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* move message_log_widget to game * move files * update headers * fix cmakelists * oracle fixes * split implementation out to cpp * fix recursive import * fix main file * format
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337 changed files with 728 additions and 721 deletions
189
cockatrice/src/interface/theme_manager.cpp
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189
cockatrice/src/interface/theme_manager.cpp
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#include "theme_manager.h"
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#include "../settings/cache_settings.h"
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#include <QApplication>
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#include <QColor>
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#include <QDebug>
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#include <QLibraryInfo>
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#include <QPixmapCache>
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#include <QStandardPaths>
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#define NONE_THEME_NAME "Default"
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#define STYLE_CSS_NAME "style.css"
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#define HANDZONE_BG_NAME "handzone"
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#define PLAYERZONE_BG_NAME "playerzone"
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#define STACKZONE_BG_NAME "stackzone"
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#define TABLEZONE_BG_NAME "tablezone"
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static const QColor HANDZONE_BG_DEFAULT = QColor(80, 100, 50);
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static const QColor TABLEZONE_BG_DEFAULT = QColor(70, 50, 100);
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static const QColor PLAYERZONE_BG_DEFAULT = QColor(200, 200, 200);
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static const QColor STACKZONE_BG_DEFAULT = QColor(113, 43, 43);
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static const QStringList DEFAULT_RESOURCE_PATHS = {":/resources"};
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ThemeManager::ThemeManager(QObject *parent) : QObject(parent)
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{
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ensureThemeDirectoryExists();
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connect(&SettingsCache::instance(), &SettingsCache::themeChanged, this, &ThemeManager::themeChangedSlot);
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themeChangedSlot();
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}
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void ThemeManager::ensureThemeDirectoryExists()
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{
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if (SettingsCache::instance().getThemeName().isEmpty() ||
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!getAvailableThemes().contains(SettingsCache::instance().getThemeName())) {
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qCInfo(ThemeManagerLog) << "Theme name not set, setting default value";
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SettingsCache::instance().setThemeName(NONE_THEME_NAME);
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}
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}
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QStringMap &ThemeManager::getAvailableThemes()
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{
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QDir dir;
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availableThemes.clear();
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// add default value
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availableThemes.insert(NONE_THEME_NAME, QString());
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// load themes from user profile dir
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dir.setPath(SettingsCache::instance().getThemesPath());
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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// load themes from cockatrice system dir
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dir.setPath(qApp->applicationDirPath() +
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#ifdef Q_OS_MAC
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"/../Resources/themes"
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#elif defined(Q_OS_WIN)
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"/themes"
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#else // linux
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"/../share/cockatrice/themes"
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#endif
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);
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for (QString themeName : dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name)) {
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if (!availableThemes.contains(themeName)) {
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availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
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}
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}
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return availableThemes;
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}
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QBrush ThemeManager::loadBrush(QString fileName, QColor fallbackColor)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush.setColor(fallbackColor);
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brush.setStyle(Qt::SolidPattern);
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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QBrush ThemeManager::loadExtraBrush(QString fileName, QBrush &fallbackBrush)
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{
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QBrush brush;
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QPixmap tmp = QPixmap("theme:zones/" + fileName);
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if (tmp.isNull()) {
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brush = fallbackBrush;
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} else {
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brush.setTexture(tmp);
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}
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return brush;
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}
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void ThemeManager::themeChangedSlot()
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{
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QString themeName = SettingsCache::instance().getThemeName();
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qCInfo(ThemeManagerLog) << "Theme changed:" << themeName;
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QString dirPath = getAvailableThemes().value(themeName);
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QDir dir = dirPath;
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// css
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if (!dirPath.isEmpty() && dir.exists(STYLE_CSS_NAME)) {
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qApp->setStyleSheet("file:///" + dir.absoluteFilePath(STYLE_CSS_NAME));
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} else {
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qApp->setStyleSheet("");
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}
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if (dirPath.isEmpty()) {
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// set default values
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QDir::setSearchPaths("theme", DEFAULT_RESOURCE_PATHS);
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brushes[Role::Hand] = HANDZONE_BG_DEFAULT;
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brushes[Role::Table] = TABLEZONE_BG_DEFAULT;
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brushes[Role::Player] = PLAYERZONE_BG_DEFAULT;
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brushes[Role::Stack] = STACKZONE_BG_DEFAULT;
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} else {
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// resources
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QStringList resources;
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resources << dir.absolutePath() << DEFAULT_RESOURCE_PATHS;
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QDir::setSearchPaths("theme", resources);
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// zones bg
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dir.cd("zones");
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brushes[Role::Hand] = loadBrush(HANDZONE_BG_NAME, HANDZONE_BG_DEFAULT);
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brushes[Role::Table] = loadBrush(TABLEZONE_BG_NAME, TABLEZONE_BG_DEFAULT);
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brushes[Role::Player] = loadBrush(PLAYERZONE_BG_NAME, PLAYERZONE_BG_DEFAULT);
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brushes[Role::Stack] = loadBrush(STACKZONE_BG_NAME, STACKZONE_BG_DEFAULT);
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}
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for (auto &brushCache : brushesCache) {
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brushCache.clear();
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}
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QPixmapCache::clear();
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emit themeChanged();
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}
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static QString roleBgName(ThemeManager::Role role)
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{
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switch (role) {
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case ThemeManager::Hand:
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return HANDZONE_BG_NAME;
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case ThemeManager::Player:
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return PLAYERZONE_BG_NAME;
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case ThemeManager::Stack:
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return STACKZONE_BG_NAME;
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case ThemeManager::Table:
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return TABLEZONE_BG_NAME;
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default:
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Q_ASSERT(false);
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}
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}
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QBrush &ThemeManager::getBgBrush(Role role)
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{
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return brushes[role];
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}
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QBrush ThemeManager::getExtraBgBrush(Role role, int zoneId)
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{
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if (zoneId <= 0) {
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return getBgBrush(role);
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}
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QBrushMap &brushCache = brushesCache[role];
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if (!brushCache.contains(zoneId)) {
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QBrush brush = loadExtraBrush(roleBgName(role) + QString::number(zoneId), getBgBrush(role));
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brushCache.insert(zoneId, brush);
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return brush;
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}
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return brushCache.value(zoneId);
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}
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