remove visualDeckStorage from WindowMain

This commit is contained in:
RickyRister 2025-01-12 19:04:00 -08:00
parent 37e680f426
commit 1ba0c8127a
2 changed files with 3 additions and 19 deletions

View file

@ -290,11 +290,6 @@ void MainWindow::localGameEnded()
aSinglePlayer->setEnabled(true);
}
void MainWindow::actVisualDeckStorage()
{
tabSupervisor->addVisualDeckStorageTab();
}
void MainWindow::actFullScreen(bool checked)
{
if (checked)
@ -664,7 +659,6 @@ void MainWindow::retranslateUi()
aDisconnect->setText(tr("&Disconnect"));
aSinglePlayer->setText(tr("Start &local game..."));
aWatchReplay->setText(tr("&Watch replay..."));
aVisualDeckStorage->setText(tr("&Visual Deck storage"));
aFullScreen->setText(tr("&Full screen"));
aRegister->setText(tr("&Register to server..."));
aForgotPassword->setText(tr("&Restore password..."));
@ -712,8 +706,6 @@ void MainWindow::createActions()
connect(aSinglePlayer, &QAction::triggered, this, &MainWindow::actSinglePlayer);
aWatchReplay = new QAction(this);
connect(aWatchReplay, &QAction::triggered, this, &MainWindow::actWatchReplay);
aVisualDeckStorage = new QAction(this);
connect(aVisualDeckStorage, &QAction::triggered, this, &MainWindow::actVisualDeckStorage);
aFullScreen = new QAction(this);
aFullScreen->setCheckable(true);
connect(aFullScreen, &QAction::toggled, this, &MainWindow::actFullScreen);
@ -800,8 +792,6 @@ void MainWindow::createMenus()
cockatriceMenu->addAction(aSinglePlayer);
cockatriceMenu->addAction(aWatchReplay);
cockatriceMenu->addSeparator();
cockatriceMenu->addAction(aVisualDeckStorage);
cockatriceMenu->addSeparator();
cockatriceMenu->addAction(aFullScreen);
cockatriceMenu->addSeparator();
cockatriceMenu->addAction(aSettings);
@ -889,10 +879,6 @@ MainWindow::MainWindow(QWidget *parent)
&MainWindow::refreshShortcuts);
refreshShortcuts();
if (SettingsCache::instance().getVisualDeckStorageShowOnLoad()) {
connect(CardDatabaseManager::getInstance(), &CardDatabase::cardDatabaseLoadingFinished, tabSupervisor,
&TabSupervisor::addVisualDeckStorageTab);
}
connect(CardDatabaseManager::getInstance(), &CardDatabase::cardDatabaseLoadingFailed, this,
&MainWindow::cardDatabaseLoadingFailed);
connect(CardDatabaseManager::getInstance(), &CardDatabase::cardDatabaseNewSetsFound, this,

View file

@ -73,7 +73,6 @@ private slots:
void actDisconnect();
void actSinglePlayer();
void actWatchReplay();
void actVisualDeckStorage();
void actFullScreen(bool checked);
void actRegister();
void actSettings();
@ -131,10 +130,9 @@ private:
QList<QMenu *> tabMenus;
QMenu *cockatriceMenu, *dbMenu, *tabsMenu, *helpMenu, *trayIconMenu;
QAction *aConnect, *aDisconnect, *aSinglePlayer, *aWatchReplay, *aVisualDeckStorage, *aFullScreen, *aSettings,
*aExit, *aAbout, *aTips, *aCheckCardUpdates, *aRegister, *aForgotPassword, *aUpdate, *aViewLog, *aManageSets,
*aEditTokens, *aOpenCustomFolder, *aOpenCustomsetsFolder, *aAddCustomSet, *aReloadCardDatabase, *aShow,
*aOpenSettingsFolder;
QAction *aConnect, *aDisconnect, *aSinglePlayer, *aWatchReplay, *aFullScreen, *aSettings, *aExit, *aAbout, *aTips,
*aCheckCardUpdates, *aRegister, *aForgotPassword, *aUpdate, *aViewLog, *aManageSets, *aEditTokens,
*aOpenCustomFolder, *aOpenCustomsetsFolder, *aAddCustomSet, *aReloadCardDatabase, *aShow, *aOpenSettingsFolder;
TabSupervisor *tabSupervisor;
WndSets *wndSets;