Convert rest of source to 4-space indent

This commit is contained in:
Matt Kelly 2014-02-11 11:14:19 -05:00
parent a171df744d
commit 1bc48a7849
146 changed files with 12810 additions and 12810 deletions

View file

@ -26,53 +26,53 @@ class PendingCommand;
class ServerInfo_User;
class TabRoom : public Tab {
Q_OBJECT
Q_OBJECT
private:
AbstractClient *client;
int roomId;
QString roomName;
ServerInfo_User *ownUser;
QMap<int, QString> gameTypes;
GameSelector *gameSelector;
UserList *userList;
ChatView *chatView;
QLabel *sayLabel;
QLineEdit *sayEdit;
QGroupBox *chatGroupBox;
QMenu *roomMenu;
QAction *aLeaveRoom;
QAction *aIgnoreUnregisteredUsers;
QString sanitizeHtml(QString dirty) const;
AbstractClient *client;
int roomId;
QString roomName;
ServerInfo_User *ownUser;
QMap<int, QString> gameTypes;
GameSelector *gameSelector;
UserList *userList;
ChatView *chatView;
QLabel *sayLabel;
QLineEdit *sayEdit;
QGroupBox *chatGroupBox;
QMenu *roomMenu;
QAction *aLeaveRoom;
QAction *aIgnoreUnregisteredUsers;
QString sanitizeHtml(QString dirty) const;
signals:
void roomClosing(TabRoom *tab);
void openMessageDialog(const QString &userName, bool focus);
void roomClosing(TabRoom *tab);
void openMessageDialog(const QString &userName, bool focus);
private slots:
void sendMessage();
void sayFinished(const Response &response);
void actLeaveRoom();
void actIgnoreUnregisteredUsers();
void ignoreUnregisteredUsersChanged();
void processListGamesEvent(const Event_ListGames &event);
void processJoinRoomEvent(const Event_JoinRoom &event);
void processLeaveRoomEvent(const Event_LeaveRoom &event);
void processRoomSayEvent(const Event_RoomSay &event);
void sendMessage();
void sayFinished(const Response &response);
void actLeaveRoom();
void actIgnoreUnregisteredUsers();
void ignoreUnregisteredUsersChanged();
void processListGamesEvent(const Event_ListGames &event);
void processJoinRoomEvent(const Event_JoinRoom &event);
void processLeaveRoomEvent(const Event_LeaveRoom &event);
void processRoomSayEvent(const Event_RoomSay &event);
public:
TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerInfo_User *_ownUser, const ServerInfo_Room &info);
~TabRoom();
void retranslateUi();
void closeRequest();
void processRoomEvent(const RoomEvent &event);
int getRoomId() const { return roomId; }
const QMap<int, QString> &getGameTypes() const { return gameTypes; }
QString getChannelName() const { return roomName; }
QString getTabText() const { return roomName; }
const ServerInfo_User *getUserInfo() const { return ownUser; }
TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerInfo_User *_ownUser, const ServerInfo_Room &info);
~TabRoom();
void retranslateUi();
void closeRequest();
void processRoomEvent(const RoomEvent &event);
int getRoomId() const { return roomId; }
const QMap<int, QString> &getGameTypes() const { return gameTypes; }
QString getChannelName() const { return roomName; }
QString getTabText() const { return roomName; }
const ServerInfo_User *getUserInfo() const { return ownUser; }
PendingCommand *prepareRoomCommand(const ::google::protobuf::Message &cmd);
void sendRoomCommand(PendingCommand *pend);
PendingCommand *prepareRoomCommand(const ::google::protobuf::Message &cmd);
void sendRoomCommand(PendingCommand *pend);
};
#endif