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Fixed Valgrind warnings
Running cockatrice in valgrind i didn't found any bad memory leak (good!), but only a few jumps depending on uninitialized variables. Even if the possibility of crashes are remote, it's nice to sort them out.
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5 changed files with 5 additions and 3 deletions
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@ -93,6 +93,7 @@ GamesProxyModel::GamesProxyModel(QObject *parent, ServerInfo_User *_ownUser)
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: QSortFilterProxyModel(parent),
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ownUser(_ownUser),
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unavailableGamesVisible(false),
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passwordProtectedGamesVisible(false),
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maxPlayersFilterMin(-1),
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maxPlayersFilterMax(-1)
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{
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