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Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)
--------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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605 changed files with 3812 additions and 3408 deletions
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@ -1,19 +1,6 @@
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#include "tab_replays.h"
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#include "../server/abstract_client.h"
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#include "../server/pending_command.h"
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#include "../server/remote/remote_replay_list_tree_widget.h"
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#include "../settings/cache_settings.h"
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#include "pb/command_replay_delete_match.pb.h"
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#include "pb/command_replay_download.pb.h"
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#include "pb/command_replay_get_code.pb.h"
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#include "pb/command_replay_modify_match.pb.h"
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#include "pb/command_replay_submit_code.pb.h"
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#include "pb/event_replay_added.pb.h"
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#include "pb/game_replay.pb.h"
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#include "pb/response.pb.h"
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#include "pb/response_replay_download.pb.h"
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#include "pb/response_replay_get_code.pb.h"
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#include "tab_game.h"
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#include <QAction>
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@ -30,6 +17,19 @@
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#include <QTreeView>
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#include <QUrl>
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#include <QVBoxLayout>
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#include <libcockatrice/network/client/abstract/abstract_client.h>
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#include <libcockatrice/protocol/pb/command_replay_delete_match.pb.h>
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#include <libcockatrice/protocol/pb/command_replay_download.pb.h>
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#include <libcockatrice/protocol/pb/command_replay_get_code.pb.h>
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#include <libcockatrice/protocol/pb/command_replay_modify_match.pb.h>
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#include <libcockatrice/protocol/pb/command_replay_submit_code.pb.h>
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#include <libcockatrice/protocol/pb/event_replay_added.pb.h>
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#include <libcockatrice/protocol/pb/game_replay.pb.h>
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#include <libcockatrice/protocol/pb/response.pb.h>
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#include <libcockatrice/protocol/pb/response_replay_download.pb.h>
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#include <libcockatrice/protocol/pb/response_replay_get_code.pb.h>
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#include <libcockatrice/protocol/pending_command.h>
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#include <libcockatrice/settings/cache_settings.h>
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TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client, const ServerInfo_User *currentUserInfo)
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: Tab(_tabSupervisor), client(_client)
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