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Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
--------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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605 changed files with 3812 additions and 3408 deletions
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@ -1,22 +1,22 @@
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#define _USE_MATH_DEFINES
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#include "arrow_item.h"
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#include "../../card/card_info.h"
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#include "../../settings/cache_settings.h"
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#include "../player/player.h"
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#include "../player/player_target.h"
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#include "../zones/card_zone.h"
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#include "card_item.h"
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#include "color.h"
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#include "pb/command_attach_card.pb.h"
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#include "pb/command_create_arrow.pb.h"
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#include "pb/command_delete_arrow.pb.h"
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#include <QDebug>
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#include <QGraphicsScene>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <QtMath>
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#include <libcockatrice/card/card_info.h>
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#include <libcockatrice/protocol/pb/command_attach_card.pb.h>
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#include <libcockatrice/protocol/pb/command_create_arrow.pb.h>
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#include <libcockatrice/protocol/pb/command_delete_arrow.pb.h>
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#include <libcockatrice/settings/cache_settings.h>
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#include <libcockatrice/utility/color.h>
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ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
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: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), targetLocked(false),
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