minor cleanups and log improvements

This commit is contained in:
Max-Wilhelm Bruker 2009-08-05 16:50:16 +02:00
parent 52b8a5b0e7
commit 2148005bd1
18 changed files with 215 additions and 306 deletions

View file

@ -5,8 +5,8 @@
#include "client.h"
#include "zoneviewzone.h"
CardZone::CardZone(Player *_p, const QString &_name, bool _hasCardAttr, bool _isShufflable, QGraphicsItem *parent, bool isView)
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(NULL), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable)
CardZone::CardZone(Player *_p, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool isView)
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable)
{
if (!isView)
player->addZone(this);
@ -17,14 +17,13 @@ CardZone::~CardZone()
qDebug(QString("CardZone destructor: %1").arg(name).toLatin1());
delete view;
clearContents();
delete cards;
}
void CardZone::clearContents()
{
for (int i = 0; i < cards->size(); i++)
delete cards->at(i);
cards->clear();
for (int i = 0; i < cards.size(); i++)
delete cards.at(i);
cards.clear();
}
void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent */*event*/)
@ -58,7 +57,7 @@ void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
CardItem *CardZone::getCard(int cardId, const QString &cardName)
{
CardItem *c = cards->findCard(cardId, false);
CardItem *c = cards.findCard(cardId, false);
// If the card's id is -1, this zone is invisible,
// so we need to give the card an id and a name as it comes out.
// It can be assumed that in an invisible zone, all cards are equal.
@ -71,9 +70,9 @@ CardItem *CardZone::getCard(int cardId, const QString &cardName)
CardItem *CardZone::takeCard(int position, int cardId, const QString &cardName)
{
Q_ASSERT(position < cards->size());
Q_ASSERT(position < cards.size());
CardItem *c = cards->takeAt(position);
CardItem *c = cards.takeAt(position);
if (view)
view->removeCard(position);
@ -91,11 +90,6 @@ void CardZone::setCardAttr(int cardId, const QString &aname, const QString &aval
player->client->setCardAttr(name, cardId, aname, avalue);
}
void CardZone::hoverCardEvent(CardItem *card)
{
player->hoverCardEvent(card);
}
void CardZone::setView(ZoneViewZone *_view)
{
view = _view;
@ -105,6 +99,6 @@ void CardZone::moveAllToZone(const QString &targetZone, int targetX)
{
// Cards need to be moved in reverse order so that the other
// cards' list index doesn't change
for (int i = cards->size() - 1; i >= 0; i--)
player->client->moveCard(cards->at(i)->getId(), getName(), targetZone, targetX);
for (int i = cards.size() - 1; i >= 0; i--)
player->client->moveCard(cards.at(i)->getId(), getName(), targetZone, targetX);
}