Fix size and image quality issues with new user icons (#5546)

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RickyRister 2025-02-02 07:08:23 -08:00 committed by GitHub
parent a0b52ce450
commit 1de09deb59
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GPG key ID: B5690EEEBB952194
8 changed files with 50 additions and 18 deletions

View file

@ -50,6 +50,7 @@ GameSelector::GameSelector(AbstractClient *_client,
} else {
gameListView->setModel(gameListModel);
}
gameListView->setIconSize(QSize(13, 13));
gameListView->setSortingEnabled(true);
gameListView->sortByColumn(gameListModel->startTimeColIndex(), Qt::AscendingOrder);
gameListView->setAlternatingRowColors(true);

View file

@ -118,11 +118,10 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
case Qt::DisplayRole:
return QString::fromStdString(gameentry.creator_info().name());
case Qt::DecorationRole: {
QPixmap avatarPixmap = UserLevelPixmapGenerator::generatePixmap(
13, (UserLevelFlags)gameentry.creator_info().user_level(),
return UserLevelPixmapGenerator::generateIcon(
13, UserLevelFlags(gameentry.creator_info().user_level()),
gameentry.creator_info().pawn_colors(), false,
QString::fromStdString(gameentry.creator_info().privlevel()));
return QIcon(avatarPixmap);
}
default:
return QVariant();

View file

@ -140,9 +140,9 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
}
if (prop.has_user_info()) {
player->setData(3, Qt::UserRole, prop.user_info().user_level());
player->setIcon(3, QIcon(UserLevelPixmapGenerator::generatePixmap(
player->setIcon(3, UserLevelPixmapGenerator::generateIcon(
12, UserLevelFlags(prop.user_info().user_level()), prop.user_info().pawn_colors(), false,
QString::fromStdString(prop.user_info().privlevel()))));
QString::fromStdString(prop.user_info().privlevel())));
player->setText(4, QString::fromStdString(prop.user_info().name()));
const QString country = QString::fromStdString(prop.user_info().country());
if (!country.isEmpty())