mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-21 00:55:09 -07:00
[Client/Server/Protocol] Surface live metrics in the Developer tab (#7212)
* [Server] Instrument command processing, game starts, and event loops
Add a lock-free MetricsRegistry that accumulates per-command processing
times in preallocated histogram slots (one per protobuf command type,
bucketed at 1/5/10/25/50/100/250/500/1000/2500/5000 ms +Inf). The
hot-path observeCommand() uses only relaxed atomic adds — no locks,
no allocations, no cache-line ping-pong beyond the unavoidable counter
updates.
Wire the registry into AbstractServerSocketInterface::processCommandContainer()
so every processed command is attributed with its container's wall-clock
time. When a container exceeds metrics/slow_command_ms (default 500),
a warning is logged including the connected username.
Add an EventLoopWatchdog heartbeat that runs on every socket pool thread.
If a heartbeat overshoots metrics/stall_warn_ms (default 2000 ms), the
overshoot is recorded in atomic counters and a warning is logged. Both
thresholds are configurable in servatrice.ini; setting stall_warn_ms to 0
disables the watchdogs entirely.
Track game-start durations via a separate histogram in MetricsRegistry.
Server_Game::startGameNow() measures the time from zone creation through
player materialization and reports it via Server::observeGameStartDurationMs().
Add a live card-count gauge: Server_Game exposes getCardsInGame() and
Servatrice::getCardsInGamesTotal() sums across all running games under
the appropriate read locks.
Include a standalone metrics_registry_test (Google Test) that validates
empty registries, single/multi-sample histograms, kind encoding,
overflow-slot collapse, negative-duration clamping, gauge rendering,
and the game-start histogram separation.
Took 10 minutes
* [Client/Server/Protocol] Surface live metrics in the Developer tab
Extend Response_GetServerStats with live counters from the in-process
MetricsRegistry: cards in games, event loop stall totals/worst,
total commands processed, average command time, active command types,
and game-start count/duration. Add a repeated CommandStats message
carrying per-command breakdowns (kind, extension number, resolved
protobuf name, count, total ms) for every type that has seen at
least one sample.
Server-side cmdGetServerStats() populates all new fields after the
existing DB uptime snapshot query, resolving protobuf extension names
via the descriptor pool for human-readable labels like
session/Command_Ping.
Expand TabDeveloper with two tables: an overview section (existing
DB stats plus the new live metrics) and a per-command breakdown table
(Command / Count / Total ms / Avg ms) sorted by total_ms descending
so the hottest commands surface first.
Took 55 minutes
Took 47 seconds
* [Server] Drop dead Prometheus histogram, add developer command metrics, fix watchdog init order
- metrics_registry: remove toPrometheusText/appendCumulativeBuckets and the time-bucket histogram that nothing in production ever emitted (the future /metrics exporter can bring it back); keep counts/totals read by the Developer tab
- Fix +Inf bucket routing that never incremented, and its test that locked the bug in
- Instrument developer_command container (kind 6) in processCommandContainer and stats label resolution
- Read metrics/{slow_command_ms,stall_warn_ms} at the top of initServer() so stall_warn_ms=0 disables the watchdogs before pool threads start
- Shrink KindStride to 1280 (largest extension in use is 1206) with a static_assert; document scrape cost of getCardsInGamesTotal; note slow_command logging has no rate limit in servatrice.ini.example
* [Tests] Give metrics_registry_test an explicit main
* [Server] Record only the dispatched command family; drop unused totals
processCommandContainer recorded every family in a container even though
the base if/else-if dispatch processes at most one. An unauthenticated
client could batch a session command (login) with fabricated developer,
moderator, and admin entries and forge genuine-looking samples that were
never executed or authorized. Mirror the base's selection, skip when the
handler was already deleted, and skip entries whose extension number is
-1 (which would otherwise wrap into the previous kind's id range).
[Server] Drop dead process-lifetime byte/uptime counters
txBytesTotal/rxBytesTotal added an atomic RMW to every socket write and
read for counters nothing consumes (cmdGetServerStats fills tx_bytes,
rx_bytes, and uptime_secs from the DB snapshot). Remove the two atomics
and the getTxBytesTotal/getRxBytesTotal/getUptimeSeconds getters; the
incTxBytes/incRxBytes slots and mutexes remain for the ISL legacy
counters.
[Protocol] Document kind 5 as developer in CommandStats
NumKinds is 6 and the server emits kind_index = 5 for developer
commands; the comment stopped at 4.
* [Client] Togglable auto-refresh for Developer stats tab
* [Oracle] Fix clang-format alignment of card type priority list
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
d5d99e4dfb
commit
202a5ac958
22 changed files with 818 additions and 7 deletions
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@ -6,40 +6,80 @@
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#include "tab_developer.h"
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#include "tab_developer.h"
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#include <QCheckBox>
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#include <QDateTime>
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#include <QDateTime>
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#include <QHBoxLayout>
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#include <QHeaderView>
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#include <QHeaderView>
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#include <QLabel>
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#include <QLabel>
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#include <QPushButton>
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#include <QPushButton>
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#include <QSpinBox>
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#include <QTableWidget>
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#include <QTableWidget>
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#include <QTimer>
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#include <QVBoxLayout>
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#include <QVBoxLayout>
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#include <algorithm>
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#include <libcockatrice/network/client/abstract/abstract_client.h>
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#include <libcockatrice/network/client/abstract/abstract_client.h>
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#include <libcockatrice/protocol/pb/command_get_server_stats.pb.h>
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#include <libcockatrice/protocol/pb/command_get_server_stats.pb.h>
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#include <libcockatrice/protocol/pb/response_get_server_stats.pb.h>
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#include <libcockatrice/protocol/pb/response_get_server_stats.pb.h>
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#include <libcockatrice/protocol/pending_command.h>
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#include <libcockatrice/protocol/pending_command.h>
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static constexpr int DEFAULT_AUTO_REFRESH_INTERVAL_SECS = 30;
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TabDeveloper::TabDeveloper(TabSupervisor *_tabSupervisor, AbstractClient *_client)
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TabDeveloper::TabDeveloper(TabSupervisor *_tabSupervisor, AbstractClient *_client)
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: Tab(_tabSupervisor), client(_client)
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: Tab(_tabSupervisor), client(_client)
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{
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{
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statsTable = new QTableWidget(0, 2);
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statsTable = new QTableWidget(0, 2);
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statsTable->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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statsTable->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
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statsTable->setEditTriggers(QAbstractItemView::NoEditTriggers);
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statsTable->setEditTriggers(QAbstractItemView::NoEditTriggers);
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statsTable->setSelectionBehavior(QAbstractItemView::SelectRows);
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statsTable->setSelectionBehavior(QAbstractItemView::SelectRows);
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statsTable->setSelectionMode(QAbstractItemView::SingleSelection);
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statsTable->setSelectionMode(QAbstractItemView::SingleSelection);
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statsTable->horizontalHeader()->setStretchLastSection(true);
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statsTable->verticalHeader()->setVisible(false);
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statsTable->verticalHeader()->setVisible(false);
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statsTable->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Interactive);
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statsTable->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Interactive);
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statsTable->horizontalHeader()->setStretchLastSection(true);
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commandTable = new QTableWidget(0, 4);
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commandTable->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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commandTable->setEditTriggers(QAbstractItemView::NoEditTriggers);
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commandTable->setSelectionBehavior(QAbstractItemView::SelectRows);
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commandTable->setSelectionMode(QAbstractItemView::SingleSelection);
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commandTable->verticalHeader()->setVisible(false);
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commandTable->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Interactive);
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commandTable->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Interactive);
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commandTable->horizontalHeader()->setSectionResizeMode(2, QHeaderView::Interactive);
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commandTable->horizontalHeader()->setSectionResizeMode(3, QHeaderView::Interactive);
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statusLabel = new QLabel;
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statusLabel = new QLabel;
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autoRefreshCheckBox = new QCheckBox;
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autoRefreshCheckBox->setChecked(false);
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refreshIntervalSpinBox = new QSpinBox;
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refreshIntervalSpinBox->setRange(5, 3600);
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refreshIntervalSpinBox->setValue(DEFAULT_AUTO_REFRESH_INTERVAL_SECS);
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refreshIntervalSpinBox->setEnabled(false);
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autoRefreshTimer = new QTimer(this);
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connect(autoRefreshTimer, &QTimer::timeout, this, &TabDeveloper::refreshClicked);
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connect(autoRefreshCheckBox, &QCheckBox::toggled, this, &TabDeveloper::autoRefreshToggled);
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connect(refreshIntervalSpinBox, QOverload<int>::of(&QSpinBox::valueChanged), this,
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&TabDeveloper::refreshIntervalChanged);
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refreshButton = new QPushButton;
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refreshButton = new QPushButton;
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refreshButton->setAutoDefault(true);
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refreshButton->setAutoDefault(true);
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connect(refreshButton, &QPushButton::clicked, this, &TabDeveloper::refreshClicked);
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connect(refreshButton, &QPushButton::clicked, this, &TabDeveloper::refreshClicked);
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auto *buttonLayout = new QHBoxLayout;
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auto *buttonLayout = new QHBoxLayout;
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buttonLayout->addWidget(statusLabel, 1, Qt::AlignLeft);
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buttonLayout->addWidget(statusLabel, 1, Qt::AlignLeft);
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buttonLayout->addWidget(autoRefreshCheckBox, 0, Qt::AlignRight);
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buttonLayout->addWidget(refreshIntervalSpinBox, 0, Qt::AlignRight);
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buttonLayout->addWidget(refreshButton, 0, Qt::AlignRight);
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buttonLayout->addWidget(refreshButton, 0, Qt::AlignRight);
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auto *tableLayout = new QHBoxLayout;
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tableLayout->addWidget(statsTable, 1);
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tableLayout->addWidget(commandTable, 2);
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auto *mainLayout = new QVBoxLayout;
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auto *mainLayout = new QVBoxLayout;
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mainLayout->addWidget(statsTable);
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mainLayout->addLayout(tableLayout, 1);
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mainLayout->addLayout(buttonLayout);
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mainLayout->addLayout(buttonLayout);
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auto *central = new QWidget;
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auto *central = new QWidget;
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@ -51,8 +91,13 @@ TabDeveloper::TabDeveloper(TabSupervisor *_tabSupervisor, AbstractClient *_clien
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void TabDeveloper::retranslateUi()
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void TabDeveloper::retranslateUi()
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{
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{
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autoRefreshCheckBox->setText(tr("Auto-refresh"));
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autoRefreshCheckBox->setToolTip(tr("Automatically request fresh server statistics at a fixed interval."));
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refreshIntervalSpinBox->setSuffix(tr(" s"));
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refreshIntervalSpinBox->setToolTip(tr("Seconds between automatic refreshes."));
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refreshButton->setText(tr("Refresh server stats"));
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refreshButton->setText(tr("Refresh server stats"));
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statsTable->setHorizontalHeaderLabels(QString(tr("Statistic;Value")).split(";"));
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statsTable->setHorizontalHeaderLabels(QString(tr("Statistic;Value")).split(";"));
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commandTable->setHorizontalHeaderLabels(QString(tr("Command;Count;Total ms;Avg ms")).split(";"));
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if (statsTable->rowCount() == 0) {
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if (statsTable->rowCount() == 0) {
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statusLabel->clear();
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statusLabel->clear();
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}
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}
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@ -75,6 +120,14 @@ QString TabDeveloper::formatBytes(quint64 bytes)
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return tr("%1 bytes").arg(bytes);
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return tr("%1 bytes").arg(bytes);
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}
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}
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QString TabDeveloper::formatDurationMs(qint64 ms)
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{
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if (ms >= 1000) {
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return tr("%1 s").arg(QString::number(ms / 1000.0, 'f', 2));
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}
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return tr("%1 ms").arg(ms);
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}
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void TabDeveloper::appendStatRow(const QString &name, const QString &value)
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void TabDeveloper::appendStatRow(const QString &name, const QString &value)
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{
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{
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const int row = statsTable->rowCount();
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const int row = statsTable->rowCount();
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@ -83,16 +136,52 @@ void TabDeveloper::appendStatRow(const QString &name, const QString &value)
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statsTable->setItem(row, 1, new QTableWidgetItem(value));
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statsTable->setItem(row, 1, new QTableWidgetItem(value));
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}
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}
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void TabDeveloper::appendSeparatorRow(const QString §ionTitle)
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{
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const int row = statsTable->rowCount();
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statsTable->insertRow(row);
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auto *labelItem = new QTableWidgetItem(sectionTitle);
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auto font = labelItem->font();
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font.setBold(true);
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labelItem->setFont(font);
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labelItem->setFlags(labelItem->flags() & ~Qt::ItemIsSelectable);
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statsTable->setItem(row, 0, labelItem);
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statsTable->setItem(row, 1, new QTableWidgetItem(QString()));
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}
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void TabDeveloper::refreshClicked()
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void TabDeveloper::refreshClicked()
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{
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{
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if (requestPending) {
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return;
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}
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requestPending = true;
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Command_GetServerStats cmd;
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Command_GetServerStats cmd;
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PendingCommand *pend = client->prepareDeveloperCommand(cmd);
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PendingCommand *pend = client->prepareDeveloperCommand(cmd);
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connect(pend, &PendingCommand::finished, this, &TabDeveloper::serverStatsResponse);
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connect(pend, &PendingCommand::finished, this, &TabDeveloper::serverStatsResponse);
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client->sendCommand(pend);
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client->sendCommand(pend);
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}
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}
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void TabDeveloper::autoRefreshToggled(bool checked)
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{
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refreshIntervalSpinBox->setEnabled(checked);
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if (checked) {
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refreshIntervalChanged();
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refreshClicked();
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} else {
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autoRefreshTimer->stop();
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}
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}
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void TabDeveloper::refreshIntervalChanged()
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{
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if (autoRefreshCheckBox->isChecked()) {
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autoRefreshTimer->start(refreshIntervalSpinBox->value() * 1000);
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}
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}
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void TabDeveloper::serverStatsResponse(const Response &resp)
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void TabDeveloper::serverStatsResponse(const Response &resp)
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{
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{
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requestPending = false;
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if (resp.response_code() != Response::RespOk) {
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if (resp.response_code() != Response::RespOk) {
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statusLabel->setText(tr("No server statistics available yet."));
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statusLabel->setText(tr("No server statistics available yet."));
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return;
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return;
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@ -101,6 +190,8 @@ void TabDeveloper::serverStatsResponse(const Response &resp)
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const Response_GetServerStats &response = resp.GetExtension(Response_GetServerStats::ext);
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const Response_GetServerStats &response = resp.GetExtension(Response_GetServerStats::ext);
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statsTable->setRowCount(0);
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statsTable->setRowCount(0);
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// Overview section
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appendStatRow(tr("Registered users online"), QString::number(response.users_count()));
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appendStatRow(tr("Registered users online"), QString::number(response.users_count()));
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appendStatRow(tr("Moderators online"), QString::number(response.mods_count()));
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appendStatRow(tr("Moderators online"), QString::number(response.mods_count()));
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appendStatRow(tr("Games running"), QString::number(response.games_count()));
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appendStatRow(tr("Games running"), QString::number(response.games_count()));
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@ -117,6 +208,54 @@ void TabDeveloper::serverStatsResponse(const Response &resp)
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const QDateTime snapshotTime = QDateTime::fromSecsSinceEpoch(static_cast<qint64>(response.timest()));
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const QDateTime snapshotTime = QDateTime::fromSecsSinceEpoch(static_cast<qint64>(response.timest()));
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appendStatRow(tr("Snapshot taken"), snapshotTime.toLocalTime().toString("yyyy-MM-dd HH:mm"));
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appendStatRow(tr("Snapshot taken"), snapshotTime.toLocalTime().toString("yyyy-MM-dd HH:mm"));
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// Live metrics section
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appendSeparatorRow(tr("Live Metrics"));
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appendStatRow(tr("Cards in live games"), QString::number(response.cards_in_games()));
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appendStatRow(tr("Total commands processed"), QString::number(response.total_commands()));
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if (response.total_commands() > 0) {
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const double avgMs = static_cast<double>(response.total_command_time_ms()) / response.total_commands();
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appendStatRow(tr("Avg command time"), QString::number(avgMs, 'f', 2) + " ms");
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}
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appendStatRow(tr("Active command types"), QString::number(response.active_command_types()));
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appendStatRow(tr("Event loop stalls"), QString::number(response.eventloop_stalls_total()));
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appendStatRow(tr("Last stall overshoot"), formatDurationMs(response.eventloop_last_stall_ms()));
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appendStatRow(tr("Worst stall overshoot"), formatDurationMs(response.eventloop_max_stall_ms()));
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if (response.game_start_count() > 0) {
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appendStatRow(tr("Game starts"), QString::number(response.game_start_count()));
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const double avgStartMs = static_cast<double>(response.game_start_total_ms()) / response.game_start_count();
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appendStatRow(tr("Avg game start time"), QString::number(avgStartMs, 'f', 1) + " ms");
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}
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// Per-command breakdown table
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QList<CommandStats> sortedStats(response.command_stats().begin(), response.command_stats().end());
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std::sort(sortedStats.begin(), sortedStats.end(),
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[](const auto &a, const auto &b) { return a.total_ms() > b.total_ms(); });
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commandTable->setRowCount(0);
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for (const auto &cs : sortedStats) {
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const int row = commandTable->rowCount();
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commandTable->insertRow(row);
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commandTable->setItem(row, 0, new QTableWidgetItem(QString::fromStdString(cs.command_name())));
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auto *countItem = new QTableWidgetItem(QString::number(cs.count()));
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countItem->setTextAlignment(Qt::AlignRight | Qt::AlignVCenter);
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commandTable->setItem(row, 1, countItem);
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auto *totalItem = new QTableWidgetItem(QString::number(cs.total_ms()));
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totalItem->setTextAlignment(Qt::AlignRight | Qt::AlignVCenter);
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commandTable->setItem(row, 2, totalItem);
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const double avg = cs.count() > 0 ? static_cast<double>(cs.total_ms()) / cs.count() : 0.0;
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auto *avgItem = new QTableWidgetItem(QString::number(avg, 'f', 2));
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avgItem->setTextAlignment(Qt::AlignRight | Qt::AlignVCenter);
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commandTable->setItem(row, 3, avgItem);
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}
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commandTable->resizeColumnsToContents();
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statsTable->resizeColumnsToContents();
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statsTable->resizeColumnsToContents();
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commandTable->resizeColumnsToContents();
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statusLabel->setText(tr("Updated %1").arg(QDateTime::currentDateTime().toString("yyyy-MM-dd HH:mm")));
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statusLabel->setText(tr("Updated %1").arg(QDateTime::currentDateTime().toString("yyyy-MM-dd HH:mm")));
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}
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}
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#include "tab.h"
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#include "tab.h"
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class AbstractClient;
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class AbstractClient;
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class QCheckBox;
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class QLabel;
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class QLabel;
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class QPushButton;
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class QPushButton;
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class QSpinBox;
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class QTableWidget;
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class QTableWidget;
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class QTimer;
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class Response;
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class Response;
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class TabDeveloper : public Tab
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class TabDeveloper : public Tab
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@ -21,15 +24,24 @@ class TabDeveloper : public Tab
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private:
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private:
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AbstractClient *client;
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AbstractClient *client;
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QTableWidget *statsTable;
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QTableWidget *statsTable;
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QTableWidget *commandTable;
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QPushButton *refreshButton;
|
QPushButton *refreshButton;
|
||||||
QLabel *statusLabel;
|
QLabel *statusLabel;
|
||||||
|
QCheckBox *autoRefreshCheckBox;
|
||||||
|
QSpinBox *refreshIntervalSpinBox;
|
||||||
|
QTimer *autoRefreshTimer;
|
||||||
|
bool requestPending = false;
|
||||||
|
|
||||||
void appendStatRow(const QString &name, const QString &value);
|
void appendStatRow(const QString &name, const QString &value);
|
||||||
|
void appendSeparatorRow(const QString §ionTitle);
|
||||||
static QString formatBytes(quint64 bytes);
|
static QString formatBytes(quint64 bytes);
|
||||||
|
static QString formatDurationMs(qint64 ms);
|
||||||
|
|
||||||
private slots:
|
private slots:
|
||||||
void refreshClicked();
|
void refreshClicked();
|
||||||
void serverStatsResponse(const Response &resp);
|
void serverStatsResponse(const Response &resp);
|
||||||
|
void autoRefreshToggled(bool checked);
|
||||||
|
void refreshIntervalChanged();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit TabDeveloper(TabSupervisor *_tabSupervisor, AbstractClient *_client);
|
explicit TabDeveloper(TabSupervisor *_tabSupervisor, AbstractClient *_client);
|
||||||
|
|
|
||||||
|
|
@ -66,6 +66,15 @@ Server_AbstractPlayer::Server_AbstractPlayer(Server_Game *_game,
|
||||||
|
|
||||||
Server_AbstractPlayer::~Server_AbstractPlayer() = default;
|
Server_AbstractPlayer::~Server_AbstractPlayer() = default;
|
||||||
|
|
||||||
|
int Server_AbstractPlayer::getCardCount() const
|
||||||
|
{
|
||||||
|
int result = 0;
|
||||||
|
for (auto *zone : zones) {
|
||||||
|
result += zone->getCards().size();
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
void Server_AbstractPlayer::prepareDestroy()
|
void Server_AbstractPlayer::prepareDestroy()
|
||||||
{
|
{
|
||||||
delete deck;
|
delete deck;
|
||||||
|
|
|
||||||
|
|
@ -43,6 +43,8 @@ public:
|
||||||
Server_AbstractUserInterface *_handler);
|
Server_AbstractUserInterface *_handler);
|
||||||
~Server_AbstractPlayer() override;
|
~Server_AbstractPlayer() override;
|
||||||
void prepareDestroy() override;
|
void prepareDestroy() override;
|
||||||
|
/// Total cards across all of this player's zones. The caller must hold the game's mutex.
|
||||||
|
int getCardCount() const;
|
||||||
const DeckList *getDeckList() const
|
const DeckList *getDeckList() const
|
||||||
{
|
{
|
||||||
return deck;
|
return deck;
|
||||||
|
|
|
||||||
|
|
@ -32,6 +32,7 @@
|
||||||
#include "server_spectator.h"
|
#include "server_spectator.h"
|
||||||
|
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
#include <QElapsedTimer>
|
||||||
#include <QRegularExpression>
|
#include <QRegularExpression>
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
#include <google/protobuf/descriptor.h>
|
#include <google/protobuf/descriptor.h>
|
||||||
|
|
@ -238,6 +239,17 @@ int Server_Game::getPlayerCount() const
|
||||||
return participants.size() - getSpectatorCount();
|
return participants.size() - getSpectatorCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int Server_Game::getCardsInGame() const
|
||||||
|
{
|
||||||
|
QMutexLocker locker(&gameMutex);
|
||||||
|
|
||||||
|
int result = 0;
|
||||||
|
for (auto *player : getPlayers()) {
|
||||||
|
result += player->getCardCount();
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
int Server_Game::getSpectatorCount() const
|
int Server_Game::getSpectatorCount() const
|
||||||
{
|
{
|
||||||
QMutexLocker locker(&gameMutex);
|
QMutexLocker locker(&gameMutex);
|
||||||
|
|
@ -330,6 +342,9 @@ void Server_Game::doStartGameIfReady(bool forceStartGame)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Only actual starts are timed. The early returns above are no-ops.
|
||||||
|
QElapsedTimer startupTimer;
|
||||||
|
startupTimer.start();
|
||||||
players = getPlayers(); // players could have been kicked, get new list of players
|
players = getPlayers(); // players could have been kicked, get new list of players
|
||||||
if (lifecycleStrategy->onGameStarting(this) == Server_GameLifecycleStrategy::StartAction::Handled) {
|
if (lifecycleStrategy->onGameStarting(this) == Server_GameLifecycleStrategy::StartAction::Handled) {
|
||||||
locker.unlock();
|
locker.unlock();
|
||||||
|
|
@ -373,6 +388,7 @@ void Server_Game::doStartGameIfReady(bool forceStartGame)
|
||||||
|
|
||||||
activePlayer = -1;
|
activePlayer = -1;
|
||||||
nextTurn();
|
nextTurn();
|
||||||
|
room->getServer()->observeGameStartDurationMs(startupTimer.nsecsElapsed() / 1000000);
|
||||||
|
|
||||||
locker.unlock();
|
locker.unlock();
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -123,6 +123,8 @@ public:
|
||||||
return gameStarted;
|
return gameStarted;
|
||||||
}
|
}
|
||||||
int getPlayerCount() const;
|
int getPlayerCount() const;
|
||||||
|
/// Total cards across all players' zones. Takes gameMutex itself.
|
||||||
|
int getCardsInGame() const;
|
||||||
int getSpectatorCount() const;
|
int getSpectatorCount() const;
|
||||||
QMap<int, Server_AbstractPlayer *> getPlayers() const;
|
QMap<int, Server_AbstractPlayer *> getPlayers() const;
|
||||||
Server_AbstractPlayer *getPlayer(int id) const;
|
Server_AbstractPlayer *getPlayer(int id) const;
|
||||||
|
|
|
||||||
|
|
@ -180,6 +180,11 @@ public:
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
/// Called once per actual game start with how long bringing every player's
|
||||||
|
/// zones online took, so servers can spot deck sizes that wedge threads.
|
||||||
|
virtual void observeGameStartDurationMs(qint64 /* elapsedMs */)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
Server_DatabaseInterface *getDatabaseInterface() const;
|
Server_DatabaseInterface *getDatabaseInterface() const;
|
||||||
int getNextLocalGameId()
|
int getNextLocalGameId()
|
||||||
|
|
|
||||||
|
|
@ -136,7 +136,7 @@ public:
|
||||||
return timeRunning - lastDataReceived;
|
return timeRunning - lastDataReceived;
|
||||||
}
|
}
|
||||||
bool addSaidMessageSize(int size);
|
bool addSaidMessageSize(int size);
|
||||||
void processCommandContainer(const CommandContainer &cont);
|
virtual void processCommandContainer(const CommandContainer &cont);
|
||||||
|
|
||||||
void sendProtocolItem(const Response &item);
|
void sendProtocolItem(const Response &item);
|
||||||
void sendProtocolItem(const SessionEvent &item);
|
void sendProtocolItem(const SessionEvent &item);
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,14 @@
|
||||||
syntax = "proto2";
|
syntax = "proto2";
|
||||||
import "response.proto";
|
import "response.proto";
|
||||||
|
|
||||||
|
message CommandStats {
|
||||||
|
optional uint32 kind_index = 1; // 0=session, 1=room, 2=game, 3=moderator, 4=admin, 5=developer
|
||||||
|
optional uint32 extension_number = 2; // protobuf extension number within the kind
|
||||||
|
optional string command_name = 3; // e.g. "session/Command_Ping"
|
||||||
|
optional uint64 count = 4; // number of times observed
|
||||||
|
optional uint64 total_ms = 5; // cumulative processing milliseconds
|
||||||
|
}
|
||||||
|
|
||||||
message Response_GetServerStats {
|
message Response_GetServerStats {
|
||||||
extend Response {
|
extend Response {
|
||||||
optional Response_GetServerStats ext = 1220;
|
optional Response_GetServerStats ext = 1220;
|
||||||
|
|
@ -16,4 +24,18 @@ message Response_GetServerStats {
|
||||||
|
|
||||||
optional uint64 uptime_secs = 6;
|
optional uint64 uptime_secs = 6;
|
||||||
optional uint64 timest = 7; // unix timestamp of the snapshot
|
optional uint64 timest = 7; // unix timestamp of the snapshot
|
||||||
|
|
||||||
|
// Live metrics from MetricsRegistry (reset on server restart)
|
||||||
|
optional uint64 cards_in_games = 8;
|
||||||
|
optional uint64 eventloop_stalls_total = 9;
|
||||||
|
optional uint64 eventloop_last_stall_ms = 10;
|
||||||
|
optional uint64 eventloop_max_stall_ms = 11;
|
||||||
|
optional uint64 total_commands = 12;
|
||||||
|
optional uint64 total_command_time_ms = 13;
|
||||||
|
optional int32 active_command_types = 14;
|
||||||
|
optional uint64 game_start_count = 15;
|
||||||
|
optional uint64 game_start_total_ms = 16;
|
||||||
|
|
||||||
|
// Per-command breakdown (only types with count > 0)
|
||||||
|
repeated CommandStats command_stats = 20;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,9 @@ project(Servatrice VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${
|
||||||
|
|
||||||
set(servatrice_SOURCES
|
set(servatrice_SOURCES
|
||||||
src/email_parser.cpp
|
src/email_parser.cpp
|
||||||
|
src/event_loop_watchdog.cpp
|
||||||
src/main.cpp
|
src/main.cpp
|
||||||
|
src/metrics_registry.cpp
|
||||||
src/servatrice.cpp
|
src/servatrice.cpp
|
||||||
src/servatrice_connection_pool.cpp
|
src/servatrice_connection_pool.cpp
|
||||||
src/servatrice_database_interface.cpp
|
src/servatrice_database_interface.cpp
|
||||||
|
|
|
||||||
|
|
@ -382,6 +382,19 @@ max_reports_per_day=10
|
||||||
; Maximum number of report comments a single user can post per hour; default is 30; set to 0 to disable the limit
|
; Maximum number of report comments a single user can post per hour; default is 30; set to 0 to disable the limit
|
||||||
max_comments_per_hour=30
|
max_comments_per_hour=30
|
||||||
|
|
||||||
|
[metrics]
|
||||||
|
; Command containers that take longer than this many milliseconds are logged
|
||||||
|
; as slow commands. Set to 0 to disable the log line. A latency spike produces
|
||||||
|
; one warning per slow container with no rate limiting of its own -- a bad
|
||||||
|
; patch can briefly flood the log, which is how you notice it.
|
||||||
|
slow_command_ms=500
|
||||||
|
|
||||||
|
; Each socket pool thread runs a watchdog heartbeat. If a heartbeat arrives
|
||||||
|
; this many milliseconds late, the stall is logged and exposed as
|
||||||
|
; servatrice_eventloop_* metrics in the Developer tab. Set to 0 to disable
|
||||||
|
; the watchdogs.
|
||||||
|
stall_warn_ms=2000
|
||||||
|
|
||||||
[logging]
|
[logging]
|
||||||
; Admin/Moderators can query the stored logs for information when looking up reports by various players. This
|
; Admin/Moderators can query the stored logs for information when looking up reports by various players. This
|
||||||
; option can allow or disallow them from doing so.
|
; option can allow or disallow them from doing so.
|
||||||
|
|
|
||||||
34
servatrice/src/event_loop_watchdog.cpp
Normal file
34
servatrice/src/event_loop_watchdog.cpp
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
/**
|
||||||
|
* @file event_loop_watchdog.cpp
|
||||||
|
* @ingroup Servatrice
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "event_loop_watchdog.h"
|
||||||
|
|
||||||
|
#include "servatrice.h"
|
||||||
|
|
||||||
|
#include <QTimer>
|
||||||
|
|
||||||
|
EventLoopWatchdog::EventLoopWatchdog(Servatrice *_servatrice, QString _threadName)
|
||||||
|
: QObject(nullptr), servatrice(_servatrice), threadName(std::move(_threadName))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void EventLoopWatchdog::start()
|
||||||
|
{
|
||||||
|
heartbeatTimer = new QTimer(this);
|
||||||
|
sinceLastTick.start();
|
||||||
|
connect(heartbeatTimer, &QTimer::timeout, this, &EventLoopWatchdog::checkHeartbeat);
|
||||||
|
heartbeatTimer->start(HeartbeatIntervalMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EventLoopWatchdog::checkHeartbeat()
|
||||||
|
{
|
||||||
|
const qint64 elapsedMs = sinceLastTick.restart();
|
||||||
|
const qint64 overshootMs = qMax<qint64>(0, elapsedMs - HeartbeatIntervalMs);
|
||||||
|
if (overshootMs < servatrice->getMetricsStallWarnMs()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
servatrice->observeEventLoopStall(threadName, overshootMs);
|
||||||
|
}
|
||||||
50
servatrice/src/event_loop_watchdog.h
Normal file
50
servatrice/src/event_loop_watchdog.h
Normal file
|
|
@ -0,0 +1,50 @@
|
||||||
|
/**
|
||||||
|
* @file event_loop_watchdog.h
|
||||||
|
* @ingroup Servatrice
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef EVENT_LOOP_WATCHDOG_H
|
||||||
|
#define EVENT_LOOP_WATCHDOG_H
|
||||||
|
|
||||||
|
#include <QElapsedTimer>
|
||||||
|
#include <QObject>
|
||||||
|
#include <QString>
|
||||||
|
|
||||||
|
class Servatrice;
|
||||||
|
class QTimer;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Detects blocked or overloaded worker event loops.
|
||||||
|
*
|
||||||
|
* One instance lives in each socket pool thread. A heartbeat timer tick that
|
||||||
|
* arrives late means the loop spent that time elsewhere: busy work, a queued
|
||||||
|
* slot, or a hard wedge. Overshoots past the configured threshold bump
|
||||||
|
* lock-free counters on the metrics registry and log one warning per stall,
|
||||||
|
* so a stuck pool thread becomes visible instead of silent lag.
|
||||||
|
*/
|
||||||
|
class EventLoopWatchdog : public QObject
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
public:
|
||||||
|
/// How often the heartbeat expects to fire. Small enough to catch short stalls.
|
||||||
|
static constexpr int HeartbeatIntervalMs = 500;
|
||||||
|
|
||||||
|
EventLoopWatchdog(Servatrice *_servatrice, QString _threadName);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts the heartbeat timer. Must be invoked queued after the instance
|
||||||
|
* was moved to its target thread so the timer lives there too.
|
||||||
|
*/
|
||||||
|
void start();
|
||||||
|
|
||||||
|
private slots:
|
||||||
|
void checkHeartbeat();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Servatrice *servatrice;
|
||||||
|
QString threadName;
|
||||||
|
QElapsedTimer sinceLastTick;
|
||||||
|
QTimer *heartbeatTimer = nullptr;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
70
servatrice/src/metrics_registry.cpp
Normal file
70
servatrice/src/metrics_registry.cpp
Normal file
|
|
@ -0,0 +1,70 @@
|
||||||
|
#include "metrics_registry.h"
|
||||||
|
|
||||||
|
#include <QList>
|
||||||
|
|
||||||
|
void MetricsRegistry::observeCommand(int typeId, qint64 elapsedMs)
|
||||||
|
{
|
||||||
|
if (typeId < 0 || typeId >= MaxTypes) {
|
||||||
|
typeId = MaxTypes - 1; // overflow slot keeps misrouted ids visible
|
||||||
|
}
|
||||||
|
if (elapsedMs < 0) {
|
||||||
|
elapsedMs = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
TypeStats &stats = slotFor(typeId);
|
||||||
|
stats.count.fetch_add(1, std::memory_order_relaxed);
|
||||||
|
stats.totalMs.fetch_add(elapsedMs, std::memory_order_relaxed);
|
||||||
|
totalCommandsCounter.fetch_add(1, std::memory_order_relaxed);
|
||||||
|
totalTimeCounter.fetch_add(elapsedMs, std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MetricsRegistry::observeGameStartDurationMs(qint64 elapsedMs)
|
||||||
|
{
|
||||||
|
if (elapsedMs < 0) {
|
||||||
|
elapsedMs = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
gameStartStats.count.fetch_add(1, std::memory_order_relaxed);
|
||||||
|
gameStartStats.totalMs.fetch_add(elapsedMs, std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
|
||||||
|
MetricsRegistry::TypeStats &MetricsRegistry::slotFor(int typeId)
|
||||||
|
{
|
||||||
|
return typeSlots[static_cast<size_t>(typeId)];
|
||||||
|
}
|
||||||
|
|
||||||
|
const MetricsRegistry::TypeStats &MetricsRegistry::slotFor(int typeId) const
|
||||||
|
{
|
||||||
|
return typeSlots[static_cast<size_t>(typeId)];
|
||||||
|
}
|
||||||
|
|
||||||
|
int MetricsRegistry::activeTypeCount() const
|
||||||
|
{
|
||||||
|
int active = 0;
|
||||||
|
for (int type = 0; type < MaxTypes; ++type) {
|
||||||
|
if (slotFor(type).count.load(std::memory_order_relaxed) > 0) {
|
||||||
|
++active;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return active;
|
||||||
|
}
|
||||||
|
|
||||||
|
QList<MetricsRegistry::ActiveTypeStats> MetricsRegistry::collectActiveStats() const
|
||||||
|
{
|
||||||
|
QList<ActiveTypeStats> result;
|
||||||
|
for (int type = 0; type < MaxTypes; ++type) {
|
||||||
|
const TypeStats &stats = slotFor(type);
|
||||||
|
const qint64 count = stats.count.load(std::memory_order_relaxed);
|
||||||
|
if (count == 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
result.append({type, count, stats.totalMs.load(std::memory_order_relaxed)});
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
MetricsRegistry::GameStartSnapshot MetricsRegistry::getGameStartSnapshot() const
|
||||||
|
{
|
||||||
|
return {gameStartStats.count.load(std::memory_order_relaxed),
|
||||||
|
gameStartStats.totalMs.load(std::memory_order_relaxed)};
|
||||||
|
}
|
||||||
120
servatrice/src/metrics_registry.h
Normal file
120
servatrice/src/metrics_registry.h
Normal file
|
|
@ -0,0 +1,120 @@
|
||||||
|
/**
|
||||||
|
* @file metrics_registry.h
|
||||||
|
* @ingroup Servatrice
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef METRICS_REGISTRY_H
|
||||||
|
#define METRICS_REGISTRY_H
|
||||||
|
|
||||||
|
#include <QList>
|
||||||
|
#include <QString>
|
||||||
|
#include <array>
|
||||||
|
#include <atomic>
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Lock-free accumulation of command processing statistics.
|
||||||
|
*
|
||||||
|
* observeCommand() is called once per processed command from whichever socket
|
||||||
|
* thread handled it. It uses relaxed atomic adds on preallocated storage only,
|
||||||
|
* so it introduces no locks, allocations, or shared cache-line ping-pong
|
||||||
|
* beyond the unavoidable counter updates.
|
||||||
|
*
|
||||||
|
* Reading happens rarely (metrics scraping), accepts momentary tears between
|
||||||
|
* related counters, and therefore also needs no synchronization.
|
||||||
|
*
|
||||||
|
* Only counts and totals are retained. An earlier Prometheus-style cumulative
|
||||||
|
* histogram (per-type, time-bucketed) was cut because nothing in the server
|
||||||
|
* ever wrote it out; it belongs to the future /metrics exporter that needs it.
|
||||||
|
*/
|
||||||
|
class MetricsRegistry
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* Extension numbers are only unique per command kind, so recorded ids
|
||||||
|
* combine the kind index with the protobuf extension number.
|
||||||
|
*
|
||||||
|
* The stride is only as wide as it needs to be: 1280 is the first round
|
||||||
|
* number above the largest extension actually in use (ModeratorCommand =
|
||||||
|
* 1206) and keeps the preallocated TypeStats array small. Bump it if a new
|
||||||
|
* command exceeds it.
|
||||||
|
*/
|
||||||
|
static constexpr int KindStride = 1280;
|
||||||
|
|
||||||
|
static constexpr int NumKinds = 6;
|
||||||
|
|
||||||
|
static constexpr const char *KindNames[NumKinds] = {"session", "room", "game", "moderator", "admin", "developer"};
|
||||||
|
|
||||||
|
/// Upper bound on distinct command type ids (see typeIdFor).
|
||||||
|
static constexpr int MaxTypes = NumKinds * KindStride;
|
||||||
|
|
||||||
|
/// Guard against typeIdFor() overflowing into the neighbouring kind's slots.
|
||||||
|
static_assert(KindStride > 1206, "KindStride must exceed the highest command extension number in use");
|
||||||
|
|
||||||
|
static int typeIdFor(int kindIndex, int extensionNumber)
|
||||||
|
{
|
||||||
|
return kindIndex * KindStride + extensionNumber;
|
||||||
|
}
|
||||||
|
|
||||||
|
void observeCommand(int typeId, qint64 elapsedMs);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Records how long one game start took to bring every player's zones
|
||||||
|
* online. Kept separate from command timings because it is triggered by
|
||||||
|
* the server itself and can dwarf any single command when decks are huge.
|
||||||
|
*/
|
||||||
|
void observeGameStartDurationMs(qint64 elapsedMs);
|
||||||
|
|
||||||
|
/// Total number of observed commands across all types.
|
||||||
|
qint64 totalCommands() const
|
||||||
|
{
|
||||||
|
return totalCommandsCounter.load(std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Cumulative processing milliseconds across all types.
|
||||||
|
qint64 totalTimeMs() const
|
||||||
|
{
|
||||||
|
return totalTimeCounter.load(std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Number of distinct type slots that have seen at least one sample.
|
||||||
|
int activeTypeCount() const;
|
||||||
|
|
||||||
|
struct ActiveTypeStats
|
||||||
|
{
|
||||||
|
int typeId;
|
||||||
|
qint64 count;
|
||||||
|
qint64 totalMs;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns stats for every type slot that has seen at least one sample.
|
||||||
|
* Callers resolve the numeric type id to a human-readable label via
|
||||||
|
* typeIdFor()/KindNames as needed.
|
||||||
|
*/
|
||||||
|
QList<ActiveTypeStats> collectActiveStats() const;
|
||||||
|
|
||||||
|
struct GameStartSnapshot
|
||||||
|
{
|
||||||
|
qint64 count;
|
||||||
|
qint64 totalMs;
|
||||||
|
};
|
||||||
|
|
||||||
|
GameStartSnapshot getGameStartSnapshot() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct TypeStats
|
||||||
|
{
|
||||||
|
std::atomic<qint64> count{0};
|
||||||
|
std::atomic<qint64> totalMs{0};
|
||||||
|
};
|
||||||
|
|
||||||
|
TypeStats &slotFor(int typeId);
|
||||||
|
const TypeStats &slotFor(int typeId) const;
|
||||||
|
|
||||||
|
std::array<TypeStats, MaxTypes> typeSlots{};
|
||||||
|
TypeStats gameStartStats{};
|
||||||
|
std::atomic<qint64> totalCommandsCounter{0};
|
||||||
|
std::atomic<qint64> totalTimeCounter{0};
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -20,6 +20,7 @@
|
||||||
#include "servatrice.h"
|
#include "servatrice.h"
|
||||||
|
|
||||||
#include "email_parser.h"
|
#include "email_parser.h"
|
||||||
|
#include "event_loop_watchdog.h"
|
||||||
#include "isl_interface.h"
|
#include "isl_interface.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "servatrice_connection_pool.h"
|
#include "servatrice_connection_pool.h"
|
||||||
|
|
@ -38,6 +39,7 @@
|
||||||
#include <QStringList>
|
#include <QStringList>
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
#include <QUrl>
|
#include <QUrl>
|
||||||
|
#include <game/server_game.h>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <libcockatrice/deck_list/deck_list.h>
|
#include <libcockatrice/deck_list/deck_list.h>
|
||||||
#include <libcockatrice/protocol/featureset.h>
|
#include <libcockatrice/protocol/featureset.h>
|
||||||
|
|
@ -63,6 +65,7 @@ Servatrice_GameServer::Servatrice_GameServer(Servatrice *_server,
|
||||||
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
||||||
|
|
||||||
newThread->start();
|
newThread->start();
|
||||||
|
server->watchWorkerThread(newThread);
|
||||||
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
||||||
Q_ARG(QSqlDatabase, _sqlDatabase));
|
Q_ARG(QSqlDatabase, _sqlDatabase));
|
||||||
|
|
||||||
|
|
@ -86,7 +89,6 @@ void Servatrice_GameServer::incomingConnection(qintptr socketDescriptor)
|
||||||
Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
|
Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
|
||||||
|
|
||||||
auto ssi = new TcpServerSocketInterface(server, pool->getDatabaseInterface());
|
auto ssi = new TcpServerSocketInterface(server, pool->getDatabaseInterface());
|
||||||
connect(ssi, SIGNAL(incTxBytes(qint64)), this, SLOT(incTxBytes(qint64)));
|
|
||||||
ssi->moveToThread(pool->thread());
|
ssi->moveToThread(pool->thread());
|
||||||
pool->addClient();
|
pool->addClient();
|
||||||
connect(ssi, SIGNAL(destroyed()), pool, SLOT(removeClient()));
|
connect(ssi, SIGNAL(destroyed()), pool, SLOT(removeClient()));
|
||||||
|
|
@ -131,6 +133,7 @@ Servatrice_WebsocketGameServer::Servatrice_WebsocketGameServer(Servatrice *_serv
|
||||||
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
||||||
|
|
||||||
newThread->start();
|
newThread->start();
|
||||||
|
server->watchWorkerThread(newThread);
|
||||||
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
||||||
Q_ARG(QSqlDatabase, _sqlDatabase));
|
Q_ARG(QSqlDatabase, _sqlDatabase));
|
||||||
|
|
||||||
|
|
@ -156,7 +159,6 @@ void Servatrice_WebsocketGameServer::onNewConnection()
|
||||||
Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
|
Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
|
||||||
|
|
||||||
auto ssi = new WebsocketServerSocketInterface(server, pool->getDatabaseInterface());
|
auto ssi = new WebsocketServerSocketInterface(server, pool->getDatabaseInterface());
|
||||||
connect(ssi, SIGNAL(incTxBytes(quint64)), this, SLOT(incTxBytes(quint64)));
|
|
||||||
/*
|
/*
|
||||||
* Due to a Qt limitation, websockets can't be moved to another thread.
|
* Due to a Qt limitation, websockets can't be moved to another thread.
|
||||||
* This will hopefully change in Qt6 if QtWebSocket will be integrated in QtNetwork
|
* This will hopefully change in Qt6 if QtWebSocket will be integrated in QtNetwork
|
||||||
|
|
@ -226,6 +228,13 @@ bool Servatrice::initServer()
|
||||||
{
|
{
|
||||||
|
|
||||||
serverId = getServerID();
|
serverId = getServerID();
|
||||||
|
|
||||||
|
// METRICS (always active. Slow-command logging and stall watchdogs are
|
||||||
|
// controlled by their respective thresholds below). Read up front so the
|
||||||
|
// values are available before any pool thread is started and watchdogged.
|
||||||
|
metricsSlowCommandMs = settingsCache->value("metrics/slow_command_ms", 500).toInt();
|
||||||
|
metricsStallWarnMs = qMax(0, settingsCache->value("metrics/stall_warn_ms", 2000).toInt());
|
||||||
|
|
||||||
if (getAuthenticationMethodString() == "sql") {
|
if (getAuthenticationMethodString() == "sql") {
|
||||||
qDebug() << "Authenticating method: sql";
|
qDebug() << "Authenticating method: sql";
|
||||||
authenticationMethod = AuthenticationSql;
|
authenticationMethod = AuthenticationSql;
|
||||||
|
|
@ -470,9 +479,55 @@ bool Servatrice::initServer()
|
||||||
}
|
}
|
||||||
|
|
||||||
setRequiredFeatures(getRequiredFeatures());
|
setRequiredFeatures(getRequiredFeatures());
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Servatrice::observeGameStartDurationMs(qint64 elapsedMs)
|
||||||
|
{
|
||||||
|
metricsRegistry.observeGameStartDurationMs(elapsedMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Servatrice::observeEventLoopStall(const QString &threadName, qint64 overshootMs)
|
||||||
|
{
|
||||||
|
eventLoopStallsTotal.fetch_add(1, std::memory_order_relaxed);
|
||||||
|
eventLoopLastStallMs.store(overshootMs, std::memory_order_relaxed);
|
||||||
|
qint64 prevMax = eventLoopMaxStallMs.load(std::memory_order_relaxed);
|
||||||
|
while (overshootMs > prevMax &&
|
||||||
|
!eventLoopMaxStallMs.compare_exchange_weak(prevMax, overshootMs, std::memory_order_relaxed)) {
|
||||||
|
// retry until the max is at least as high as the new sample
|
||||||
|
}
|
||||||
|
|
||||||
|
qWarning() << "Event loop stall in" << threadName << "- heartbeat overshot by" << overshootMs << "ms";
|
||||||
|
}
|
||||||
|
|
||||||
|
void Servatrice::watchWorkerThread(QThread *thread)
|
||||||
|
{
|
||||||
|
if (metricsStallWarnMs <= 0) {
|
||||||
|
return; // watchdogs disabled via metrics/stall_warn_ms = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
auto *watchdog = new EventLoopWatchdog(this, thread->objectName());
|
||||||
|
connect(thread, &QThread::finished, watchdog, &QObject::deleteLater);
|
||||||
|
watchdog->moveToThread(thread);
|
||||||
|
QMetaObject::invokeMethod(watchdog, &EventLoopWatchdog::start, Qt::QueuedConnection);
|
||||||
|
}
|
||||||
|
|
||||||
|
qint64 Servatrice::getCardsInGamesTotal() const
|
||||||
|
{
|
||||||
|
qint64 total = 0;
|
||||||
|
QReadLocker roomsLocker(&roomsLock); // locking order: roomsLock before gamesLock/gameMutex
|
||||||
|
QMapIterator<int, Server_Room *> roomIterator(rooms);
|
||||||
|
while (roomIterator.hasNext()) {
|
||||||
|
Server_Room *room = roomIterator.next().value();
|
||||||
|
QReadLocker gamesLocker(&room->gamesLock);
|
||||||
|
for (auto *game : room->getGames()) {
|
||||||
|
total += game->getCardsInGame();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
|
void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
|
||||||
{
|
{
|
||||||
databaseInterfaces.insert(thread, databaseInterface);
|
databaseInterfaces.insert(thread, databaseInterface);
|
||||||
|
|
|
||||||
|
|
@ -20,6 +20,8 @@
|
||||||
#ifndef SERVATRICE_H
|
#ifndef SERVATRICE_H
|
||||||
#define SERVATRICE_H
|
#define SERVATRICE_H
|
||||||
|
|
||||||
|
#include "metrics_registry.h"
|
||||||
|
|
||||||
#include <QDateTime>
|
#include <QDateTime>
|
||||||
#include <QHostAddress>
|
#include <QHostAddress>
|
||||||
#include <QMetaType>
|
#include <QMetaType>
|
||||||
|
|
@ -30,6 +32,7 @@
|
||||||
#include <QSslKey>
|
#include <QSslKey>
|
||||||
#include <QTcpServer>
|
#include <QTcpServer>
|
||||||
#include <QWebSocketServer>
|
#include <QWebSocketServer>
|
||||||
|
#include <atomic>
|
||||||
#include <libcockatrice/protocol/pb/response_report_stats.pb.h>
|
#include <libcockatrice/protocol/pb/response_report_stats.pb.h>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <server.h>
|
#include <server.h>
|
||||||
|
|
@ -170,6 +173,12 @@ private:
|
||||||
int uptime;
|
int uptime;
|
||||||
QMutex txBytesMutex, rxBytesMutex;
|
QMutex txBytesMutex, rxBytesMutex;
|
||||||
quint64 txBytes, rxBytes;
|
quint64 txBytes, rxBytes;
|
||||||
|
MetricsRegistry metricsRegistry;
|
||||||
|
int metricsSlowCommandMs = 500;
|
||||||
|
int metricsStallWarnMs = 2000;
|
||||||
|
std::atomic<qint64> eventLoopStallsTotal{0}; ///< heartbeat overshoots past the warn threshold
|
||||||
|
std::atomic<qint64> eventLoopLastStallMs{0}; ///< overshoot of the most recent stall
|
||||||
|
std::atomic<qint64> eventLoopMaxStallMs{0}; ///< worst overshoot seen since process start
|
||||||
|
|
||||||
QString shutdownReason;
|
QString shutdownReason;
|
||||||
int shutdownMinutes;
|
int shutdownMinutes;
|
||||||
|
|
@ -286,6 +295,49 @@ public:
|
||||||
void incRxBytes(quint64 num);
|
void incRxBytes(quint64 num);
|
||||||
void addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface);
|
void addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface);
|
||||||
|
|
||||||
|
// Metrics (see [metrics] section in servatrice.ini.example)
|
||||||
|
MetricsRegistry &getMetricsRegistry()
|
||||||
|
{
|
||||||
|
return metricsRegistry;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Sums cards across all zones of all running games. Each game takes its
|
||||||
|
* own gameMutex -- the hot per-game lock every game action contends on --
|
||||||
|
* and then iterates every player's zones, so the scrape cost is really
|
||||||
|
* O(total cards in play) plus one mutex acquisition per live game. Keep
|
||||||
|
* scrapes infrequent in big multiplayer rooms.
|
||||||
|
*/
|
||||||
|
qint64 getCardsInGamesTotal() const;
|
||||||
|
int getMetricsSlowCommandMs() const
|
||||||
|
{
|
||||||
|
return metricsSlowCommandMs;
|
||||||
|
}
|
||||||
|
/// Heartbeat overshoot that counts as a stall. A value of 0 disables the watchdogs.
|
||||||
|
int getMetricsStallWarnMs() const
|
||||||
|
{
|
||||||
|
return metricsStallWarnMs;
|
||||||
|
}
|
||||||
|
void observeGameStartDurationMs(qint64 elapsedMs) override;
|
||||||
|
qint64 getEventLoopStallsTotal() const
|
||||||
|
{
|
||||||
|
return eventLoopStallsTotal.load(std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
qint64 getEventLoopLastStallMs() const
|
||||||
|
{
|
||||||
|
return eventLoopLastStallMs.load(std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
qint64 getEventLoopMaxStallMs() const
|
||||||
|
{
|
||||||
|
return eventLoopMaxStallMs.load(std::memory_order_relaxed);
|
||||||
|
}
|
||||||
|
/// Records one heartbeat overshoot and logs a single warning for it.
|
||||||
|
void observeEventLoopStall(const QString &threadName, qint64 overshootMs);
|
||||||
|
/**
|
||||||
|
* Installs an EventLoopWatchdog in @p thread. Called once per socket pool
|
||||||
|
* thread right after it starts.
|
||||||
|
*/
|
||||||
|
void watchWorkerThread(QThread *thread);
|
||||||
|
|
||||||
bool islConnectionExists(int _serverId) const;
|
bool islConnectionExists(int _serverId) const;
|
||||||
void addIslInterface(int _serverId, IslInterface *interface);
|
void addIslInterface(int _serverId, IslInterface *interface);
|
||||||
void removeIslInterface(int _serverId);
|
void removeIslInterface(int _serverId);
|
||||||
|
|
|
||||||
|
|
@ -30,6 +30,7 @@
|
||||||
|
|
||||||
#include <QDateTime>
|
#include <QDateTime>
|
||||||
#include <QDebug>
|
#include <QDebug>
|
||||||
|
#include <QElapsedTimer>
|
||||||
#include <QHostAddress>
|
#include <QHostAddress>
|
||||||
#include <QJsonDocument>
|
#include <QJsonDocument>
|
||||||
#include <QJsonObject>
|
#include <QJsonObject>
|
||||||
|
|
@ -39,8 +40,10 @@
|
||||||
#include <QSqlQuery>
|
#include <QSqlQuery>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include <game/server_player.h>
|
#include <game/server_player.h>
|
||||||
|
#include <google/protobuf/descriptor.h>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <libcockatrice/deck_list/deck_list.h>
|
#include <libcockatrice/deck_list/deck_list.h>
|
||||||
|
#include <libcockatrice/protocol/get_pb_extension.h>
|
||||||
#include <libcockatrice/protocol/pb/command_deck_del.pb.h>
|
#include <libcockatrice/protocol/pb/command_deck_del.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/command_deck_del_dir.pb.h>
|
#include <libcockatrice/protocol/pb/command_deck_del_dir.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/command_deck_download.pb.h>
|
#include <libcockatrice/protocol/pb/command_deck_download.pb.h>
|
||||||
|
|
@ -192,6 +195,77 @@ void AbstractServerSocketInterface::logDebugMessage(const QString &message)
|
||||||
logger->logMessage(message, this);
|
logger->logMessage(message, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AbstractServerSocketInterface::processCommandContainer(const CommandContainer &cont)
|
||||||
|
{
|
||||||
|
QElapsedTimer timer;
|
||||||
|
timer.start();
|
||||||
|
Server_ProtocolHandler::processCommandContainer(cont);
|
||||||
|
const qint64 elapsedMs = timer.nsecsElapsed() / 1000000;
|
||||||
|
|
||||||
|
// The base dispatch is an if/else-if chain — at most one family is
|
||||||
|
// actually processed. Recording every family in the container would
|
||||||
|
// let an unauthenticated client stampforge developer/moderator/admin
|
||||||
|
// samples by batching them alongside a session command the server
|
||||||
|
// actually runs. Mirror the base's selection and skip entirely when
|
||||||
|
// deleted or when no family matched.
|
||||||
|
if (deleted) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// When getPbExtension returns -1 (no extension set) and the kind is
|
||||||
|
// non-zero, typeIdFor wraps into the previous kind's range instead of
|
||||||
|
// hitting the typeId < 0 guard in observeCommand. Skip such entries.
|
||||||
|
int kind = -1;
|
||||||
|
if (cont.game_command_size()) {
|
||||||
|
kind = 2;
|
||||||
|
} else if (cont.room_command_size()) {
|
||||||
|
kind = 1;
|
||||||
|
} else if (cont.session_command_size()) {
|
||||||
|
kind = 0;
|
||||||
|
} else if (cont.moderator_command_size()) {
|
||||||
|
kind = 3;
|
||||||
|
} else if (cont.admin_command_size()) {
|
||||||
|
kind = 4;
|
||||||
|
} else if (cont.developer_command_size()) {
|
||||||
|
kind = 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kind >= 0) {
|
||||||
|
auto recordDispatched = [&](int familyKind, const auto &cmds) {
|
||||||
|
for (const auto &cmd : cmds) {
|
||||||
|
const int ext = getPbExtension(cmd);
|
||||||
|
if (ext >= 0) {
|
||||||
|
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(familyKind, ext),
|
||||||
|
elapsedMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (kind == 0) {
|
||||||
|
recordDispatched(kind, cont.session_command());
|
||||||
|
} else if (kind == 1) {
|
||||||
|
recordDispatched(kind, cont.room_command());
|
||||||
|
} else if (kind == 2) {
|
||||||
|
recordDispatched(kind, cont.game_command());
|
||||||
|
} else if (kind == 3) {
|
||||||
|
recordDispatched(kind, cont.moderator_command());
|
||||||
|
} else if (kind == 4) {
|
||||||
|
recordDispatched(kind, cont.admin_command());
|
||||||
|
} else {
|
||||||
|
recordDispatched(kind, cont.developer_command());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const int slowCommandMs = servatrice->getMetricsSlowCommandMs();
|
||||||
|
if (slowCommandMs > 0 && elapsedMs >= slowCommandMs) {
|
||||||
|
const ServerInfo_User *info = getUserInfo();
|
||||||
|
const QString user = authState == PasswordRight && info ? QString::fromStdString(info->name())
|
||||||
|
: QStringLiteral("unauthenticated");
|
||||||
|
qCWarning(AbstractServerSocketInterfaceLog) << "slow command container from" << user << "processed in"
|
||||||
|
<< elapsedMs << "ms (" << cont.ByteSizeLong() << "bytes)";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Response::ResponseCode AbstractServerSocketInterface::processExtendedSessionCommand(int cmdType,
|
Response::ResponseCode AbstractServerSocketInterface::processExtendedSessionCommand(int cmdType,
|
||||||
const SessionCommand &cmd,
|
const SessionCommand &cmd,
|
||||||
ResponseContainer &rc)
|
ResponseContainer &rc)
|
||||||
|
|
@ -1704,6 +1778,51 @@ Response::ResponseCode AbstractServerSocketInterface::cmdGetServerStats(const Co
|
||||||
re->set_uptime_secs(snapshot.uptimeSecs);
|
re->set_uptime_secs(snapshot.uptimeSecs);
|
||||||
re->set_timest(snapshot.timest);
|
re->set_timest(snapshot.timest);
|
||||||
|
|
||||||
|
// Live metrics from the in-process MetricsRegistry (resets on server restart)
|
||||||
|
re->set_cards_in_games(static_cast<google::protobuf::uint64>(servatrice->getCardsInGamesTotal()));
|
||||||
|
re->set_eventloop_stalls_total(static_cast<google::protobuf::uint64>(servatrice->getEventLoopStallsTotal()));
|
||||||
|
re->set_eventloop_last_stall_ms(static_cast<google::protobuf::uint64>(servatrice->getEventLoopLastStallMs()));
|
||||||
|
re->set_eventloop_max_stall_ms(static_cast<google::protobuf::uint64>(servatrice->getEventLoopMaxStallMs()));
|
||||||
|
re->set_total_commands(static_cast<google::protobuf::uint64>(servatrice->getMetricsRegistry().totalCommands()));
|
||||||
|
re->set_total_command_time_ms(
|
||||||
|
static_cast<google::protobuf::uint64>(servatrice->getMetricsRegistry().totalTimeMs()));
|
||||||
|
re->set_active_command_types(servatrice->getMetricsRegistry().activeTypeCount());
|
||||||
|
|
||||||
|
const auto gameStart = servatrice->getMetricsRegistry().getGameStartSnapshot();
|
||||||
|
re->set_game_start_count(static_cast<google::protobuf::uint64>(gameStart.count));
|
||||||
|
re->set_game_start_total_ms(static_cast<google::protobuf::uint64>(gameStart.totalMs));
|
||||||
|
|
||||||
|
// Per-command breakdown: resolve protobuf extension names via the descriptor pool
|
||||||
|
static const char *messageNames[] = {"SessionCommand", "RoomCommand", "GameCommand",
|
||||||
|
"ModeratorCommand", "AdminCommand", "DeveloperCommand"};
|
||||||
|
const auto activeStats = servatrice->getMetricsRegistry().collectActiveStats();
|
||||||
|
for (const auto &stat : activeStats) {
|
||||||
|
const int kind = stat.typeId / MetricsRegistry::KindStride;
|
||||||
|
const int number = stat.typeId % MetricsRegistry::KindStride;
|
||||||
|
|
||||||
|
QString label;
|
||||||
|
if (kind >= 0 && kind < MetricsRegistry::NumKinds) {
|
||||||
|
const google::protobuf::DescriptorPool *pool = google::protobuf::DescriptorPool::generated_pool();
|
||||||
|
const google::protobuf::Descriptor *message = pool->FindMessageTypeByName(messageNames[kind]);
|
||||||
|
const google::protobuf::FieldDescriptor *extension =
|
||||||
|
message ? pool->FindExtensionByNumber(message, number) : nullptr;
|
||||||
|
if (extension) {
|
||||||
|
label = QString::fromLatin1(MetricsRegistry::KindNames[kind]) + QStringLiteral("/") +
|
||||||
|
QString::fromStdString(std::string(extension->message_type()->name()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (label.isEmpty()) {
|
||||||
|
label = QString::number(stat.typeId);
|
||||||
|
}
|
||||||
|
|
||||||
|
CommandStats *cs = re->add_command_stats();
|
||||||
|
cs->set_kind_index(static_cast<google::protobuf::uint32>(kind));
|
||||||
|
cs->set_extension_number(static_cast<google::protobuf::uint32>(number));
|
||||||
|
cs->set_command_name(label.toStdString());
|
||||||
|
cs->set_count(static_cast<google::protobuf::uint64>(stat.count));
|
||||||
|
cs->set_total_ms(static_cast<google::protobuf::uint64>(stat.totalMs));
|
||||||
|
}
|
||||||
|
|
||||||
rc.setResponseExtension(re);
|
rc.setResponseExtension(re);
|
||||||
return Response::RespOk;
|
return Response::RespOk;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -81,6 +81,7 @@ signals:
|
||||||
protected:
|
protected:
|
||||||
void logDebugMessage(const QString &message) override;
|
void logDebugMessage(const QString &message) override;
|
||||||
bool tooManyRegistrationAttempts(const QString &ipAddress);
|
bool tooManyRegistrationAttempts(const QString &ipAddress);
|
||||||
|
void processCommandContainer(const CommandContainer &cont) override;
|
||||||
|
|
||||||
virtual void writeToSocket(QByteArray &data) = 0;
|
virtual void writeToSocket(QByteArray &data) = 0;
|
||||||
virtual void flushSocket() = 0;
|
virtual void flushSocket() = 0;
|
||||||
|
|
|
||||||
|
|
@ -15,6 +15,7 @@ add_test(NAME server_developer_role_test COMMAND server_developer_role_test)
|
||||||
add_test(NAME warning_categories_test COMMAND warning_categories_test)
|
add_test(NAME warning_categories_test COMMAND warning_categories_test)
|
||||||
add_test(NAME lag_monitor_test COMMAND lag_monitor_test)
|
add_test(NAME lag_monitor_test COMMAND lag_monitor_test)
|
||||||
add_test(NAME latency_tracker_test COMMAND latency_tracker_test)
|
add_test(NAME latency_tracker_test COMMAND latency_tracker_test)
|
||||||
|
add_test(NAME metrics_registry_test COMMAND metrics_registry_test)
|
||||||
|
|
||||||
add_test(NAME deck_hash_performance_test COMMAND deck_hash_performance_test)
|
add_test(NAME deck_hash_performance_test COMMAND deck_hash_performance_test)
|
||||||
set_tests_properties(deck_hash_performance_test PROPERTIES TIMEOUT 15)
|
set_tests_properties(deck_hash_performance_test PROPERTIES TIMEOUT 15)
|
||||||
|
|
@ -36,6 +37,7 @@ add_executable(warning_categories_test warning_categories_test.cpp)
|
||||||
add_executable(lag_monitor_test ${CMAKE_SOURCE_DIR}/cockatrice/src/client/lag_monitor.cpp lag_monitor_test.cpp)
|
add_executable(lag_monitor_test ${CMAKE_SOURCE_DIR}/cockatrice/src/client/lag_monitor.cpp lag_monitor_test.cpp)
|
||||||
target_include_directories(lag_monitor_test PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src)
|
target_include_directories(lag_monitor_test PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src)
|
||||||
add_executable(latency_tracker_test latency_tracker_test.cpp)
|
add_executable(latency_tracker_test latency_tracker_test.cpp)
|
||||||
|
add_executable(metrics_registry_test ../servatrice/src/metrics_registry.cpp metrics_registry_test.cpp)
|
||||||
|
|
||||||
find_package(GTest)
|
find_package(GTest)
|
||||||
|
|
||||||
|
|
@ -76,6 +78,7 @@ if(NOT GTEST_FOUND)
|
||||||
add_dependencies(warning_categories_test gtest)
|
add_dependencies(warning_categories_test gtest)
|
||||||
add_dependencies(lag_monitor_test gtest)
|
add_dependencies(lag_monitor_test gtest)
|
||||||
add_dependencies(latency_tracker_test gtest)
|
add_dependencies(latency_tracker_test gtest)
|
||||||
|
add_dependencies(metrics_registry_test gtest)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
include_directories(${GTEST_INCLUDE_DIRS})
|
include_directories(${GTEST_INCLUDE_DIRS})
|
||||||
|
|
@ -118,6 +121,8 @@ target_link_libraries(lag_monitor_test Threads::Threads ${GTEST_BOTH_LIBRARIES}
|
||||||
target_link_libraries(
|
target_link_libraries(
|
||||||
latency_tracker_test libcockatrice_network Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
|
latency_tracker_test libcockatrice_network Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
|
||||||
)
|
)
|
||||||
|
target_include_directories(metrics_registry_test PRIVATE ${CMAKE_SOURCE_DIR}/servatrice/src)
|
||||||
|
target_link_libraries(metrics_registry_test ${TEST_QT_MODULES} Threads::Threads ${GTEST_BOTH_LIBRARIES})
|
||||||
|
|
||||||
add_subdirectory(card_zone_algorithms)
|
add_subdirectory(card_zone_algorithms)
|
||||||
add_subdirectory(carddatabase)
|
add_subdirectory(carddatabase)
|
||||||
|
|
|
||||||
83
tests/metrics_registry_test.cpp
Normal file
83
tests/metrics_registry_test.cpp
Normal file
|
|
@ -0,0 +1,83 @@
|
||||||
|
#include <QCoreApplication>
|
||||||
|
#include <QList>
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <metrics_registry.h>
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, EmptyRegistryHasZeroedCounters)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
|
||||||
|
EXPECT_EQ(0, registry.totalCommands());
|
||||||
|
EXPECT_EQ(0, registry.totalTimeMs());
|
||||||
|
EXPECT_EQ(0, registry.activeTypeCount());
|
||||||
|
EXPECT_EQ(0, registry.getGameStartSnapshot().count);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, SampleIsRecordedInTotalsAndSlot)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), 7);
|
||||||
|
|
||||||
|
EXPECT_EQ(1, registry.totalCommands());
|
||||||
|
EXPECT_EQ(7, registry.totalTimeMs());
|
||||||
|
EXPECT_EQ(1, registry.activeTypeCount());
|
||||||
|
|
||||||
|
const auto stats = registry.collectActiveStats();
|
||||||
|
ASSERT_EQ(1, stats.size());
|
||||||
|
EXPECT_EQ(MetricsRegistry::typeIdFor(0, 1000), stats[0].typeId);
|
||||||
|
EXPECT_EQ(1, stats[0].count);
|
||||||
|
EXPECT_EQ(7, stats[0].totalMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, KindEncodingSeparatesSameExtensionNumber)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
const int sessionPing = MetricsRegistry::typeIdFor(0, 1000);
|
||||||
|
const int roomLeaveRoom = MetricsRegistry::typeIdFor(1, 1000);
|
||||||
|
ASSERT_NE(sessionPing, roomLeaveRoom);
|
||||||
|
|
||||||
|
registry.observeCommand(sessionPing, 1);
|
||||||
|
registry.observeCommand(roomLeaveRoom, 5000);
|
||||||
|
|
||||||
|
EXPECT_EQ(2, registry.activeTypeCount());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, OutOfRangeIdsLandInOverflowSlot)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
registry.observeCommand(-1, 4);
|
||||||
|
registry.observeCommand(MetricsRegistry::MaxTypes + 12345, 4);
|
||||||
|
|
||||||
|
EXPECT_EQ(2, registry.totalCommands());
|
||||||
|
EXPECT_EQ(1, registry.activeTypeCount()); // both collapsed into one slot
|
||||||
|
EXPECT_EQ(8, registry.totalTimeMs());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, NegativeDurationsAreClamped)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), -50);
|
||||||
|
|
||||||
|
EXPECT_EQ(0, registry.totalTimeMs());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(MetricsRegistryTest, GameStartTrackedSeparatelyFromCommands)
|
||||||
|
{
|
||||||
|
MetricsRegistry registry;
|
||||||
|
registry.observeGameStartDurationMs(120);
|
||||||
|
|
||||||
|
EXPECT_EQ(0, registry.totalCommands());
|
||||||
|
EXPECT_EQ(0, registry.totalTimeMs());
|
||||||
|
EXPECT_EQ(0, registry.activeTypeCount());
|
||||||
|
|
||||||
|
const auto snapshot = registry.getGameStartSnapshot();
|
||||||
|
EXPECT_EQ(1, snapshot.count);
|
||||||
|
EXPECT_EQ(120, snapshot.totalMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char **argv)
|
||||||
|
{
|
||||||
|
QCoreApplication app(argc, argv);
|
||||||
|
::testing::InitGoogleTest(&argc, argv);
|
||||||
|
return RUN_ALL_TESTS();
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue