diff --git a/cockatrice/CMakeLists.txt b/cockatrice/CMakeLists.txt index 595dd9af6..cfc684d5f 100644 --- a/cockatrice/CMakeLists.txt +++ b/cockatrice/CMakeLists.txt @@ -45,12 +45,14 @@ set(cockatrice_SOURCES src/interface/widgets/dialogs/dlg_load_deck_from_website.cpp src/interface/widgets/dialogs/dlg_load_remote_deck.cpp src/interface/widgets/dialogs/dlg_local_game_options.cpp + src/interface/widgets/dialogs/dlg_login_prompt.cpp src/interface/widgets/dialogs/dlg_manage_sets.cpp src/interface/widgets/dialogs/dlg_my_reports.cpp src/interface/widgets/dialogs/dlg_register.cpp src/interface/widgets/dialogs/dlg_report_user.cpp src/interface/widgets/dialogs/dlg_select_set_for_cards.cpp src/interface/widgets/dialogs/dlg_share_deck.cpp + src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp src/interface/widgets/dialogs/dlg_settings.cpp src/interface/widgets/dialogs/dlg_startup_card_check.cpp src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp @@ -59,6 +61,7 @@ set(cockatrice_SOURCES src/interface/widgets/dialogs/override_printing_warning.cpp src/interface/widgets/dialogs/tip_of_the_day.cpp src/interface/widgets/deck_share/deck_share_utils.cpp + src/interface/widgets/deck_share/shared_deck_preview_widget.cpp src/interface/widgets/deck_share/share_bar_widget.cpp src/filters/deck_filter_string.cpp src/filters/filter_builder.cpp @@ -448,6 +451,8 @@ set(cockatrice_SOURCES src/interface/intents/intent_login.h src/interface/intents/intent_open_server_room_by_name.cpp src/interface/intents/intent_open_server_room_by_name.h + src/interface/intents/intent_open_shared_deck.cpp + src/interface/intents/intent_open_shared_deck.h src/interface/intents/url_parser.cpp src/interface/intents/url_parser.h src/interface/widgets/server/user/user_info_popup.cpp diff --git a/cockatrice/src/interface/intents/contexts/context_open_deck.h b/cockatrice/src/interface/intents/contexts/context_open_deck.h new file mode 100644 index 000000000..03dca088e --- /dev/null +++ b/cockatrice/src/interface/intents/contexts/context_open_deck.h @@ -0,0 +1,14 @@ +#ifndef COCKATRICE_CONTEXT_OPEN_DECK_H +#define COCKATRICE_CONTEXT_OPEN_DECK_H + +#include "context_connect_to_server.h" + +#include + +struct ContextOpenDeck +{ + ContextConnectToServer serverContext; + QString shareToken; +}; + +#endif // COCKATRICE_CONTEXT_OPEN_DECK_H diff --git a/cockatrice/src/interface/intents/intent.cpp b/cockatrice/src/interface/intents/intent.cpp index c02a89f35..aa06fd81b 100644 --- a/cockatrice/src/interface/intents/intent.cpp +++ b/cockatrice/src/interface/intents/intent.cpp @@ -2,10 +2,11 @@ Intent::Intent(QObject *parent) : QObject(parent) { - // An intent is done as soon as it reports success or failure. Deleting it - // also tears down its dependency chain and disconnects any signal wiring. + // An intent is done as soon as it reports success, failure, or cancellation. + // Deleting it also tears down its dependency chain and disconnects any signal wiring. connect(this, &Intent::finished, this, &QObject::deleteLater); connect(this, &Intent::failed, this, &QObject::deleteLater); + connect(this, &Intent::cancelled, this, &QObject::deleteLater); } Intent::~Intent() = default; @@ -46,3 +47,11 @@ void Intent::emitFailed(const QString &reason) emit failed(reason); } } + +void Intent::emitCancelled() +{ + if (!completed) { + completed = true; + emit cancelled(); + } +} diff --git a/cockatrice/src/interface/intents/intent.h b/cockatrice/src/interface/intents/intent.h index 125900ecd..5d9fdd3d6 100644 --- a/cockatrice/src/interface/intents/intent.h +++ b/cockatrice/src/interface/intents/intent.h @@ -16,6 +16,7 @@ public: signals: void finished(); void failed(QString reason); + void cancelled(); protected: // --- Subclasses must implement these --- @@ -29,6 +30,7 @@ protected: // Emit the outcome exactly once; ignore late signals after the intent is done. void emitFinished(); void emitFailed(const QString &reason); + void emitCancelled(); private: bool completed = false; diff --git a/cockatrice/src/interface/intents/intent_join_server_game.cpp b/cockatrice/src/interface/intents/intent_join_server_game.cpp index 205c4dc70..6bf46ec72 100644 --- a/cockatrice/src/interface/intents/intent_join_server_game.cpp +++ b/cockatrice/src/interface/intents/intent_join_server_game.cpp @@ -19,13 +19,10 @@ bool IntentJoinServerGame::checkPrecondition() const if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) { return false; } - // peerPort() reflects the actual TCP peer, which may differ from the - // configured server port (e.g. when connecting through a proxy), so only - // the hostname is compared here. - if (remoteClient->peerName() != context->roomContext.serverContext.hostname) { - return false; - } - if (QString::number(remoteClient->peerPort()) != context->roomContext.serverContext.port) { + // serverName() reflects the server the client was configured to connect to, + // which may differ from the actual TCP peer (e.g. when connecting through a + // proxy), so only the hostname is compared here. + if (remoteClient->serverName().compare(context->roomContext.serverContext.hostname, Qt::CaseInsensitive) != 0) { return false; } diff --git a/cockatrice/src/interface/intents/intent_login.cpp b/cockatrice/src/interface/intents/intent_login.cpp index ff871fd03..344ef4e00 100644 --- a/cockatrice/src/interface/intents/intent_login.cpp +++ b/cockatrice/src/interface/intents/intent_login.cpp @@ -1,8 +1,11 @@ #include "intent_login.h" #include "../../client/settings/cache_settings.h" +#include "../widgets/dialogs/dlg_login_prompt.h" #include "libcockatrice/settings/servers_settings.h" +#include + IntentGetLoginCredentials::IntentGetLoginCredentials(ContextConnectToServer *_context) : Intent(), context(_context) { } @@ -29,5 +32,27 @@ void IntentGetLoginCredentials::onPreconditionSatisfied() void IntentGetLoginCredentials::onPreconditionNotSatisfied() { - emitFailed(tr("No saved credentials for this server")); + // No credentials saved for the target server: ask the user for them. They + // opt into saving them so later links to the same server connect directly. + const QString serverText = context->hostname + ":" + context->port; + DlgLoginPrompt dialog(serverText); + // ApplicationModal: the dialog has no parent (the intent is not a widget), + // so WindowModal would not actually block any other window. + dialog.setWindowModality(Qt::ApplicationModal); + + if (dialog.exec() != QDialog::Accepted) { + emitCancelled(); + return; + } + + context->username = dialog.username(); + context->password = dialog.password(); + + if (dialog.savePassword() && !context->username.isEmpty()) { + ServersSettings &servers = SettingsCache::instance().servers(); + servers.addNewServer(context->hostname, context->hostname, context->port, context->username, context->password, + true); + } + + emitFinished(); } diff --git a/cockatrice/src/interface/intents/intent_open_shared_deck.cpp b/cockatrice/src/interface/intents/intent_open_shared_deck.cpp new file mode 100644 index 000000000..c7d4f5469 --- /dev/null +++ b/cockatrice/src/interface/intents/intent_open_shared_deck.cpp @@ -0,0 +1,190 @@ +#include "intent_open_shared_deck.h" + +#include "../deck_loader/deck_loader.h" +#include "../widgets/dialogs/dlg_shared_decks_preview.h" +#include "../widgets/tabs/tab_supervisor.h" +#include "intent_connect_to_server.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +IntentOpenSharedDeck::IntentOpenSharedDeck(TabSupervisor *_tabSupervisor, + RemoteClient *_remoteClient, + const CardDatabaseQuerier *_querier, + std::unique_ptr _context) + : Intent(), tabSupervisor(_tabSupervisor), remoteClient(_remoteClient), querier(_querier), + context(_context.release()) +{ + downloadTimer = new QTimer(this); + downloadTimer->setSingleShot(true); + downloadTimer->setInterval(15000); + connect(downloadTimer, &QTimer::timeout, this, &IntentOpenSharedDeck::onDownloadTimeout); +} + +bool IntentOpenSharedDeck::checkPrecondition() const +{ + if (remoteClient->getStatus() != ClientStatus::StatusLoggedIn) { + return false; + } + // serverName() reflects the server the client was configured to connect to, + // which may differ from the actual TCP peer (e.g. when connecting through a + // proxy), so only the hostname is compared here. + return remoteClient->serverName().compare(context->serverContext.hostname, Qt::CaseInsensitive) == 0; +} + +void IntentOpenSharedDeck::onPreconditionSatisfied() +{ + // Resolve the share token to its items first; a share can contain more than + // one deck, and each item is downloaded by id. + Command_DeckShareList cmd; + cmd.set_token(context->shareToken.toStdString()); + + PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd); + connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::listShareFinished); + remoteClient->sendCommand(pend); +} + +void IntentOpenSharedDeck::onPreconditionNotSatisfied() +{ + runDependency(new IntentConnectToServer(remoteClient, &context->serverContext)); +} + +void IntentOpenSharedDeck::listShareFinished(const Response &response, const CommandContainer & /* commandContainer */) +{ + if (response.response_code() != Response::RespOk) { + emitFailed(tr("The shared deck could not be found or has expired")); + return; + } + + const Response_DeckShareList &resp = response.GetExtension(Response_DeckShareList::ext); + if (resp.items_size() == 0) { + emitFailed(tr("The shared deck is empty")); + return; + } + + QList items; + items.reserve(resp.items_size()); + for (const ServerInfo_DeckShareItem &item : resp.items()) { + items.append(item); + itemNames.insert(item.id(), QString::fromStdString(item.name())); + } + + const QString serverText = context->serverContext.hostname + ":" + context->serverContext.port; + + // Ask the user which decks to open before downloading anything. + previewDialog = new DlgSharedDecksPreview(tabSupervisor, querier, QString::fromStdString(resp.name()), + resp.expires_at(), serverText, items); + connect(previewDialog, &DlgSharedDecksPreview::openRequested, this, &IntentOpenSharedDeck::startDownloads); + connect(previewDialog, &DlgSharedDecksPreview::cancelled, this, &IntentOpenSharedDeck::emitCancelled); + connect(previewDialog, &DlgSharedDecksPreview::cancelled, previewDialog, &QWidget::deleteLater); + previewDialog->show(); + previewDialog->raise(); + previewDialog->activateWindow(); +} + +void IntentOpenSharedDeck::startDownloads(const QList &itemIds) +{ + pendingItemIds = itemIds; + totalItems = itemIds.size(); + completedItems = 0; + loadedDecks.clear(); + downloadNextItem(); +} + +void IntentOpenSharedDeck::downloadNextItem() +{ + if (pendingItemIds.isEmpty()) { + finishAll(); + return; + } + + currentItemId = pendingItemIds.takeFirst(); + downloadTimer->start(); + + Command_DeckShareDownload cmd; + cmd.set_token(context->shareToken.toStdString()); + cmd.set_item_id(currentItemId); + + PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd); + connect(pend, &PendingCommand::finished, this, &IntentOpenSharedDeck::downloadShareFinished); + remoteClient->sendCommand(pend); +} + +void IntentOpenSharedDeck::downloadShareFinished(const Response &response, + const CommandContainer & /* commandContainer */) +{ + downloadTimer->stop(); + + QString failureReason; + if (response.response_code() != Response::RespOk) { + failureReason = tr("Failed to download the shared deck"); + } else { + const Response_DeckShareDownload &resp = response.GetExtension(Response_DeckShareDownload::ext); + const QString deckString = QString::fromStdString(resp.deck()); + if (deckString.isEmpty()) { + failureReason = tr("The shared deck is empty"); + } else { + std::optional deckOpt = + DeckLoader::loadFromRemote(deckString, LoadedDeck::LoadInfo::NON_REMOTE_ID); + if (!deckOpt) { + failureReason = tr("The shared deck could not be loaded"); + } else { + loadedDecks.append(deckOpt.value()); + ++completedItems; + previewDialog->setDownloadProgress(completedItems, totalItems, + itemNames.value(currentItemId, tr("Unknown deck"))); + downloadNextItem(); + return; + } + } + } + + onItemFailure(failureReason); +} + +void IntentOpenSharedDeck::onItemFailure(const QString &reason) +{ + downloadTimer->stop(); + + if (loadedDecks.isEmpty()) { + previewDialog->deleteLater(); + emitFailed(reason); + return; + } + + const int downloadedCount = loadedDecks.size(); + const QMessageBox::StandardButton answer = QMessageBox::question( + previewDialog, tr("Open shared decks"), + tr("Could not download the deck \"%1\".\n\n%n deck(s) were already downloaded. Open them?", "", downloadedCount) + .arg(itemNames.value(currentItemId, tr("Unknown deck"))), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + if (answer == QMessageBox::Yes) { + finishAll(); + } else { + previewDialog->deleteLater(); + emitCancelled(); + } +} + +void IntentOpenSharedDeck::onDownloadTimeout() +{ + onItemFailure(tr("Timed out while downloading the shared deck")); +} + +void IntentOpenSharedDeck::finishAll() +{ + previewDialog->deleteLater(); + for (const LoadedDeck &deck : loadedDecks) { + tabSupervisor->openDeckInNewTab(deck); + } + emitFinished(); +} \ No newline at end of file diff --git a/cockatrice/src/interface/intents/intent_open_shared_deck.h b/cockatrice/src/interface/intents/intent_open_shared_deck.h new file mode 100644 index 000000000..ac8d443b8 --- /dev/null +++ b/cockatrice/src/interface/intents/intent_open_shared_deck.h @@ -0,0 +1,59 @@ +#ifndef COCKATRICE_INTENT_OPEN_SHARED_DECK_H +#define COCKATRICE_INTENT_OPEN_SHARED_DECK_H + +#include "contexts/context_open_deck.h" +#include "intent.h" +#include "remote_client.h" + +#include +#include +#include +#include + +class TabSupervisor; +struct LoadedDeck; +class CardDatabaseQuerier; +class DlgSharedDecksPreview; +class QTimer; + +class IntentOpenSharedDeck : public Intent +{ + Q_OBJECT + +public: + IntentOpenSharedDeck(TabSupervisor *_tabSupervisor, + RemoteClient *_remoteClient, + const CardDatabaseQuerier *_querier, + std::unique_ptr _context); + +protected: + bool checkPrecondition() const override; + void onPreconditionSatisfied() override; + void onPreconditionNotSatisfied() override; + +private slots: + void listShareFinished(const Response &response, const CommandContainer &commandContainer); + void downloadShareFinished(const Response &response, const CommandContainer &commandContainer); + void onDownloadTimeout(); + +private: + void startDownloads(const QList &itemIds); + void downloadNextItem(); + void onItemFailure(const QString &reason); + void finishAll(); + + TabSupervisor *tabSupervisor; + RemoteClient *remoteClient; + const CardDatabaseQuerier *querier; + QScopedPointer context; + DlgSharedDecksPreview *previewDialog = nullptr; + QTimer *downloadTimer; + QMap itemNames; + QList pendingItemIds; + QList loadedDecks; + int currentItemId = 0; + int totalItems = 0; + int completedItems = 0; +}; + +#endif // COCKATRICE_INTENT_OPEN_SHARED_DECK_H \ No newline at end of file diff --git a/cockatrice/src/interface/intents/url_parser.cpp b/cockatrice/src/interface/intents/url_parser.cpp index 509390611..ee5e084dd 100644 --- a/cockatrice/src/interface/intents/url_parser.cpp +++ b/cockatrice/src/interface/intents/url_parser.cpp @@ -1,19 +1,28 @@ #include "url_parser.h" +#include "../../client/settings/cache_settings.h" #include "../widgets/tabs/tab_room.h" #include "../widgets/tabs/tab_supervisor.h" #include "../window_main.h" #include "contexts/context_join_game.h" +#include "contexts/context_open_deck.h" +#include "intent.h" #include "intent_join_server_game.h" #include "intent_login.h" +#include "intent_open_shared_deck.h" #include +#include #include #include #include +#include #include +#include #include +inline Q_LOGGING_CATEGORY(UrlParserLog, "url_parser"); + IntentUrlParser::IntentUrlParser(QObject *parent, MainWindow *_mainWindow) : QObject(parent), mainWindow(_mainWindow) { } @@ -29,16 +38,33 @@ void IntentUrlParser::handle(const QString &urlStr) const QString action = url.host(); QUrlQuery query(url); + qCDebug(UrlParserLog) << "Parsing intent URL, action:" << action; + + QList chain; + Intent *firstIntent = nullptr; if (action == "joingame") { - handleJoinGame(query); + firstIntent = createJoinGameIntent(query, chain); } else if (action == "opendeck") { - // handleOpenDeck(query); + firstIntent = createOpenDeckIntent(query, chain); } else { qWarning() << "Unknown intent:" << action; } + + if (firstIntent == nullptr) { + // The link was invalid or the user declined the confirm: nothing runs. + // Report the idle state when no other chain is queued so that a startup + // launch (which skipped its own connection for this URL) falls back to it. + if (!chainRunning && pendingChains.isEmpty()) { + emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn); + } + return; + } + + pendingChains.append(chain); + startNextChain(); } -void IntentUrlParser::handleJoinGame(const QUrlQuery &query) +Intent *IntentUrlParser::createJoinGameIntent(const QUrlQuery &query, QList &chain) { auto showError = [this](const QString &message) { QMessageBox::warning(mainWindow, tr("Open game"), message); }; @@ -49,21 +75,21 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query) if (ctx->roomContext.serverContext.hostname.isEmpty()) { showError(tr("Missing or empty hostname in the game link")); - return; + return nullptr; } bool ok = false; ctx->roomContext.serverContext.port.toUShort(&ok); if (!ok) { showError(tr("Invalid or missing port in the game link")); - return; + return nullptr; } ctx->roomContext.roomId = query.queryItemValue("roomid").toInt(&ok); if (!ok) { showError(tr("Invalid or missing room id in the game link")); - return; + return nullptr; } ok = false; @@ -71,7 +97,7 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query) if (!ok) { showError(tr("Invalid or missing game id in the game link")); - return; + return nullptr; } const QString gameDescription = query.queryItemValue("game", QUrl::FullyDecoded); @@ -80,24 +106,32 @@ void IntentUrlParser::handleJoinGame(const QUrlQuery &query) const QMessageBox::StandardButton answer = QMessageBox::question( mainWindow, tr("Join game"), message, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); if (answer != QMessageBox::Yes) { - return; + return nullptr; } + RemoteClient *client = mainWindow->getRemoteClient(); + ContextConnectToServer *serverContext = &ctx->roomContext.serverContext; + // The join game intent owns the context and the credential lookup; once the // chain finishes (or fails) it deletes the whole tree. - ContextConnectToServer *serverContext = &ctx->roomContext.serverContext; - auto joinGameIntent = - new IntentJoinServerGame(mainWindow->getTabSupervisor(), mainWindow->getRemoteClient(), std::move(ctx)); + auto joinGameIntent = new IntentJoinServerGame(mainWindow->getTabSupervisor(), client, std::move(ctx)); joinGameIntent->setParent(this); - - auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext); - getLoginCredentialsIntent->setParent(joinGameIntent); - - connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute); - connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed); + chain.append(joinGameIntent); connect(joinGameIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); }); - getLoginCredentialsIntent->execute(); + Intent *firstIntent = joinGameIntent; + if (!isConnectedTo(serverContext->hostname, serverContext->port)) { + auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext); + getLoginCredentialsIntent->setParent(joinGameIntent); + chain.insert(0, getLoginCredentialsIntent); + + connect(getLoginCredentialsIntent, &Intent::finished, joinGameIntent, &Intent::execute); + connect(getLoginCredentialsIntent, &Intent::failed, joinGameIntent, &Intent::failed); + connect(getLoginCredentialsIntent, &Intent::cancelled, joinGameIntent, &Intent::cancelled); + firstIntent = getLoginCredentialsIntent; + } + + return firstIntent; } QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription) @@ -134,3 +168,221 @@ QString IntentUrlParser::generateJoinGameMessage(const ContextJoinGame &context, .arg(gameDescription, gameIdStr, roomTab->getRoomName(), server) : tr("Join game \"%1\" (#%2) on %3?").arg(gameDescription, gameIdStr, server); } + +Intent *IntentUrlParser::createOpenDeckIntent(const QUrlQuery &query, QList &chain) +{ + auto showError = [this](const QString &message) { + QMessageBox::warning(mainWindow, tr("Open shared deck"), message); + }; + + auto ctx = std::make_unique(); + + ctx->serverContext.hostname = query.queryItemValue("hostname"); + ctx->serverContext.port = query.queryItemValue("port"); + ctx->shareToken = query.queryItemValue("share"); + + qCDebug(UrlParserLog) << "Open-deck intent: host" << ctx->serverContext.hostname << "port" + << ctx->serverContext.port << "token length" << ctx->shareToken.length(); + + if (ctx->serverContext.hostname.isEmpty()) { + showError(tr("Missing or empty hostname in the share link")); + return nullptr; + } + + bool ok = false; + const quint16 port = ctx->serverContext.port.toUShort(&ok); + if (!ok || port == 0) { + showError(tr("Invalid or missing port in the share link")); + return nullptr; + } + + if (ctx->shareToken.isEmpty()) { + showError(tr("Missing or empty share value in the share link")); + return nullptr; + } + + RemoteClient *client = mainWindow->getRemoteClient(); + + // When the link would move us away from a live session, ask first — the + // open deck download needs the connection the user already has. Remember + // the current session so a failed or cancelled chain can restore it. + const bool migrating = + client->getStatus() == StatusLoggedIn && !isConnectedTo(ctx->serverContext.hostname, ctx->serverContext.port); + if (migrating) { + const QString target = QStringLiteral("%1:%2").arg(ctx->serverContext.hostname, ctx->serverContext.port); + const QString current = + QStringLiteral("%1:%2").arg(client->serverName(), QString::number(client->serverPort())); + const QMessageBox::StandardButton answer = QMessageBox::question( + mainWindow, tr("Open shared deck"), + tr("Opening this share link connects you to %1 instead of %2.\n\nContinue?").arg(target, current), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + if (answer != QMessageBox::Yes) { + return nullptr; + } + migrationTargetHost = ctx->serverContext.hostname; + migrationTargetPort = ctx->serverContext.port; + previousServerHost = client->serverName(); + previousServerPort = QString::number(client->serverPort()); + pendingRestore = true; + } + + ContextConnectToServer *serverContext = &ctx->serverContext; + + // The open deck intent owns the context and the credential lookup; once + // the chain finishes (or fails) it deletes the whole tree. + auto openDeckIntent = + new IntentOpenSharedDeck(mainWindow->getTabSupervisor(), client, CardDatabaseManager::query(), std::move(ctx)); + openDeckIntent->setParent(this); + chain.append(openDeckIntent); + connect(openDeckIntent, &Intent::failed, this, [showError](const QString &reason) { showError(reason); }); + + Intent *firstIntent = openDeckIntent; + if (!isConnectedTo(serverContext->hostname, serverContext->port)) { + auto getLoginCredentialsIntent = new IntentGetLoginCredentials(serverContext); + getLoginCredentialsIntent->setParent(openDeckIntent); + chain.insert(0, getLoginCredentialsIntent); + + connect(getLoginCredentialsIntent, &Intent::finished, openDeckIntent, &Intent::execute); + connect(getLoginCredentialsIntent, &Intent::failed, openDeckIntent, &Intent::failed); + connect(getLoginCredentialsIntent, &Intent::cancelled, openDeckIntent, &Intent::cancelled); + firstIntent = getLoginCredentialsIntent; + } + + return firstIntent; +} + +bool IntentUrlParser::isConnectedTo(const QString &hostname, const QString &port) const +{ + Q_UNUSED(port); + // Deliberately hostname-only (no port): the intents' preconditions apply the + // same rule, so a link to the same host on another port still connects + // rather than silently reusing an existing session on a different server. + RemoteClient *client = mainWindow->getRemoteClient(); + return client->getStatus() == StatusLoggedIn && client->serverName().compare(hostname, Qt::CaseInsensitive) == 0; +} + +void IntentUrlParser::startNextChain() +{ + if (chainRunning || pendingChains.isEmpty()) { + return; + } + chainRunning = true; + currentChainSucceeded = false; + + const QList chain = pendingChains.takeFirst(); + if (chain.isEmpty()) { + chainRunning = false; + return; + } + + // Only the last intent completes the chain; its terminal signal ends the + // whole run. Cancellation of an intermediate intent (e.g. declined login + // prompt) is forwarded onto the last intent in the chain builders above. + Intent *finalIntent = chain.last(); + connect(finalIntent, &Intent::finished, this, [this]() { + currentChainSucceeded = true; + chainEnded(); + }); + connect(finalIntent, &Intent::failed, this, &IntentUrlParser::chainEnded); + connect(finalIntent, &Intent::cancelled, this, &IntentUrlParser::chainEnded); + + chain.first()->execute(); +} + +void IntentUrlParser::chainEnded() +{ + chainRunning = false; + + // Only a failed or cancelled chain restores the session the link migrated + // away from; a successful one leaves the user where they are. + if (pendingRestore && !currentChainSucceeded) { + restorePreviousServer(); + } + pendingRestore = false; + + startNextChain(); + + // Only report the terminal state once the queue has fully drained, so a + // queued follow-up link keeps the startup fallback out of the picture. + if (!chainRunning && pendingChains.isEmpty()) { + emit urlChainFinished(mainWindow->getRemoteClient()->getStatus() == StatusLoggedIn); + } +} + +void IntentUrlParser::restorePreviousServer() +{ + if (previousServerHost.isEmpty()) { + return; + } + + RemoteClient *client = mainWindow->getRemoteClient(); + const ClientStatus status = client->getStatus(); + + // A failed/cancelled chain can fire while the client is still settling the + // in-flight connection attempt (wrong password, connect timeout). Only + // decide once the client has settled into logged-in or disconnected; + // deciding mid-connect would strand the user offline from their previous + // server. + if (status == StatusDisconnected || status == StatusLoggedIn) { + restoreToPreviousServer(); + return; + } + auto waitConnection = std::make_shared(); + *waitConnection = connect(client, &RemoteClient::statusChanged, this, [this, client, waitConnection]() { + const ClientStatus settled = client->getStatus(); + if (settled == StatusDisconnected || settled == StatusLoggedIn) { + QObject::disconnect(*waitConnection); + restoreToPreviousServer(); + } + }); +} + +void IntentUrlParser::restoreToPreviousServer() +{ + RemoteClient *client = mainWindow->getRemoteClient(); + + // Back on the previous server already → nothing to undo. + if (client->serverName().compare(previousServerHost, Qt::CaseInsensitive) == 0 && + QString::number(client->serverPort()) == previousServerPort) { + return; + } + + // When logged in somewhere, only intervene if that somewhere is the server + // the link moved us to; if the user went elsewhere on their own, leave them. + if (client->getStatus() == StatusLoggedIn) { + const bool onMigrationTarget = client->serverName().compare(migrationTargetHost, Qt::CaseInsensitive) == 0 && + QString::number(client->serverPort()) == migrationTargetPort; + if (!onMigrationTarget) { + return; + } + + ServersSettings &servers = SettingsCache::instance().servers(); + const int index = servers.findServerIndex(previousServerHost, previousServerPort); + if (index >= 0 && servers.hasLoginData(previousServerHost, previousServerPort)) { + const QString username = + servers.getValue(QString("username%1").arg(index), "server", "server_details").toString(); + const QString password = + servers.getValue(QString("password%1").arg(index), "server", "server_details").toString(); + client->connectToServer(previousServerHost, previousServerPort.toUInt(), username, password); + return; + } + client->disconnectFromServer(); + return; + } + + if (client->getStatus() != StatusDisconnected) { + return; + } + + // The link's connection attempt failed: reconnect to the previous server + // when credentials are saved, otherwise stay offline. + ServersSettings &servers = SettingsCache::instance().servers(); + const int index = servers.findServerIndex(previousServerHost, previousServerPort); + if (index >= 0 && servers.hasLoginData(previousServerHost, previousServerPort)) { + const QString username = + servers.getValue(QString("username%1").arg(index), "server", "server_details").toString(); + const QString password = + servers.getValue(QString("password%1").arg(index), "server", "server_details").toString(); + client->connectToServer(previousServerHost, previousServerPort.toUInt(), username, password); + } +} diff --git a/cockatrice/src/interface/intents/url_parser.h b/cockatrice/src/interface/intents/url_parser.h index 6d705e013..7464caf4f 100644 --- a/cockatrice/src/interface/intents/url_parser.h +++ b/cockatrice/src/interface/intents/url_parser.h @@ -1,10 +1,22 @@ #ifndef COCKATRICE_URL_PARSER_H #define COCKATRICE_URL_PARSER_H +#include #include #include +class Intent; class MainWindow; struct ContextJoinGame; + +/** + * @brief Parses cockatrice:// links and runs them as serialized intent chains. + * + * Links are parsed by action (joingame/opendeck) and translated into an intent + * chain. Chains are queued and run one at a time: a document can hand multiple + * links to the window while an earlier chain still connects, and running two + * connect chains concurrently tears the connection down. urlChainFinished is + * emitted once the queue has fully drained. + */ class IntentUrlParser : public QObject { Q_OBJECT @@ -12,12 +24,34 @@ class IntentUrlParser : public QObject public: IntentUrlParser(QObject *parent, MainWindow *mainWindow); void handle(const QString &urlStr); - void handleJoinGame(const QUrlQuery &query); + +signals: + /** @brief Emitted when the last queued chain ended; carries whether the client is logged in. */ + void urlChainFinished(bool connected); private: + Intent *createJoinGameIntent(const QUrlQuery &query, QList &chain); + Intent *createOpenDeckIntent(const QUrlQuery &query, QList &chain); QString generateJoinGameMessage(const ContextJoinGame &context, const QString &gameDescription); + [[nodiscard]] bool isConnectedTo(const QString &hostname, const QString &port) const; + void startNextChain(); + void chainEnded(); + void restorePreviousServer(); + void restoreToPreviousServer(); MainWindow *mainWindow; + QList> pendingChains; + bool chainRunning = false; + bool currentChainSucceeded = false; + + // Set when an open-deck link migrates the session to another server. If the + // chain then fails or is cancelled while still on that server, the previous + // session is restored (reconnect if credentials are saved, else disconnect). + QString migrationTargetHost; + QString migrationTargetPort; + QString previousServerHost; + QString previousServerPort; + bool pendingRestore = false; }; #endif // COCKATRICE_URL_PARSER_H diff --git a/cockatrice/src/interface/widgets/cards/card_info_picture_with_text_overlay_widget.cpp b/cockatrice/src/interface/widgets/cards/card_info_picture_with_text_overlay_widget.cpp index c5cb59b3b..000a88b2f 100644 --- a/cockatrice/src/interface/widgets/cards/card_info_picture_with_text_overlay_widget.cpp +++ b/cockatrice/src/interface/widgets/cards/card_info_picture_with_text_overlay_widget.cpp @@ -133,12 +133,14 @@ void CardInfoPictureWithTextOverlayWidget::paintEvent(QPaintEvent *event) path.addRoundedRect(glowRect, radius, radius); // Soft outer glow - QColor glowColor(0, 150, 255, 80); // subtle blu + QColor glowColor = palette().color(QPalette::Highlight); + glowColor.setAlpha(80); painter.setPen(QPen(glowColor, 6)); painter.drawPath(path); // Thin inner border for crispness - QColor borderColor(0, 150, 255, 200); + QColor borderColor = palette().color(QPalette::Highlight); + borderColor.setAlpha(200); painter.setPen(QPen(borderColor, 2)); painter.drawRoundedRect(pixmapRect, radius, radius); diff --git a/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.cpp b/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.cpp index 707173560..147143e7f 100644 --- a/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.cpp +++ b/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.cpp @@ -27,14 +27,16 @@ DeckPreviewCardPictureWidget::DeckPreviewCardPictureWidget(QWidget *parent, const QColor &textColor, const QColor &outlineColor, const int fontSize, - const Qt::Alignment alignment) + const Qt::Alignment alignment, + const bool _emitClickImmediately) : CardInfoPictureWithTextOverlayWidget(parent, hoverToZoomEnabled, raiseOnEnter, textColor, outlineColor, fontSize, - alignment) + alignment), + emitClickImmediately(_emitClickImmediately) { singleClickTimer = new QTimer(this); singleClickTimer->setSingleShot(true); @@ -50,8 +52,13 @@ DeckPreviewCardPictureWidget::DeckPreviewCardPictureWidget(QWidget *parent, void DeckPreviewCardPictureWidget::mousePressEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) { - lastMouseEvent = event; - singleClickTimer->start(QApplication::doubleClickInterval()); + if (emitClickImmediately) { + emit imageClicked(event, this); + emit imageSingleClicked(); + } else { + lastMouseEvent = event; + singleClickTimer->start(QApplication::doubleClickInterval()); + } } else { emit imageClicked(event, this); event->accept(); @@ -61,7 +68,14 @@ void DeckPreviewCardPictureWidget::mousePressEvent(QMouseEvent *event) void DeckPreviewCardPictureWidget::mouseDoubleClickEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) { - singleClickTimer->stop(); // Prevent single-click logic - emit imageDoubleClicked(lastMouseEvent, this); + if (emitClickImmediately) { + // Do not report a second single click for the second press of the + // double-click; the consumer maps the double-click to select+open. + lastMouseEvent = event; + emit imageDoubleClicked(event, this); + } else { + singleClickTimer->stop(); // Prevent single-click logic + emit imageDoubleClicked(lastMouseEvent, this); + } } } diff --git a/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.h b/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.h index 303b6bf67..7571bc256 100644 --- a/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.h +++ b/cockatrice/src/interface/widgets/cards/deck_preview_card_picture_widget.h @@ -20,13 +20,28 @@ class DeckPreviewCardPictureWidget final : public CardInfoPictureWithTextOverlay Q_OBJECT public: + /** + * @brief Constructs a DeckPreviewCardPictureWidget. + * @param parent The parent widget. + * @param hoverToZoomEnabled If this widget will spawn a larger widget when hovered over. + * @param raiseOnEnter If the widget raises its border when the mouse enters. + * @param textColor The color of the overlay text. + * @param outlineColor The color of the outline around the text. + * @param fontSize The font size of the overlay text. + * @param alignment The alignment of the text within the overlay. + * @param emitClickImmediately If true, a left click is reported immediately on click + * instead of after the double-click interval. Use this for selection surfaces + * where reacting to a double-click (select-and-open) would needlessly delay the + * single-click feedback. The double-click signal is still emitted. + */ explicit DeckPreviewCardPictureWidget(QWidget *parent, bool hoverToZoomEnabled = false, bool raiseOnEnter = false, const QColor &textColor = Qt::white, const QColor &outlineColor = Qt::black, int fontSize = 12, - Qt::Alignment alignment = Qt::AlignCenter); + Qt::Alignment alignment = Qt::AlignCenter, + bool _emitClickImmediately = false); signals: void imageClicked(QMouseEvent *event, DeckPreviewCardPictureWidget *instance); @@ -36,6 +51,7 @@ signals: private: QTimer *singleClickTimer; QMouseEvent *lastMouseEvent = nullptr; // Store the last mouse event + bool emitClickImmediately; protected: void mousePressEvent(QMouseEvent *event) override; diff --git a/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.cpp b/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.cpp new file mode 100644 index 000000000..d52fa456b --- /dev/null +++ b/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.cpp @@ -0,0 +1,139 @@ +#include "shared_deck_preview_widget.h" + +#include "../cards/additional_info/color_identity_widget.h" +#include "../cards/deck_preview_card_picture_widget.h" + +#include +#include +#include +#include +#include +#include +#include + +SharedDeckPreviewWidget::SharedDeckPreviewWidget(QWidget *parent, + const CardDatabaseQuerier *querier, + const QString &deckName, + const QString &bannerCardName, + const QString &colorIdentity, + const QString &gameFormat, + const QString &deckToolTip) + : QWidget(parent) +{ + bannerCardDisplayWidget = + new DeckPreviewCardPictureWidget(this, false, false, Qt::white, Qt::black, 12, Qt::AlignCenter, true); + bannerCardDisplayWidget->setScaleFactor(100); + const ExactCard bannerCard = bannerCardName.isEmpty() ? ExactCard() : querier->getCard(CardRef{bannerCardName, {}}); + bannerCardDisplayWidget->setCard(bannerCard); + bannerCardDisplayWidget->setOverlayText(deckName); + setToolTip(deckToolTip.isEmpty() ? deckName : deckToolTip); + setFocusPolicy(Qt::StrongFocus); + setBaseAccessibleName(deckName); + + colorIdentityWidget = new ColorIdentityWidget(this, colorIdentity); + colorIdentityWidget->setVisible(!colorIdentity.isEmpty()); + + gameFormatLabel = new QLabel(gameFormat, this); + gameFormatLabel->setAlignment(Qt::AlignCenter); + gameFormatLabel->setVisible(!gameFormat.isEmpty()); + + selectionCheckBox = new QCheckBox(this); + selectionCheckBox->setToolTip(tr("Select this deck")); + // The tile itself is focusable (Space/Enter toggles); keep the checkbox + // from creating a second tab stop per tile. + selectionCheckBox->setFocusPolicy(Qt::NoFocus); + + // Selection frame reused from the deck-preview selection covenant: a + // palette(highlight) border around the banner card, shown while selected. + selectionFrame = new QFrame(bannerCardDisplayWidget); + selectionFrame->setAttribute(Qt::WA_TransparentForMouseEvents); + selectionFrame->setStyleSheet(QStringLiteral( + "QFrame { border: 2px solid palette(highlight); border-radius: 4px; background: transparent; }")); + selectionFrame->setVisible(false); + + auto *selectionRow = new QHBoxLayout; + selectionRow->addWidget(selectionCheckBox); + selectionRow->addStretch(1); + + auto *layout = new QVBoxLayout(this); + layout->setContentsMargins(0, 0, 0, 0); + layout->addLayout(selectionRow); + layout->addWidget(bannerCardDisplayWidget, 0, Qt::AlignHCenter); + layout->addWidget(colorIdentityWidget, 0, Qt::AlignHCenter); + layout->addWidget(gameFormatLabel, 0, Qt::AlignHCenter); + setLayout(layout); + + connect(selectionCheckBox, &QCheckBox::toggled, this, [this](bool checked) { + updateSelectionVisual(checked); + emit selectionToggled(checked); + }); + connect(bannerCardDisplayWidget, &DeckPreviewCardPictureWidget::imageClicked, this, + &SharedDeckPreviewWidget::toggleSelection); + connect(bannerCardDisplayWidget, &DeckPreviewCardPictureWidget::imageDoubleClicked, this, + &SharedDeckPreviewWidget::activate); +} + +bool SharedDeckPreviewWidget::isSelected() const +{ + return selectionCheckBox->isChecked(); +} + +void SharedDeckPreviewWidget::setSelected(bool selected) +{ + if (isSelected() == selected) { + return; + } + selectionCheckBox->setChecked(selected); +} + +void SharedDeckPreviewWidget::updateSelectionVisual(bool selected) +{ + selectionFrame->setVisible(selected); + selectionFrame->raise(); + if (selected) { + setAccessibleName(baseAccessibleName + tr(" (selected)")); + } else { + setAccessibleName(baseAccessibleName); + } +} + +void SharedDeckPreviewWidget::setBaseAccessibleName(const QString &name) +{ + baseAccessibleName = name; + setAccessibleName(name); +} + +void SharedDeckPreviewWidget::toggleSelection() +{ + setSelected(!isSelected()); +} + +void SharedDeckPreviewWidget::activate() +{ + setSelected(true); + emit activated(); +} + +void SharedDeckPreviewWidget::resizeEvent(QResizeEvent *event) +{ + QWidget::resizeEvent(event); + updateSelectionFrameGeometry(); +} + +void SharedDeckPreviewWidget::updateSelectionFrameGeometry() +{ + if (selectionFrame == nullptr || bannerCardDisplayWidget == nullptr) { + return; + } + selectionFrame->setGeometry(bannerCardDisplayWidget->rect().adjusted(1, 1, -1, -1)); +} + +void SharedDeckPreviewWidget::keyPressEvent(QKeyEvent *event) +{ + if (event->key() == Qt::Key_Space || event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter) { + toggleSelection(); + event->accept(); + return; + } + QWidget::keyPressEvent(event); +} \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.h b/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.h new file mode 100644 index 000000000..bd4c4ee5f --- /dev/null +++ b/cockatrice/src/interface/widgets/deck_share/shared_deck_preview_widget.h @@ -0,0 +1,77 @@ +/** + * @file shared_deck_preview_widget.h + * @ingroup DeckShareWidgets + */ +//! \todo Document this file. + +#ifndef SHARED_DECK_PREVIEW_WIDGET_H +#define SHARED_DECK_PREVIEW_WIDGET_H + +#include + +class ColorIdentityWidget; +class DeckPreviewCardPictureWidget; +class QCheckBox; +class QFrame; +class QKeyEvent; +class QLabel; +class QResizeEvent; +class CardDatabaseQuerier; + +/** + * @brief A selectable preview tile for a deck that has no local file. + * + * Renders a banner card picture (looked up by name in the card database), the + * deck name, color identity and game format. Used to preview decks shared via a + * cockatrice:// link (metadata from Command_DeckShareList) and the deck + * currently open in the deck editor. + * + * Selection follows the deck-preview covenant: the tile reports its click + * immediately (no double-click interval delay), a palette(highlight) frame + * marks the selected tile, and Space/Enter toggles selection from the keyboard. + * A double click selects the tile and emits activated() so the caller can open + * just that deck. + */ +class SharedDeckPreviewWidget : public QWidget +{ + Q_OBJECT + +public: + explicit SharedDeckPreviewWidget(QWidget *parent, + const CardDatabaseQuerier *querier, + const QString &deckName, + const QString &bannerCardName, + const QString &colorIdentity, + const QString &gameFormat = QString(), + const QString &deckToolTip = QString()); + + [[nodiscard]] bool isSelected() const; + void setSelected(bool selected); + + void setBaseAccessibleName(const QString &name); + +signals: + void selectionToggled(bool selected); + void activated(); + +protected: + void resizeEvent(QResizeEvent *event) override; + void keyPressEvent(QKeyEvent *event) override; + +private slots: + void toggleSelection(); + void activate(); + +private: + void updateSelectionVisual(bool selected); + void updateSelectionFrameGeometry(); + + DeckPreviewCardPictureWidget *bannerCardDisplayWidget; + ColorIdentityWidget *colorIdentityWidget; + QLabel *gameFormatLabel; + QCheckBox *selectionCheckBox; + QFrame *selectionFrame; + QString baseAccessibleName; +}; + +#endif // SHARED_DECK_PREVIEW_WIDGET_H \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.cpp b/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.cpp new file mode 100644 index 000000000..fbc07b7e0 --- /dev/null +++ b/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.cpp @@ -0,0 +1,50 @@ +#include "dlg_login_prompt.h" + +#include +#include +#include +#include +#include +#include + +DlgLoginPrompt::DlgLoginPrompt(const QString &serverText, QWidget *parent) : QDialog(parent) +{ + setWindowTitle(tr("Sign in")); + + auto *mainLayout = new QVBoxLayout(this); + mainLayout->addWidget( + new QLabel(tr("This link requires you to be signed in.\nSign in to %1:").arg(serverText), this)); + + auto *formLayout = new QFormLayout; + usernameEdit = new QLineEdit(this); + passwordEdit = new QLineEdit(this); + passwordEdit->setEchoMode(QLineEdit::Password); + formLayout->addRow(tr("Username:"), usernameEdit); + formLayout->addRow(tr("Password:"), passwordEdit); + mainLayout->addLayout(formLayout); + + savePasswordCheckBox = new QCheckBox(tr("Save password for this server"), this); + mainLayout->addWidget(savePasswordCheckBox); + + auto *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this); + connect(buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept); + connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject); + mainLayout->addWidget(buttonBox); + + usernameEdit->setFocus(); +} + +QString DlgLoginPrompt::username() const +{ + return usernameEdit->text().trimmed(); +} + +QString DlgLoginPrompt::password() const +{ + return passwordEdit->text(); +} + +bool DlgLoginPrompt::savePassword() const +{ + return savePasswordCheckBox->isChecked(); +} \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.h b/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.h new file mode 100644 index 000000000..47d8586c4 --- /dev/null +++ b/cockatrice/src/interface/widgets/dialogs/dlg_login_prompt.h @@ -0,0 +1,40 @@ +/** + * @file dlg_login_prompt.h + * @ingroup ConnectionDialogs + */ +//! \todo Document this file. + +#ifndef DLG_LOGIN_PROMPT_H +#define DLG_LOGIN_PROMPT_H + +#include + +class QCheckBox; +class QLineEdit; + +/** + * @brief Small sign-in dialog used when a cockatrice:// link needs credentials + * that are not saved for the target server. + * + * The entered name and password are handed to the intent chain; when the user + * opts to save them, they are stored in the server settings so that later links + * to the same server connect seamlessly. + */ +class DlgLoginPrompt : public QDialog +{ + Q_OBJECT + +public: + explicit DlgLoginPrompt(const QString &serverText, QWidget *parent = nullptr); + + [[nodiscard]] QString username() const; + [[nodiscard]] QString password() const; + [[nodiscard]] bool savePassword() const; + +private: + QLineEdit *usernameEdit; + QLineEdit *passwordEdit; + QCheckBox *savePasswordCheckBox; +}; + +#endif // DLG_LOGIN_PROMPT_H \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp b/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp new file mode 100644 index 000000000..6576a3844 --- /dev/null +++ b/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp @@ -0,0 +1,178 @@ +#include "dlg_shared_decks_preview.h" + +#include "../deck_share/shared_deck_preview_widget.h" +#include "../general/layout_containers/flow_widget.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +DlgSharedDecksPreview::DlgSharedDecksPreview(QWidget *parent, + const CardDatabaseQuerier *querier, + const QString &shareName, + qint64 expiresAt, + const QString &serverText, + const QList &items) + : QDialog(parent) +{ + setWindowTitle(tr("Open shared decks")); + resize(700, 500); + + auto *mainLayout = new QVBoxLayout(this); + + auto *titleLabel = new QLabel(tr("Share: %1").arg(shareName.isEmpty() ? tr("Untitled") : shareName), this); + QFont titleFont = titleLabel->font(); + titleFont.setBold(true); + titleFont.setPointSize(titleFont.pointSize() + 2); + titleLabel->setFont(titleFont); + mainLayout->addWidget(titleLabel); + + if (!serverText.isEmpty()) { + mainLayout->addWidget(new QLabel(tr("From %1").arg(serverText), this)); + } + + if (expiresAt > 0) { + const QString expiryText = QDateTime::fromSecsSinceEpoch(expiresAt).toLocalTime().toString(Qt::TextDate); + mainLayout->addWidget(new QLabel(tr("This share link expires on %1").arg(expiryText), this)); + } + + downloadStatusLabel = new QLabel(this); + downloadStatusLabel->setVisible(false); + mainLayout->addWidget(downloadStatusLabel); + + flowWidget = new FlowWidget(this, Qt::Horizontal, Qt::ScrollBarAlwaysOff, Qt::ScrollBarAsNeeded); + mainLayout->addWidget(flowWidget, 1); + + for (const ServerInfo_DeckShareItem &item : items) { + QStringList tags; + for (const auto &tag : item.tags()) { + tags.append(QString::fromStdString(tag)); + } + + auto *tile = new SharedDeckPreviewWidget( + this, querier, QString::fromStdString(item.name()), QString::fromStdString(item.banner_card()), + QString::fromStdString(item.color_identity()), QString::fromStdString(item.game_format()), tags.join(", ")); + flowWidget->addWidget(tile); + tiles.append(tile); + itemIds.append(item.id()); + } + + if (tiles.size() == 1) { + tiles.first()->setSelected(true); + } + + auto *buttonBox = new QDialogButtonBox(this); + openSelectedButton = buttonBox->addButton(tr("Open selected"), QDialogButtonBox::AcceptRole); + openAllButton = buttonBox->addButton(tr("Open all"), QDialogButtonBox::ActionRole); + buttonBox->addButton(tr("Cancel"), QDialogButtonBox::RejectRole); + mainLayout->addWidget(buttonBox); + + connect(buttonBox, &QDialogButtonBox::rejected, this, [this]() { + onCancel(); + close(); + }); + + // Esc calls QDialog::reject() directly (which hides the dialog without a + // close event), so route it through the same guarded cancel as the button. + connect(this, &QDialog::rejected, this, [this]() { + onCancel(); + close(); + }); + + connect(openSelectedButton, &QPushButton::clicked, this, &DlgSharedDecksPreview::openSelected); + connect(buttonBox, &QDialogButtonBox::clicked, this, [this, buttonBox](QAbstractButton *button) { + if (buttonBox->buttonRole(button) == QDialogButtonBox::ActionRole) { + openAll(); + } + }); + + for (SharedDeckPreviewWidget *tile : tiles) { + connect(tile, &SharedDeckPreviewWidget::selectionToggled, this, + &DlgSharedDecksPreview::updateOpenSelectedEnabled); + } + for (int i = 0; i < tiles.size(); ++i) { + const int itemId = itemIds.at(i); + // Double-clicking a tile selects it and opens just that deck. + connect(tiles.at(i), &SharedDeckPreviewWidget::activated, this, [this, itemId]() { + resultEmitted = true; + setDownloading(true); + emit openRequested(QList{itemId}); + }); + } + updateOpenSelectedEnabled(); +} + +QList DlgSharedDecksPreview::selectedItemIds() const +{ + QList selectedIds; + for (int i = 0; i < tiles.size(); ++i) { + if (tiles.at(i)->isSelected()) { + selectedIds.append(itemIds.at(i)); + } + } + return selectedIds; +} + +void DlgSharedDecksPreview::openSelected() +{ + const QList selectedIds = selectedItemIds(); + if (selectedIds.isEmpty()) { + return; + } + resultEmitted = true; + setDownloading(true); + emit openRequested(selectedIds); +} + +void DlgSharedDecksPreview::openAll() +{ + resultEmitted = true; + setDownloading(true); + emit openRequested(itemIds); +} + +void DlgSharedDecksPreview::setDownloading(bool downloading) +{ + if (downloadInProgress == downloading) { + return; + } + downloadInProgress = downloading; + downloadStatusLabel->setVisible(downloading); + for (SharedDeckPreviewWidget *tile : tiles) { + tile->setEnabled(!downloading); + } + openSelectedButton->setEnabled(!downloading); + openAllButton->setEnabled(!downloading); +} + +void DlgSharedDecksPreview::setDownloadProgress(int done, int total, const QString ¤tDeckName) +{ + if (!downloadInProgress) { + return; + } + downloadStatusLabel->setText(tr("Downloading deck %1 of %2: %3").arg(done).arg(total).arg(currentDeckName)); +} + +void DlgSharedDecksPreview::updateOpenSelectedEnabled() +{ + openSelectedButton->setEnabled(!selectedItemIds().isEmpty()); +} + +void DlgSharedDecksPreview::onCancel() +{ + if (!resultEmitted || downloadInProgress) { + resultEmitted = true; + emit cancelled(); + } +} + +void DlgSharedDecksPreview::closeEvent(QCloseEvent *event) +{ + onCancel(); + QDialog::closeEvent(event); +} \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.h b/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.h new file mode 100644 index 000000000..31820e3a0 --- /dev/null +++ b/cockatrice/src/interface/widgets/dialogs/dlg_shared_decks_preview.h @@ -0,0 +1,68 @@ +#ifndef COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H +#define COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H + +#include +#include + +class FlowWidget; +class QCloseEvent; +class QLabel; +class QPushButton; +class ServerInfo_DeckShareItem; +class SharedDeckPreviewWidget; +class CardDatabaseQuerier; + +/** + * @brief Non-modal preview of the decks contained in a shared-deck link. + * + * Lets the user pick which of the shared decks to open before anything is + * downloaded. Emits openRequested with the ids of the chosen decks, or + * cancelled when the user closes the dialog without choosing. Once the user + * picks, the dialog switches into a "downloading" state: the tiles and open + * buttons are disabled, a progress label shows the current download and Cancel + * stays functional so the download can be aborted. + */ +class DlgSharedDecksPreview : public QDialog +{ + Q_OBJECT + +public: + explicit DlgSharedDecksPreview(QWidget *parent, + const CardDatabaseQuerier *querier, + const QString &shareName, + qint64 expiresAt, + const QString &serverText, + const QList &items); + + void setDownloadProgress(int done, int total, const QString ¤tDeckName); + +public slots: + void setDownloading(bool downloading); + +signals: + void openRequested(const QList &itemIds); + void cancelled(); + +protected: + void closeEvent(QCloseEvent *event) override; + +private slots: + void openSelected(); + void openAll(); + void updateOpenSelectedEnabled(); + void onCancel(); + +private: + QList selectedItemIds() const; + + FlowWidget *flowWidget; + QList tiles; + QList itemIds; + QPushButton *openSelectedButton; + QPushButton *openAllButton; + QLabel *downloadStatusLabel; + bool resultEmitted = false; + bool downloadInProgress = false; +}; + +#endif // COCKATRICE_DLG_SHARED_DECKS_PREVIEW_H \ No newline at end of file diff --git a/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.cpp b/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.cpp index 025f457bd..6e04fed5a 100644 --- a/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.cpp +++ b/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.cpp @@ -7,6 +7,7 @@ #include "flow_widget.h" #include +#include #include #include #include @@ -177,6 +178,50 @@ QLayoutItem *FlowWidget::itemAt(int index) const return flowLayout->itemAt(index); } +void FlowWidget::keyPressEvent(QKeyEvent *event) +{ + // Keyboard navigation between the flow items: arrow keys move focus just + // like clicking the sibling tiles would. Only items that can take keyboard + // focus (e.g. the deck-preview tiles in shared-deck links) are visited. + const bool moveForward = event->key() == Qt::Key_Right || event->key() == Qt::Key_Down; + const bool moveBackward = event->key() == Qt::Key_Left || event->key() == Qt::Key_Up; + if (!moveForward && !moveBackward) { + QWidget::keyPressEvent(event); + return; + } + + QList focusableItems; + for (int i = 0; i < flowLayout->count(); ++i) { + QWidget *item = flowLayout->itemAt(i)->widget(); + if (item != nullptr && (item->focusPolicy() & Qt::TabFocus)) { + focusableItems.append(item); + } + } + + if (focusableItems.isEmpty()) { + QWidget::keyPressEvent(event); + return; + } + + int currentIndex = -1; + for (int i = 0; i < focusableItems.size(); ++i) { + if (focusableItems.at(i)->hasFocus()) { + currentIndex = i; + break; + } + } + + const int delta = moveForward ? 1 : -1; + int nextIndex; + if (currentIndex < 0) { + nextIndex = moveForward ? 0 : focusableItems.size() - 1; + } else { + nextIndex = (currentIndex + delta + focusableItems.size()) % focusableItems.size(); + } + focusableItems.value(nextIndex)->setFocus(); + event->accept(); +} + int FlowWidget::count() const { return flowLayout->count(); diff --git a/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.h b/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.h index a232336d8..3f3a2be2b 100644 --- a/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.h +++ b/cockatrice/src/interface/widgets/general/layout_containers/flow_widget.h @@ -11,6 +11,7 @@ #include "../../../layouts/flow_layout.h" #include +#include #include #include #include @@ -44,6 +45,7 @@ public slots: protected: void resizeEvent(QResizeEvent *event) override; + void keyPressEvent(QKeyEvent *event) override; private: Qt::Orientation flowDirection; diff --git a/cockatrice/src/interface/window_main.cpp b/cockatrice/src/interface/window_main.cpp index 722df90ef..f0e616615 100644 --- a/cockatrice/src/interface/window_main.cpp +++ b/cockatrice/src/interface/window_main.cpp @@ -512,6 +512,7 @@ MainWindow::MainWindow(QWidget *parent) connectionController = new ConnectionController(this, this); urlParser = new IntentUrlParser(this, this); + connect(urlParser, &IntentUrlParser::urlChainFinished, this, &MainWindow::onUrlChainFinished); createActions(); createMenus(); @@ -728,6 +729,7 @@ void MainWindow::applyStartupDestination() connect(credentials, &Intent::finished, connector, &Intent::execute); connect(credentials, &Intent::failed, this, &MainWindow::startupDestinationFailed); + connect(credentials, &Intent::cancelled, this, [this]() { startupDestinationFailed(tr("Sign-in cancelled")); }); connect(connector, &Intent::finished, this, [this, destination, serverContext]() { onStartupDestinationConnected(destination, *serverContext); }); connect(connector, &Intent::failed, this, &MainWindow::startupDestinationFailed); @@ -879,18 +881,7 @@ void MainWindow::changeEvent(QEvent *event) } else if (event->type() == QEvent::ActivationChange) { if (isActiveWindow() && !bHasActivated) { bHasActivated = true; - if (!connectTo.isEmpty()) { - qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo; - connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(), - connectTo.password()); - } else if (SettingsCache::instance().servers().getAutoConnect() && - !SettingsCache::instance().debug().getLocalGameOnStartup() && - !startupDestinationConnectsToServer()) { - qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect..."; - DlgConnect dlg(this); - connectionController->connectToServerDirect(dlg.getHost(), static_cast(dlg.getPort()), - dlg.getPlayerName(), dlg.getPassword()); - } + attemptStartupAutoConnect(); } } @@ -916,6 +907,40 @@ void MainWindow::handleCockatriceLink(const QString &url) urlParser->handle(url); } +void MainWindow::attemptStartupAutoConnect() +{ + if (startupAutoConnectAttempted || skipStartupAutoConnect) { + return; + } + startupAutoConnectAttempted = true; + + if (!connectTo.isEmpty()) { + qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo; + connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(), + connectTo.password()); + } else if (SettingsCache::instance().servers().getAutoConnect() && + !SettingsCache::instance().debug().getLocalGameOnStartup() && !startupDestinationConnectsToServer()) { + qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect..."; + DlgConnect dlg(this); + connectionController->connectToServerDirect(dlg.getHost(), static_cast(dlg.getPort()), + dlg.getPlayerName(), dlg.getPassword()); + } +} + +void MainWindow::onUrlChainFinished(bool connected) +{ + // A cockatrice:// link owns the startup connection while it runs. When its + // chain ended without connecting (declined, invalid, offline), fall back to + // the startup connection so the activation launch still behaves like a + // normal launch. + if (connected || !skipStartupAutoConnect || getRemoteClient()->getStatus() != StatusDisconnected) { + return; + } + qCInfo(WindowMainStartupAutoconnectLog) << "URL chain ended without a connection; retrying startup connect"; + skipStartupAutoConnect = false; + attemptStartupAutoConnect(); +} + void MainWindow::cardDatabaseLoadingFailed() { if (askedForDbUpdater) { diff --git a/cockatrice/src/interface/window_main.h b/cockatrice/src/interface/window_main.h index 08481fd36..9e45a4c3e 100644 --- a/cockatrice/src/interface/window_main.h +++ b/cockatrice/src/interface/window_main.h @@ -80,6 +80,7 @@ public slots: void actCheckClientUpdates(); void actConnect(); void actExit(); + void handleCockatriceLink(const QString &url); private slots: void updateTabMenu(const QList &newMenuList); void statusChanged(ClientStatus _status); @@ -97,7 +98,7 @@ private slots: void actOpenSettingsFolder(); void actShow(); void showWindowIfHidden(); - void handleCockatriceLink(const QString &url); + void onUrlChainFinished(bool connected); void cardUpdateError(QProcess::ProcessError err); void cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus); @@ -126,6 +127,8 @@ private slots: void startupDestinationFailed(const QString &reason); [[nodiscard]] bool startupDestinationConnectsToServer() const; + void attemptStartupAutoConnect(); + private: static const QString appName; static const QStringList fileNameFilters; @@ -164,6 +167,8 @@ private: LagMonitor lagMonitor; ///< watches the main thread for event loop stalls LatencyStatusWidget *latencyStatus = nullptr; ///< status bar widget with live round-trip stats and history graph bool bHasActivated, askedForDbUpdater; + bool skipStartupAutoConnect = false; + bool startupAutoConnectAttempted = false; QProcess *cardUpdateProcess; QByteArray cardUpdateOutputBuffer; DlgViewLog *logviewDialog; @@ -177,6 +182,16 @@ public: { connectTo = QUrl(QString("cockatrice://%1").arg(url)); } + // When set, the window's own startup connection (--connect or auto-connect + // on first activation) is skipped. Used for activation launches: the intent + // chain triggered by a cockatrice:// URL owns the connection, and letting + // auto-connect race against it caused two connectToServer calls to tear + // each other down. onUrlChainFinished() clears this and retries the startup + // connection when the link's chain ended without connecting. + void setSkipStartupAutoConnect(bool skip) + { + skipStartupAutoConnect = skip; + } ~MainWindow() override; RemoteClient *getRemoteClient() const diff --git a/cockatrice/src/main.cpp b/cockatrice/src/main.cpp index 829e08742..3eca19770 100644 --- a/cockatrice/src/main.cpp +++ b/cockatrice/src/main.cpp @@ -26,7 +26,6 @@ #include "client/url_scheme_event_filter.h" #include "database/interface/settings_card_preference_provider.h" #include "interface/intents/intent_open_local_deck.h" -#include "interface/intents/url_parser.h" #include "interface/logger.h" #include "interface/pixel_map_generator.h" #include "interface/theme_manager.h" @@ -45,6 +44,7 @@ #include #include #include +#include #include #include #include @@ -273,10 +273,12 @@ int main(int argc, char *argv[]) SingleInstanceManager instance; if (hasActivationFiles) { + qInfo() << "Activation launch, files:" << startupFiles; // Activation launch: hand off to the primary instance if one is // running, otherwise become the primary ourselves. Do this before // constructing the main window so a hand-off exits cheaply. if (!instance.tryRun(startupFiles)) { + qInfo() << "Handed off to a running instance, exiting"; // Sent successfully → exit return 0; } @@ -325,10 +327,22 @@ int main(int argc, char *argv[]) MainWindow ui; + // A URL launch must own the connection: the intent chain triggered by the + // URL connects to the server named in the URL, so the window's own startup + // auto-connect must not race against it (two connectToServer calls tear + // each other down via doDisconnectFromServer). + const bool hasUrlActivation = std::any_of(startupFiles.begin(), startupFiles.end(), [](const QString &file) { + return file.startsWith(QStringLiteral("cockatrice://")); + }); + ui.setSkipStartupAutoConnect(hasUrlActivation); + auto handleActivation = [&ui](const QString &file) { if (file.startsWith("cockatrice://")) { - auto urlParser = new IntentUrlParser(&ui, &ui); - urlParser->handle(file); + qInfo() << "Handling URL activation:" << file; + // Route through the window's persistent url parser: it serializes + // link chains so activations handed over while another chain is + // still connecting do not connect concurrently. + ui.handleCockatriceLink(file); } else if (QFileInfo(file).exists()) { auto openDeckIntent = new IntentOpenLocalDeck(ui.getTabSupervisor(), file); QObject::connect(openDeckIntent, &Intent::failed, &ui, [&ui](const QString &reason) { diff --git a/cockatrice/src/single_instance_manager.cpp b/cockatrice/src/single_instance_manager.cpp index aca23160c..b207a9250 100644 --- a/cockatrice/src/single_instance_manager.cpp +++ b/cockatrice/src/single_instance_manager.cpp @@ -2,6 +2,14 @@ #include +namespace +{ +// Sent by the primary instance after it has read a forwarded payload. Without +// an acknowledgment, a second instance cannot tell a live primary apart from a +// stale socket left behind by a process that is still shutting down. +const QByteArray ACK_MESSAGE = QByteArrayLiteral("COCKATRICE_ACK"); +} // namespace + SingleInstanceManager::SingleInstanceManager(QObject *parent) : QObject(parent) { } @@ -72,7 +80,14 @@ bool SingleInstanceManager::forwardToPrimary(const QStringList &filesToSend) socket.flush(); socket.waitForBytesWritten(1000); - return true; + // Only report a successful hand-off once the primary has acknowledged that + // it actually read the payload. A socket that connects but never answers + // belongs to a process that is dying, so the caller must not treat this as + // a hand-off (otherwise it would exit without anyone handling the files). + if (!socket.waitForReadyRead(1000)) { + return false; + } + return socket.readAll() == ACK_MESSAGE; } void SingleInstanceManager::handleNewConnection() @@ -111,6 +126,14 @@ void SingleInstanceManager::handleNewConnection() QStringList files; payloadStream >> files; + // Acknowledge receipt as soon as the payload is parsed, before the + // primary starts handling it. The handlers run synchronously and can + // take longer than the sender's readiness timeout (e.g. a modal + // confirmation box), which would otherwise make a live primary look + // dead and cause duplicate handling. + socket->write(ACK_MESSAGE); + socket->flush(); + emit filesReceived(files); // Reset buffer (single message use-case)