minor cleanups and log improvements

This commit is contained in:
Max-Wilhelm Bruker 2009-08-05 16:50:16 +02:00
parent 52b8a5b0e7
commit 2148005bd1
18 changed files with 215 additions and 306 deletions

View file

@ -6,9 +6,12 @@
#include "client.h"
class Game;
class Player;
class MessageLogWidget : public QPlainTextEdit {
class MessageLogWidget : public QTextEdit {
Q_OBJECT
private:
QString sanitizeHtml(QString dirty);
public slots:
void logConnecting(QString hostname);
void logConnected(const QStringList WelcomeMsg);
@ -17,21 +20,21 @@ public slots:
void logServerError(ServerResponse response);
private slots:
void logPlayerListReceived(QStringList players);
void logJoin(QString playerName);
void logLeave(QString playerName);
void logReadyStart(QString playerName);
void logJoin(Player *player);
void logLeave(Player *player);
void logReadyStart(Player *player);
void logGameStart();
void logSay(QString playerName, QString message);
void logShuffle(QString playerName);
void logRollDice(QString playerName, int sides, int roll);
void logDraw(QString playerName, int number);
void logMoveCard(QString playerName, QString cardName, QString startZone, QString targetZone);
void logCreateToken(QString playerName, QString cardName);
void logSetCardCounters(QString playerName, QString cardName, int value, int oldValue);
void logSetTapped(QString playerName, QString cardName, bool tapped);
void logSetCounter(QString playerName, QString counterName, int value, int oldValue);
void logSetDoesntUntap(QString playerName, QString cardName, bool doesntUntap);
void logDumpZone(QString playerName, QString zoneName, QString zoneOwner, int numberCards);
void logSay(Player *player, QString message);
void logShuffle(Player *player);
void logRollDice(Player *player, int sides, int roll);
void logDraw(Player *player, int number);
void logMoveCard(Player *player, QString cardName, QString startZone, QString targetZone);
void logCreateToken(Player *player, QString cardName);
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logDumpZone(Player *player, QString zoneName, QString zoneOwner, int numberCards);
public:
void connectToGame(Game *game);
MessageLogWidget(QWidget *parent = 0);