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Added functionality in game
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2 changed files with 8 additions and 0 deletions
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@ -195,6 +195,8 @@ private slots:
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void actPhaseAction();
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void actNextPhase();
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void actNextTurn();
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void addMentionTag(QString value);
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public:
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TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, const Event_GameJoined &event, const QMap<int, QString> &_roomGameTypes);
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TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay);
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