[ReplayManager] Refactor to send replayed events through signal (#6979)

* [ReplayManager] Refactor to send replayed events through signal

* remove blank

* pass by const auto ref
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RickyRister 2026-06-07 19:39:31 -07:00 committed by GitHub
parent 23da49ee5b
commit 20cdcdb382
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3 changed files with 7 additions and 2 deletions

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@ -27,6 +27,7 @@ public:
signals:
void requestChatAndPhaseReset();
void eventReplayed(const GameEventContainer &cont, EventProcessingOptions options);
private:
// Replay related members