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[VisualDeckStorage] Use QFuture continuations instead of QFutureWatcher tracking
Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
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parent
75b6031417
commit
1a1d58d3db
4 changed files with 29 additions and 117 deletions
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@ -10,7 +10,7 @@
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#include <QElapsedTimer>
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#include <QFile>
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#include <QFileInfo>
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#include <QFutureWatcher>
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#include <QFuture>
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#include <QMetaObject>
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#include <QMetaType>
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#include <QSet>
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@ -137,39 +137,6 @@ VisualDeckStorageModel::VisualDeckStorageModel(QObject *parent) : QAbstractListM
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{
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}
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VisualDeckStorageModel::~VisualDeckStorageModel()
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{
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// Invalidate every outstanding result and drop queued work.
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++scanGeneration;
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pendingLoads.clear();
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drainScheduled = false;
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// Detach and destroy the watchers of still-running futures explicitly, before
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// QObject teardown, so none of their finished() lambdas (which capture this)
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// can fire into a half-destroyed model. Futures that have not started yet are
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// cancelled; ones already running finish on the pool and their result is dropped.
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const QList<QPointer<QFutureWatcherBase>> watchers = std::exchange(activeWatchers, {});
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for (const QPointer<QFutureWatcherBase> &watcher : watchers) {
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if (!watcher) {
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continue;
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}
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disconnect(watcher, nullptr, this, nullptr);
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watcher->cancel();
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delete watcher.data();
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}
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}
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void VisualDeckStorageModel::trackWatcher(QFutureWatcherBase *watcher)
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{
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activeWatchers.append(QPointer<QFutureWatcherBase>(watcher));
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}
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void VisualDeckStorageModel::forgetWatcher(QFutureWatcherBase *watcher)
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{
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activeWatchers.removeIf(
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[watcher](const QPointer<QFutureWatcherBase> &tracked) { return !tracked || tracked.data() == watcher; });
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}
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int VisualDeckStorageModel::rowCount(const QModelIndex &parent) const
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{
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return parent.isValid() ? 0 : decks.size();
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@ -277,17 +244,15 @@ void VisualDeckStorageModel::startScan()
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// The scan (directory walk + one stat per file) runs on a worker thread so that
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// constructing the widget never stalls the UI thread on a large deck folder.
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auto *watcher = new QFutureWatcher<DeckScanResult>(this);
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trackWatcher(watcher);
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connect(watcher, &QFutureWatcher<DeckScanResult>::finished, this, [this, watcher, generation] {
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forgetWatcher(watcher);
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watcher->deleteLater();
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// The continuation is bound to this model as its context object: it runs on the UI thread,
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// and Qt drops it if the model is destroyed first, so no result is delivered to a dead model.
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QFuture<DeckScanResult> scan =
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QtConcurrent::run([currentDeckPath]() -> DeckScanResult { return scanDeckDirectory(currentDeckPath); });
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scan.then(this, [this, generation](const DeckScanResult &result) {
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if (generation != scanGeneration) {
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return; // A newer scan started while this one was running; drop the stale result.
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}
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const DeckScanResult result = watcher->result();
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folderPaths = result.folderPaths;
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if (result.decks.isEmpty()) {
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@ -303,9 +268,6 @@ void VisualDeckStorageModel::startScan()
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beginLoad(row);
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}
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});
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watcher->setFuture(
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QtConcurrent::run([currentDeckPath]() -> DeckScanResult { return scanDeckDirectory(currentDeckPath); }));
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}
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void VisualDeckStorageModel::beginLoad(int row)
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@ -321,34 +283,7 @@ void VisualDeckStorageModel::beginLoad(int row)
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const DeckFileFormat::Format fmt = DeckFileFormat::getFormatFromName(filePath);
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const int generation = scanGeneration;
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auto *watcher = new QFutureWatcher<std::optional<DeckLoadResult>>(this);
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trackWatcher(watcher);
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connect(watcher, &QFutureWatcher<std::optional<DeckLoadResult>>::finished, this,
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[this, watcher, filePath, generation] {
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forgetWatcher(watcher);
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watcher->deleteLater();
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if (generation != scanGeneration) {
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return; // The deck list was re-scanned while this load was running; drop the stale result.
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}
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// Queue the result and apply a bounded number per event loop turn so that
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// finishing hundreds of loads at once cannot stall the UI thread.
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const std::optional<DeckLoadResult> result = watcher->result();
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PendingDeckLoad pending;
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pending.filePath = filePath;
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pending.generation = generation;
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if (result) {
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pending.ok = true;
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pending.deck = std::move(result->deck);
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pending.lastModified = result->lastModified;
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pending.colorIdentity = std::move(result->colorIdentity);
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}
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pendingLoads.append(std::move(pending));
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schedulePendingLoadDrain();
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});
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watcher->setFuture(QtConcurrent::run([filePath, fmt]() -> std::optional<DeckLoadResult> {
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auto load = QtConcurrent::run([filePath, fmt]() -> std::optional<DeckLoadResult> {
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std::optional<LoadedDeck> deck = DeckLoader::loadFromFile(filePath, fmt, false);
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if (!deck) {
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return std::nullopt;
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@ -357,7 +292,28 @@ void VisualDeckStorageModel::beginLoad(int row)
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// keep the completion handler on the UI thread cheap.
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const QString colorIdentity = getDeckColorIdentity(deck->deckList, CardDatabaseManager::query());
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return DeckLoadResult{std::move(*deck), QFileInfo(filePath).lastModified(), colorIdentity};
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}));
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});
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// Bound to this model as context: runs on the UI thread and is dropped if the model is destroyed first.
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load.then(this, [this, filePath, generation](std::optional<DeckLoadResult> result) {
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if (generation != scanGeneration) {
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return; // The deck list was re-scanned while this load was running; drop the stale result.
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}
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// Queue the result and apply a bounded number per event loop turn so that
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// finishing hundreds of loads at once cannot stall the UI thread.
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PendingDeckLoad pending;
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pending.filePath = filePath;
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pending.generation = generation;
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if (result) {
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pending.ok = true;
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pending.deck = std::move(result->deck);
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pending.lastModified = result->lastModified;
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pending.colorIdentity = std::move(result->colorIdentity);
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}
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pendingLoads.append(std::move(pending));
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schedulePendingLoadDrain();
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});
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}
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void VisualDeckStorageModel::schedulePendingLoadDrain()
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@ -17,11 +17,9 @@
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#include <QAbstractListModel>
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#include <QDateTime>
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#include <QFutureWatcherBase>
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#include <QHash>
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#include <QList>
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#include <QModelIndex>
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#include <QPointer>
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#include <QString>
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#include <QStringList>
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#include <QVector>
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@ -109,12 +107,6 @@ class VisualDeckStorageModel : public QAbstractListModel
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public:
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explicit VisualDeckStorageModel(QObject *parent = nullptr);
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/**
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* @brief Cancels and detaches every background scan/load still in flight, so no
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* QFutureWatcher can deliver a result into (or outlive) a destroyed model.
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*/
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~VisualDeckStorageModel() override;
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/// @name Qt model overrides
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///@{
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[[nodiscard]] int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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@ -185,8 +177,6 @@ private:
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static void recomputeDeckMetadata(DeckPreviewData &data, bool recomputeColorIdentity = true);
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void reindexFilePaths();
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void schedulePendingLoadDrain();
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void trackWatcher(QFutureWatcherBase *watcher);
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void forgetWatcher(QFutureWatcherBase *watcher);
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private slots:
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void drainPendingLoads();
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@ -201,9 +191,6 @@ private:
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int scanGeneration = 0; ///< Bumped on every scan so stale results are ignored.
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QVector<PendingDeckLoad> pendingLoads; ///< Finished background loads waiting to be applied.
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bool drainScheduled = false; ///< Whether a queued drain pass is already pending.
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/// Scan/load watchers whose future has not finished yet.
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QList<QPointer<QFutureWatcherBase>> activeWatchers;
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};
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#endif // VISUAL_DECK_STORAGE_MODEL_H
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@ -157,36 +157,6 @@ VisualDeckStorageWidget::VisualDeckStorageWidget(QWidget *parent) : QWidget(pare
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}
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}
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VisualDeckStorageWidget::~VisualDeckStorageWidget()
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{
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// Tear down in dependency order instead of relying on QObject child creation order,
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// which would destroy the model first while the proxy and the deck preview widgets
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// (which hold raw VisualDeckStorageModel pointers) are still alive.
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if (refreshTimer) {
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refreshTimer->stop();
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}
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// 1. Views: folder and deck preview widgets live inside the scroll area.
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delete scrollArea;
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scrollArea = nullptr;
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folderWidget = nullptr;
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// 2. Proxy: detach it from the model before either is destroyed.
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if (storageProxyModel) {
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disconnect(storageProxyModel, nullptr, this, nullptr);
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storageProxyModel->setSourceModel(nullptr);
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delete storageProxyModel;
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storageProxyModel = nullptr;
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}
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// 3. Model last; its destructor cancels and detaches in-flight background loads.
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if (storageModel) {
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disconnect(storageModel, nullptr, this, nullptr);
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delete storageModel;
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storageModel = nullptr;
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}
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}
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void VisualDeckStorageWidget::refreshIfPossible()
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{
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if (scrollArea->widget() != databaseLoadIndicator) {
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@ -34,7 +34,6 @@ class VisualDeckStorageWidget final : public QWidget
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Q_OBJECT
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public:
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explicit VisualDeckStorageWidget(QWidget *parent);
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~VisualDeckStorageWidget() override;
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void refreshIfPossible();
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void retranslateUi();
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void setShareSelectable(bool selectable);
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