Fixed Valgrind warnings

Running cockatrice in valgrind i didn't found any bad memory leak
(good!), but only a few jumps depending on uninitialized variables.
Even if the possibility of crashes are remote, it's nice to sort them
out.
This commit is contained in:
Fabio Bas 2014-08-11 10:08:33 +02:00
parent 8b32a1010a
commit 1da2e7154c
5 changed files with 5 additions and 3 deletions

View file

@ -100,7 +100,7 @@ void PhaseButton::triggerDoubleClickAction()
}
PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
: QGraphicsItem(parent), width(100), height(100)
: QGraphicsItem(parent), width(100), height(100), ySpacing(1), symbolSize(8)
{
QAction *aUntapAll = new QAction(this);
connect(aUntapAll, SIGNAL(triggered()), this, SLOT(actUntapAll()));