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Rework "paths" settings loading and card database loading
* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
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41 changed files with 855 additions and 1074 deletions
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@ -25,11 +25,13 @@ public:
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private:
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QList<CardInfo *> cardList;
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CardDatabase *db;
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inline bool checkCardHasAtLeastOneEnabledSet(CardInfo *card);
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private slots:
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void updateCardList();
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void cardAdded(CardInfo *card);
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void cardRemoved(CardInfo *card);
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void cardInfoChanged(CardInfo *card);
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void cardDatabaseEnabledSetsChanged();
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};
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class CardDatabaseDisplayModel : public QSortFilterProxyModel {
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@ -66,4 +68,12 @@ private slots:
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void filterTreeChanged();
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};
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class TokenDisplayModel : public CardDatabaseDisplayModel {
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Q_OBJECT
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public:
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TokenDisplayModel(QObject *parent = 0);
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protected:
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const;
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};
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#endif
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