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Rework "paths" settings loading and card database loading
* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
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parent
0b8f52e084
commit
1e3fb6c6e1
41 changed files with 855 additions and 1074 deletions
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@ -8,7 +8,7 @@
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#include "main.h"
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CardInfoText::CardInfoText(QWidget *parent)
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: QFrame(parent), info(0)
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: QFrame(parent), info(nullptr)
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{
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nameLabel1 = new QLabel;
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nameLabel2 = new QLabel;
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@ -53,13 +53,24 @@ CardInfoText::CardInfoText(QWidget *parent)
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void CardInfoText::setCard(CardInfo *card)
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{
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nameLabel2->setText(card->getName());
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manacostLabel2->setText(card->getManaCost());
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colorLabel2->setText(card->getColors().join(""));
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cardtypeLabel2->setText(card->getCardType());
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powtoughLabel2->setText(card->getPowTough());
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loyaltyLabel2->setText(card->getLoyalty() > 0 ? QString::number(card->getLoyalty()) : QString());
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textLabel->setText(card->getText());
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if(card)
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{
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nameLabel2->setText(card->getName());
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manacostLabel2->setText(card->getManaCost());
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colorLabel2->setText(card->getColors().join(""));
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cardtypeLabel2->setText(card->getCardType());
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powtoughLabel2->setText(card->getPowTough());
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loyaltyLabel2->setText(card->getLoyalty() > 0 ? QString::number(card->getLoyalty()) : QString());
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textLabel->setText(card->getText());
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} else {
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nameLabel2->setText("");
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manacostLabel2->setText("");
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colorLabel2->setText("");
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cardtypeLabel2->setText("");
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powtoughLabel2->setText("");
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loyaltyLabel2->setText("");
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textLabel->setText("");
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}
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}
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void CardInfoText::retranslateUi()
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