Convert rest of source to 4-space indent

This commit is contained in:
Matt Kelly 2014-02-11 11:14:19 -05:00
parent a171df744d
commit 1bc48a7849
146 changed files with 12810 additions and 12810 deletions

View file

@ -10,54 +10,54 @@ class Player;
class ArrowTarget;
class ArrowItem : public QObject, public QGraphicsItem {
Q_OBJECT
Q_OBJECT
private:
QPainterPath path;
QMenu *menu;
QPainterPath path;
QMenu *menu;
protected:
Player *player;
int id;
ArrowTarget *startItem, *targetItem;
QColor color;
bool fullColor;
void mousePressEvent(QGraphicsSceneMouseEvent *event);
Player *player;
int id;
ArrowTarget *startItem, *targetItem;
QColor color;
bool fullColor;
void mousePressEvent(QGraphicsSceneMouseEvent *event);
public:
ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &color);
~ArrowItem();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QRectF boundingRect() const { return path.boundingRect(); }
QPainterPath shape() const { return path; }
void updatePath();
void updatePath(const QPointF &endPoint);
int getId() const { return id; }
Player *getPlayer() const { return player; }
void setStartItem(ArrowTarget *_item) { startItem = _item; }
void setTargetItem(ArrowTarget *_item) { targetItem = _item; }
ArrowTarget *getStartItem() const { return startItem; }
ArrowTarget *getTargetItem() const { return targetItem; }
void delArrow();
ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &color);
~ArrowItem();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QRectF boundingRect() const { return path.boundingRect(); }
QPainterPath shape() const { return path; }
void updatePath();
void updatePath(const QPointF &endPoint);
int getId() const { return id; }
Player *getPlayer() const { return player; }
void setStartItem(ArrowTarget *_item) { startItem = _item; }
void setTargetItem(ArrowTarget *_item) { targetItem = _item; }
ArrowTarget *getStartItem() const { return startItem; }
ArrowTarget *getTargetItem() const { return targetItem; }
void delArrow();
};
class ArrowDragItem : public ArrowItem {
Q_OBJECT
Q_OBJECT
private:
QList<ArrowDragItem *> childArrows;
QList<ArrowDragItem *> childArrows;
public:
ArrowDragItem(Player *_owner, ArrowTarget *_startItem, const QColor &_color);
void addChildArrow(ArrowDragItem *childArrow);
ArrowDragItem(Player *_owner, ArrowTarget *_startItem, const QColor &_color);
void addChildArrow(ArrowDragItem *childArrow);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
};
class ArrowAttachItem : public ArrowItem {
Q_OBJECT
Q_OBJECT
public:
ArrowAttachItem(ArrowTarget *_startItem);
ArrowAttachItem(ArrowTarget *_startItem);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
};
#endif // ARROWITEM_H