccess();
void actForceActivateUser();
void grantReplayAccessProcessResponse(const Response &response);
void activateUserProcessResponse(const Response &response);
void actUnlock();
void actLock();
public:
TabAdmin(TabSupervisor *_tabSupervisor, AbstractClient *_client, bool _fullAdmin);
void retranslateUi() override;
QString getTabText() const override
{
return tr("Administration");
}
bool getLocked() const
{
return locked;
}
};
#endif