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[Settings] Split Paths from SettingsCache into PathSettings
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parent
baddbfae14
commit
21f57b1acb
31 changed files with 350 additions and 254 deletions
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@ -10,6 +10,7 @@
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#include "../../interface/card_picture_loader/card_picture_loader_cache_method.h"
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#include "../../interface/card_picture_loader/card_picture_loader_local_schemes.h"
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#include "shortcuts_settings.h"
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#include <libcockatrice/settings/path_settings.h>
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#include <QDate>
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#include <QLoggingCategory>
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@ -135,7 +136,7 @@ inline QStringList defaultTags = {
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class QSettings;
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class CardCounterSettings;
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class SettingsCache : public ICardDatabasePathProvider, public INetworkSettingsProvider
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class SettingsCache : public QObject, public INetworkSettingsProvider
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{
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Q_OBJECT
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@ -211,10 +212,10 @@ private:
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CardOverrideSettings *cardOverrideSettings;
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DebugSettings *debugSettings;
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CardCounterSettings *cardCounterSettings;
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PathSettings *pathsSettings;
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QString lang;
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QString deckPath, filtersPath, replaysPath, picsPath, redirectCachePath, customPicsPath, cardDatabasePath,
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customCardDatabasePath, themesPath, spoilerDatabasePath, tokenDatabasePath, themeName, homeTabBackgroundSource;
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QString themeName, homeTabBackgroundSource;
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bool tabVisualDeckStorageOpen, tabServerOpen, tabAccountOpen, tabDeckStorageOpen, tabReplaysOpen, tabAdminOpen,
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tabLogOpen;
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bool checkUpdatesOnStartup;
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@ -339,9 +340,6 @@ private:
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int keepalive;
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int timeout;
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void translateLegacySettings();
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[[nodiscard]] QString getSafeConfigPath(QString configEntry, QString defaultPath) const;
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[[nodiscard]] QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
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void loadPaths();
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bool rememberGameSettings;
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// Local game settings (separate from server game settings in game/*)
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@ -367,50 +365,6 @@ public:
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{
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return lang;
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}
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[[nodiscard]] QString getDeckPath() const
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{
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return deckPath;
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}
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[[nodiscard]] QString getFiltersPath() const
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{
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return filtersPath;
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}
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[[nodiscard]] QString getReplaysPath() const
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{
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return replaysPath;
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}
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[[nodiscard]] QString getThemesPath() const
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{
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return themesPath;
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}
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[[nodiscard]] QString getPicsPath() const
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{
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return picsPath;
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}
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[[nodiscard]] QString getRedirectCachePath() const
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{
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return redirectCachePath;
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}
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[[nodiscard]] QString getCustomPicsPath() const
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{
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return customPicsPath;
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}
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[[nodiscard]] QString getCustomCardDatabasePath() const override
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{
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return customCardDatabasePath;
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}
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[[nodiscard]] QString getCardDatabasePath() const override
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{
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return cardDatabasePath;
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}
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[[nodiscard]] QString getSpoilerCardDatabasePath() const override
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{
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return spoilerDatabasePath;
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}
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[[nodiscard]] QString getTokenDatabasePath() const override
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{
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return tokenDatabasePath;
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}
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[[nodiscard]] QString getThemeName() const
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{
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return themeName;
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@ -985,6 +939,10 @@ public:
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{
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return keepGameChatFocus;
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}
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[[nodiscard]] PathSettings &paths() const
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{
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return *pathsSettings;
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}
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[[nodiscard]] ShortcutsSettings &shortcuts() const
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{
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return *shortcutsSettings;
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@ -1049,15 +1007,6 @@ public slots:
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void setLang(const QString &_lang);
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void setShowTipsOnStartup(bool _showTipsOnStartup);
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void setSeenTips(const QList<int> &_seenTips);
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void setDeckPath(const QString &_deckPath);
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void setFiltersPath(const QString &_filtersPath);
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void setReplaysPath(const QString &_replaysPath);
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void setThemesPath(const QString &_themesPath);
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void setCustomCardDatabasePath(const QString &_customCardDatabasePath);
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void setPicsPath(const QString &_picsPath);
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void setCardDatabasePath(const QString &_cardDatabasePath);
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void setSpoilerDatabasePath(const QString &_spoilerDatabasePath);
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void setTokenDatabasePath(const QString &_tokenDatabasePath);
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void setThemeName(const QString &_themeName);
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void setHomeTabBackgroundSource(const QString &_backgroundSource);
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void setHomeTabBackgroundShuffleFrequency(int _frequency);
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@ -1183,4 +1132,4 @@ public slots:
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void setShowTotalSelectionCount(QT_STATE_CHANGED_T _showTotalSelectionCount);
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void setShowSubtypeSelectionTally(QT_STATE_CHANGED_T _showSubtypeSelectionTally);
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};
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#endif
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#endif
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