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Destroy VDS in game lobby once game starts (#5643)
* push back setting change * rename method and make it public * destroy vds on game start
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3 changed files with 15 additions and 9 deletions
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@ -66,7 +66,6 @@ private slots:
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void sideboardLockButtonClicked();
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void updateSideboardLockButtonText();
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void refreshShortcuts();
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void updateShowVisualDeckStorage(bool enabled);
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signals:
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void newCardAdded(AbstractCardItem *card);
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void notIdle();
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@ -78,6 +77,7 @@ public:
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void readyAndUpdate();
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void setSideboardLocked(bool locked);
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void setDeck(const DeckLoader &deck);
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void setVisualDeckStorageExists(bool exists);
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public slots:
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void loadDeckFromFile(const QString &filePath);
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