Add a bool to the gameselector constructor to choose whether or not we should

load settings from saved values or use defaults.
This commit is contained in:
Jeffrey Oliver 2015-01-27 12:40:13 -08:00
parent 8be659ba47
commit 223b38c27b
4 changed files with 38 additions and 37 deletions

View file

@ -36,7 +36,7 @@ private:
QPushButton *filterButton, *clearFilterButton, *createButton, *joinButton, *spectateButton;
GameTypeMap gameTypeMap;
public:
GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QWidget *parent = 0);
GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, const bool restoresettings, QWidget *parent = 0);
void retranslateUi();
void processGameInfo(const ServerInfo_Game &info);
};