Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212)

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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BruebachL 2025-10-09 07:36:12 +02:00 committed by GitHub
parent be1403c920
commit 1ef07309d6
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605 changed files with 3812 additions and 3408 deletions

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syntax = "proto2";
import "game_commands.proto";
import "color.proto";
// Command to draw an arrow from cards to either other cards or a player
message Command_CreateArrow {
extend GameCommand {
optional Command_CreateArrow ext = 1011;
}
// the player that has the card the arrow is drawn from
optional sint32 start_player_id = 1 [default = -1];
// the zone that the card the arrow is drawn from is in
optional string start_zone = 2;
// the id of the card that the arrow is drawn from
optional sint32 start_card_id = 3 [default = -1];
// the player that has the card the arrow is drawn to, or that the arrow is drawn to if not a card
optional sint32 target_player_id = 4 [default = -1];
// the zone that the card the arrow is drawn to is in, the player will be targeted if this is absent
optional string target_zone = 5;
// the id of the card that the arrow is drawn to, the player will be targeted if this is absent
optional sint32 target_card_id = 6 [default = -1];
// the color of the arrow
optional color arrow_color = 7;
}