mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-08 00:53:57 -07:00
some zone view changes going on
This commit is contained in:
parent
aed30708de
commit
224a4969bd
25 changed files with 754 additions and 365 deletions
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@ -30,3 +30,17 @@ CardItem *CardList::findCard(const int id, const bool remove, int *position)
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}
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return 0;
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}
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class CardList::compareFunctor {
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public:
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inline bool operator()(CardItem *a, CardItem *b) const
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{
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return a->getName() < b->getName();
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}
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};
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void CardList::sort()
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{
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compareFunctor cf;
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qSort(begin(), end(), cf);
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}
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@ -6,12 +6,15 @@
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class CardItem;
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class CardList : public QList<CardItem *> {
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private:
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class compareFunctor;
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protected:
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bool contentsKnown;
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public:
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CardList(bool _contentsKnown);
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CardItem *findCard(const int id, const bool remove, int *position = NULL);
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bool getContentsKnown() const { return contentsKnown; }
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void sort();
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};
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#endif
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@ -26,6 +26,42 @@ void CardZone::clearContents()
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cards.clear();
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}
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QString CardZone::getTranslatedName(bool hisOwn, GrammaticalCase gc) const
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{
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QString ownerName = player->getName();
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if (name == "hand")
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switch (gc) {
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case CaseNominative: return hisOwn ? tr("his hand") : tr("%1's hand").arg(ownerName);
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case CaseGenitive: return hisOwn ? tr("of his hand") : tr("of %1's hand").arg(ownerName);
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case CaseAccusative: return hisOwn ? tr("his hand") : tr("%1's hand").arg(ownerName);
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}
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else if (name == "deck")
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switch (gc) {
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case CaseNominative: return hisOwn ? tr("his library") : tr("%1's library").arg(ownerName);
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case CaseGenitive: return hisOwn ? tr("of his library") : tr("of %1's library").arg(ownerName);
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case CaseAccusative: return hisOwn ? tr("his library") : tr("%1's library").arg(ownerName);
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}
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else if (name == "grave")
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switch (gc) {
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case CaseNominative: return hisOwn ? tr("his graveyard") : tr("%1's graveyard").arg(ownerName);
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case CaseGenitive: return hisOwn ? tr("of his graveyard") : tr("of %1's graveyard").arg(ownerName);
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case CaseAccusative: return hisOwn ? tr("his graveyard") : tr("%1's graveyard").arg(ownerName);
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}
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else if (name == "rfg")
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switch (gc) {
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case CaseNominative: return hisOwn ? tr("his exile") : tr("%1's exile").arg(ownerName);
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case CaseGenitive: return hisOwn ? tr("of his exile") : tr("of %1's exile").arg(ownerName);
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case CaseAccusative: return hisOwn ? tr("his exile") : tr("%1's exile").arg(ownerName);
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}
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else if (name == "sb")
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switch (gc) {
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case CaseNominative: return hisOwn ? tr("his sideboard") : tr("%1's sideboard").arg(ownerName);
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case CaseGenitive: return hisOwn ? tr("of his sideboard") : tr("of %1's sideboard").arg(ownerName);
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case CaseAccusative: return hisOwn ? tr("his sideboard") : tr("%1's sideboard").arg(ownerName);
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}
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return QString();
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}
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void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent */*event*/)
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{
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if (doubleClickAction)
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@ -52,8 +88,12 @@ void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
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addCardImpl(card, x, y);
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if (reorganize)
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if (reorganize) {
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qDebug("------------ emitting");
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dumpObjectInfo();
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emit contentsChanged();
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reorganizeCards();
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}
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}
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CardItem *CardZone::getCard(int cardId, const QString &cardName)
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@ -81,6 +121,7 @@ CardItem *CardZone::takeCard(int position, int cardId, const QString &cardName,
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c->setId(cardId);
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c->setName(cardName);
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emit contentsChanged();
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reorganizeCards();
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return c;
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}
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@ -5,6 +5,7 @@
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#include "cardlist.h"
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#include "carditem.h"
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#include "abstractgraphicsitem.h"
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#include "translation.h"
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class Player;
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class ZoneViewZone;
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@ -12,7 +13,8 @@ class QMenu;
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class QAction;
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class QPainter;
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class CardZone : public AbstractGraphicsItem {
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class CardZone : public QObject, public AbstractGraphicsItem {
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Q_OBJECT
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protected:
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Player *player;
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QString name;
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@ -25,6 +27,8 @@ protected:
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void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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virtual void addCardImpl(CardItem *card, int x, int y) = 0;
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signals:
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void contentsChanged();
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public:
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enum { Type = typeZone };
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int type() const { return Type; }
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@ -37,6 +41,7 @@ public:
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QMenu *getMenu() const { return menu; }
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void setMenu(QMenu *_menu, QAction *_doubleClickAction = 0) { menu = _menu; doubleClickAction = _doubleClickAction; }
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QString getName() const { return name; }
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QString getTranslatedName(bool hisOwn, GrammaticalCase gc) const;
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Player *getPlayer() const { return player; }
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bool contentsKnown() const { return cards.getContentsKnown(); }
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const CardList &getCards() const { return cards; }
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@ -234,15 +234,32 @@ AppearanceSettingsPage::AppearanceSettingsPage()
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economicGridCheckBox = new QCheckBox;
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economicGridCheckBox->setChecked(settings.value("economic", 1).toInt());
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connect(economicGridCheckBox, SIGNAL(stateChanged(int)), this, SLOT(economicGridCheckBoxChanged(int)));
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settings.endGroup();
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QGridLayout *tableGrid = new QGridLayout;
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tableGrid->addWidget(economicGridCheckBox, 0, 0, 1, 2);
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tableGroupBox->setLayout(tableGrid);
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zoneViewGroupBox = new QGroupBox;
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settings.beginGroup("zoneview");
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zoneViewSortingCheckBox = new QCheckBox;
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zoneViewSortingCheckBox->setChecked(settings.value("sorting").toInt());
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connect(zoneViewSortingCheckBox, SIGNAL(stateChanged(int)), this, SLOT(zoneViewSortingCheckBoxChanged(int)));
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settings.endGroup();
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QGridLayout *zoneViewGrid = new QGridLayout;
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zoneViewGrid->addWidget(zoneViewSortingCheckBox, 0, 0, 1, 2);
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zoneViewGroupBox->setLayout(zoneViewGrid);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addWidget(zoneBgGroupBox);
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mainLayout->addWidget(tableGroupBox);
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mainLayout->addWidget(zoneViewGroupBox);
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setLayout(mainLayout);
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@ -257,6 +274,9 @@ void AppearanceSettingsPage::retranslateUi()
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tableGroupBox->setTitle(tr("Table grid layout"));
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economicGridCheckBox->setText(tr("Economic layout"));
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zoneViewGroupBox->setTitle(tr("Zone view layout"));
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zoneViewSortingCheckBox->setText(tr("Sort alphabetically by default"));
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}
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void AppearanceSettingsPage::handBgButtonClicked()
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@ -307,6 +327,15 @@ void AppearanceSettingsPage::economicGridCheckBoxChanged(int state)
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emit economicGridChanged(state);
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}
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void AppearanceSettingsPage::zoneViewSortingCheckBoxChanged(int state)
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{
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QSettings settings;
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settings.beginGroup("zoneview");
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settings.setValue("sorting", state);
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emit zoneViewSortingChanged(state);
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}
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MessagesSettingsPage::MessagesSettingsPage()
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{
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aAdd = new QAction(this);
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@ -55,16 +55,18 @@ private slots:
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void tableBgButtonClicked();
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void playerAreaBgButtonClicked();
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void economicGridCheckBoxChanged(int state);
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void zoneViewSortingCheckBoxChanged(int state);
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signals:
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void handBgChanged(const QString &path);
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void tableBgChanged(const QString &path);
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void playerAreaBgChanged(const QString &path);
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void economicGridChanged(int state);
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void zoneViewSortingChanged(int state);
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private:
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QLabel *handBgLabel, *tableBgLabel, *playerAreaBgLabel;
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QLineEdit *handBgEdit, *tableBgEdit, *playerAreaBgEdit;
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QCheckBox *economicGridCheckBox;
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QGroupBox *zoneBgGroupBox, *tableGroupBox;
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QCheckBox *economicGridCheckBox, *zoneViewSortingCheckBox;
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QGroupBox *zoneBgGroupBox, *tableGroupBox, *zoneViewGroupBox;
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public:
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AppearanceSettingsPage();
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void retranslateUi();
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@ -152,6 +152,7 @@ void Game::retranslateUi()
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aMoveToTopLibrary->setText(tr("&top of library"));
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aMoveToBottomLibrary->setText(tr("&bottom of library"));
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aMoveToGraveyard->setText(tr("&graveyard"));
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aMoveToGraveyard->setShortcut(tr("Ctrl+Del"));
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aMoveToExile->setText(tr("&exile"));
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moveMenu->setTitle(tr("&Move to"));
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@ -319,7 +320,7 @@ void Game::gameEvent(const ServerEventData &msg)
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CardZone *zone = zoneOwner->getZones()->findZone(data[1]);
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if (!zone)
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break;
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emit logDumpZone(p, zone, zoneOwner, data[2].toInt());
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emit logDumpZone(p, zone, data[2].toInt());
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break;
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}
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case eventStopDumpZone: {
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@ -330,7 +331,7 @@ void Game::gameEvent(const ServerEventData &msg)
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CardZone *zone = zoneOwner->getZones()->findZone(data[1]);
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if (!zone)
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break;
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emit logStopDumpZone(p, zone, zoneOwner);
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emit logStopDumpZone(p, zone);
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break;
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}
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case eventMoveCard: {
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@ -88,8 +88,8 @@ signals:
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void logSetTapped(Player *player, QString cardName, bool tapped);
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void logSetCounter(Player *player, QString counterName, int value, int oldValue);
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void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
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void logDumpZone(Player *player, CardZone *zone, Player *zoneOwner, int numberCards);
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void logStopDumpZone(Player *player, CardZone *zone, Player *zoneOwner);
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void logDumpZone(Player *player, CardZone *zone, int numberCards);
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void logStopDumpZone(Player *player, CardZone *zone);
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void logSetActivePlayer(Player *player);
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void setActivePhase(int phase);
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public:
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@ -53,8 +53,12 @@ void GameScene::rearrange()
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if (localPlayer)
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PlayerProcessor::processPlayer(localPlayer, sceneWidth, sceneHeight, base);
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playersRect = QRectF(0, 0, sceneWidth, sceneHeight);
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zvLayout->setPos(QPointF(sceneWidth, 0));
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sceneWidth += zvLayout->size().width();
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if (zvLayout->size().height() > sceneHeight)
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sceneHeight = zvLayout->size().height();
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setSceneRect(sceneRect().x(), sceneRect().y(), sceneWidth, sceneHeight);
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qDebug(QString("rearrange(): w=%1 h=%2").arg(sceneWidth).arg(sceneHeight).toLatin1());
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@ -14,8 +14,10 @@ private:
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QList<Player *> players;
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ZoneViewLayout *zvLayout;
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QRectF playersRect;
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public:
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GameScene(ZoneViewLayout *_zvLayout, QObject *parent = 0);
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const QRectF &getPlayersRect() const { return playersRect; }
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public slots:
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void addPlayer(Player *player);
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void removePlayer(Player *player);
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@ -69,6 +69,9 @@ void GamesModel::updateGameList(ServerGame *game)
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void GamesModel::cleanList()
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{
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if (gameList.isEmpty())
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return;
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beginRemoveRows(QModelIndex(), 0, gameList.size() - 1);
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QListIterator<ServerGame *> i(gameList);
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while (i.hasNext())
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@ -12,29 +12,6 @@ QString MessageLogWidget::sanitizeHtml(QString dirty) const
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.replace(">", ">");
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}
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QString MessageLogWidget::trZoneName(CardZone *zone, Player *owner, bool hisOwn, GrammaticalCase gc) const
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{
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if (zone->getName() == "hand")
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switch (gc) {
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// case CaseNominative: return hisOwn ? tr("his hand") : tr("%1's hand").arg(owner->getName());
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case CaseGenitive: return hisOwn ? tr("of his hand") : tr("of %1's hand").arg(owner->getName());
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case CaseAccusative: return hisOwn ? tr("his hand") : tr("%1's hand").arg(owner->getName());
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}
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else if (zone->getName() == "deck")
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switch (gc) {
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// case CaseNominative: return hisOwn ? tr("his library") : tr("%1's library").arg(owner->getName());
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case CaseGenitive: return hisOwn ? tr("of his library") : tr("of %1's library").arg(owner->getName());
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case CaseAccusative: return hisOwn ? tr("his library") : tr("%1's library").arg(owner->getName());
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}
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else if (zone->getName() == "sb")
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switch (gc) {
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// case CaseNominative: return hisOwn ? tr("his sideboard") : tr("%1's sideboard").arg(owner->getName());
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case CaseGenitive: return hisOwn ? tr("of his sideboard") : tr("of %1's sideboard").arg(owner->getName());
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case CaseAccusative: return hisOwn ? tr("his sideboard") : tr("%1's sideboard").arg(owner->getName());
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}
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return QString();
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}
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void MessageLogWidget::logConnecting(QString hostname)
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{
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append(tr("Connecting to %1...").arg(sanitizeHtml(hostname)));
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@ -226,17 +203,17 @@ void MessageLogWidget::logSetDoesntUntap(Player *player, QString cardName, bool
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append(finalStr.arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))));
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}
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void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, Player *zoneOwner, int numberCards)
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void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCards)
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{
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if (numberCards != -1)
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append(tr("%1 is looking at the top %2 cards %3.").arg(sanitizeHtml(player->getName())).arg(numberCards).arg(trZoneName(zone, zoneOwner, zoneOwner == player, CaseGenitive)));
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append(tr("%1 is looking at the top %2 cards %3.").arg(sanitizeHtml(player->getName())).arg(numberCards).arg(zone->getTranslatedName(zone->getPlayer() == player, CaseGenitive)));
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else
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append(tr("%1 is looking at %2.").arg(sanitizeHtml(player->getName())).arg(trZoneName(zone, zoneOwner, zoneOwner == player, CaseAccusative)));
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append(tr("%1 is looking at %2.").arg(sanitizeHtml(player->getName())).arg(zone->getTranslatedName(zone->getPlayer() == player, CaseAccusative)));
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}
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void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone, Player *zoneOwner)
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void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone)
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{
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QString zoneName = trZoneName(zone, zoneOwner, zoneOwner == player, CaseAccusative);
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QString zoneName = zone->getTranslatedName(zone->getPlayer() == player, CaseAccusative);
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append(tr("%1 stops looking at %2.").arg(sanitizeHtml(player->getName())).arg(zoneName));
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}
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@ -283,8 +260,8 @@ void MessageLogWidget::connectToGame(Game *game)
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connect(game, SIGNAL(logSetTapped(Player *, QString, bool)), this, SLOT(logSetTapped(Player *, QString, bool)));
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connect(game, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SLOT(logSetCounter(Player *, QString, int, int)));
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connect(game, SIGNAL(logSetDoesntUntap(Player *, QString, bool)), this, SLOT(logSetDoesntUntap(Player *, QString, bool)));
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connect(game, SIGNAL(logDumpZone(Player *, CardZone *, Player *, int)), this, SLOT(logDumpZone(Player *, CardZone *, Player *, int)));
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connect(game, SIGNAL(logStopDumpZone(Player *, CardZone *, Player *)), this, SLOT(logStopDumpZone(Player *, CardZone *, Player *)));
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connect(game, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int)));
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connect(game, SIGNAL(logStopDumpZone(Player *, CardZone *)), this, SLOT(logStopDumpZone(Player *, CardZone *)));
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connect(game, SIGNAL(logSetActivePlayer(Player *)), this, SLOT(logSetActivePlayer(Player *)));
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connect(game, SIGNAL(setActivePhase(int)), this, SLOT(logSetActivePhase(int)));
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@ -4,6 +4,7 @@
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#include <QPlainTextEdit>
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#include <QAbstractSocket>
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#include "client.h"
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#include "translation.h"
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class Game;
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class Player;
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@ -12,7 +13,6 @@ class CardZone;
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class MessageLogWidget : public QTextEdit {
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Q_OBJECT
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private:
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enum GrammaticalCase { /*CaseNominative, */CaseGenitive, CaseAccusative };
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QString sanitizeHtml(QString dirty) const;
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QString trZoneName(CardZone *zone, Player *player, bool hisOwn, GrammaticalCase gc) const;
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public slots:
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@ -37,8 +37,8 @@ private slots:
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void logSetTapped(Player *player, QString cardName, bool tapped);
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void logSetCounter(Player *player, QString counterName, int value, int oldValue);
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void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
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void logDumpZone(Player *player, CardZone *zone, Player *zoneOwner, int numberCards);
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void logStopDumpZone(Player *player, CardZone *zone, Player *zoneOwner);
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void logDumpZone(Player *player, CardZone *zone, int numberCards);
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void logStopDumpZone(Player *player, CardZone *zone);
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void logSetActivePlayer(Player *player);
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void logSetActivePhase(int phase);
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void msgAlert();
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@ -3,7 +3,7 @@
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#include "cardzone.h"
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class TableZone : public QObject, public CardZone {
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class TableZone : public CardZone {
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Q_OBJECT
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signals:
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void sizeChanged();
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6
cockatrice/src/translation.h
Normal file
6
cockatrice/src/translation.h
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef TRANSLATION_H
|
||||
#define TRANSLATION_H
|
||||
|
||||
enum GrammaticalCase { CaseNominative, CaseGenitive, CaseAccusative };
|
||||
|
||||
#endif
|
||||
|
|
@ -215,6 +215,7 @@ void MainWindow::retranslateUi()
|
|||
gameSelector->retranslateUi();
|
||||
if (game)
|
||||
game->retranslateUi();
|
||||
zoneLayout->retranslateUi();
|
||||
}
|
||||
|
||||
void MainWindow::createActions()
|
||||
|
|
|
|||
|
|
@ -20,14 +20,17 @@ void ZoneViewLayout::reorganize()
|
|||
qreal x, y;
|
||||
views.at(0)->getWindowFrameMargins(&x, &y, 0, 0);
|
||||
qreal totalWidth = x;
|
||||
qreal totalHeight = 0;
|
||||
for (int i = 0; i < views.size(); i++) {
|
||||
QRectF viewSize = views.at(i)->windowFrameRect();
|
||||
qreal w = viewSize.right() - viewSize.left();
|
||||
// qreal h = viewSize.bottom() - viewSize.top();
|
||||
qreal h = viewSize.bottom() - viewSize.top();
|
||||
views.at(i)->setPos(totalWidth, y);
|
||||
totalWidth += w;
|
||||
if (h > totalHeight)
|
||||
totalHeight = h;
|
||||
}
|
||||
resize(totalWidth, scene()->sceneRect().height());
|
||||
resize(totalWidth, totalHeight);
|
||||
emit sizeChanged();
|
||||
}
|
||||
|
||||
|
|
@ -45,6 +48,7 @@ void ZoneViewLayout::toggleZoneView(Player *player, const QString &zoneName, int
|
|||
ZoneViewWidget *item = new ZoneViewWidget(db, player, player->getZones()->findZone(zoneName), numberCards, this);
|
||||
views.append(item);
|
||||
connect(item, SIGNAL(closePressed(ZoneViewWidget *)), this, SLOT(removeItem(ZoneViewWidget *)));
|
||||
connect(item, SIGNAL(sizeChanged()), this, SLOT(reorganize()));
|
||||
reorganize();
|
||||
}
|
||||
|
||||
|
|
@ -69,6 +73,12 @@ void ZoneViewLayout::closeMostRecentZoneView()
|
|||
|
||||
void ZoneViewLayout::clear()
|
||||
{
|
||||
for (int i = views.size() - 1; i >= 0; i--)
|
||||
for (int i = views.size() - 1; i >= 0; --i)
|
||||
views.at(i)->close();
|
||||
}
|
||||
|
||||
void ZoneViewLayout::retranslateUi()
|
||||
{
|
||||
for (int i = views.size() - 1; i >= 0; --i)
|
||||
views.at(i)->retranslateUi();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,12 +17,13 @@ private:
|
|||
CardDatabase *db;
|
||||
public:
|
||||
ZoneViewLayout(CardDatabase *_db, QGraphicsItem *parent = 0);
|
||||
void reorganize();
|
||||
void retranslateUi();
|
||||
public slots:
|
||||
void toggleZoneView(Player *player, const QString &zoneName, int numberCards = 0);
|
||||
void removeItem(ZoneViewWidget *item);
|
||||
void removeItem(ZoneViewZone *item);
|
||||
void closeMostRecentZoneView();
|
||||
void reorganize();
|
||||
void clear();
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -5,62 +5,82 @@
|
|||
#include "zoneviewzone.h"
|
||||
#include "player.h"
|
||||
#include "client.h"
|
||||
#include "gamescene.h"
|
||||
|
||||
ZoneViewWidget::ZoneViewWidget(CardDatabase *_db, Player *_player, CardZone *_origZone, int numberCards, QGraphicsItem *parent)
|
||||
: QGraphicsWidget(parent, Qt::Tool | Qt::CustomizeWindowHint | Qt::WindowSystemMenuHint | Qt::WindowTitleHint/* | Qt::WindowCloseButtonHint*/), db(_db), player(_player)
|
||||
{
|
||||
setWindowTitle(QString("%1's %2").arg(player->getName()).arg(_origZone->getName()));
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
QFont font;
|
||||
font.setPixelSize(8);
|
||||
setFont(font);
|
||||
|
||||
qreal y = 10;
|
||||
QGraphicsLinearLayout *vbox = new QGraphicsLinearLayout(Qt::Vertical);
|
||||
setLayout(vbox);
|
||||
|
||||
sortCheckBox = new QCheckBox;
|
||||
QGraphicsProxyWidget *sortProxy = new QGraphicsProxyWidget;
|
||||
sortProxy->setWidget(sortCheckBox);
|
||||
vbox->addItem(sortProxy);
|
||||
|
||||
if (_origZone->getIsShufflable() && (numberCards == -1)) {
|
||||
shuffleCheckBox = new QCheckBox("shuffle when closing");
|
||||
shuffleCheckBox = new QCheckBox;
|
||||
shuffleCheckBox->setChecked(true);
|
||||
QGraphicsProxyWidget *shuffleProxy = new QGraphicsProxyWidget(this);
|
||||
QGraphicsProxyWidget *shuffleProxy = new QGraphicsProxyWidget;
|
||||
shuffleProxy->setWidget(shuffleCheckBox);
|
||||
y += shuffleProxy->y() + shuffleProxy->size().height();
|
||||
vbox->addItem(shuffleProxy);
|
||||
} else
|
||||
shuffleCheckBox = 0;
|
||||
|
||||
|
||||
qreal left, top, right, bottom;
|
||||
getWindowFrameMargins(&left, &top, &right, &bottom);
|
||||
qreal h = scene()->sceneRect().height() - (top + bottom);
|
||||
|
||||
scrollBar = new QScrollBar(Qt::Vertical);
|
||||
/* scrollBar = new QScrollBar(Qt::Vertical);
|
||||
QGraphicsProxyWidget *scrollProxy = new QGraphicsProxyWidget(this);
|
||||
scrollProxy->setWidget(scrollBar);
|
||||
scrollProxy->setPos(138, y);
|
||||
scrollProxy->resize(scrollProxy->size().width(), h - y);
|
||||
|
||||
qreal w = 138 + scrollProxy->size().width();
|
||||
*/qreal w = 138;
|
||||
resize(w, h);
|
||||
setMinimumSize(w, h);
|
||||
setMaximumSize(w, h);
|
||||
|
||||
zone = new ZoneViewZone(player, _origZone, numberCards, this);
|
||||
zone->setPos(3, y);
|
||||
zone->setHeight((int) (h - y));
|
||||
if (!zone->initializeCards()) {
|
||||
connect(player->client, SIGNAL(zoneDumpReceived(int, QList<ServerZoneCard *>)), this, SLOT(zoneDumpReceived(int, QList<ServerZoneCard *>)));
|
||||
PendingCommand *dumpZoneCommand = player->client->dumpZone(player->getId(), _origZone->getName(), numberCards);
|
||||
cmdId = dumpZoneCommand->getMsgId();
|
||||
}
|
||||
connect(sortCheckBox, SIGNAL(stateChanged(int)), zone, SLOT(setSortingEnabled(int)));
|
||||
connect(zone, SIGNAL(contentsChanged()), this, SLOT(resizeToZoneContents()));
|
||||
zone->dumpObjectInfo();
|
||||
vbox->addItem(zone);
|
||||
zone->initializeCards();
|
||||
|
||||
QSettings settings;
|
||||
sortCheckBox->setChecked(settings.value("zoneview/sorting").toInt());
|
||||
|
||||
retranslateUi();
|
||||
}
|
||||
|
||||
void ZoneViewWidget::zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards)
|
||||
void ZoneViewWidget::retranslateUi()
|
||||
{
|
||||
if (commandId != cmdId)
|
||||
return;
|
||||
setWindowTitle(zone->getTranslatedName(false, CaseNominative));
|
||||
sortCheckBox->setText(tr("sort alphabetically"));
|
||||
if (shuffleCheckBox)
|
||||
shuffleCheckBox->setText(tr("shuffle when closing"));
|
||||
}
|
||||
|
||||
for (int i = 0; i < cards.size(); i++) {
|
||||
ServerZoneCard *temp = cards[i];
|
||||
|
||||
CardItem *card = new CardItem(db, temp->getName(), i, zone);
|
||||
zone->addCard(card, false, i);
|
||||
|
||||
delete temp;
|
||||
}
|
||||
zone->reorganizeCards();
|
||||
void ZoneViewWidget::resizeToZoneContents()
|
||||
{
|
||||
qDebug("+++++++ bla");
|
||||
int cardCount = zone->getCards().size();
|
||||
const QRectF &playersRect = static_cast<GameScene *>(scene())->getPlayersRect();
|
||||
int h = 0;
|
||||
if (cardCount * CARD_HEIGHT / 5 < playersRect.height() * 1.5)
|
||||
h = cardCount * CARD_HEIGHT / 5;
|
||||
else
|
||||
h = playersRect.height() * 1.5;
|
||||
qDebug(QString("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXx resizing to %1").arg(h).toLatin1());
|
||||
resize(size().width(), h);
|
||||
emit sizeChanged();
|
||||
}
|
||||
|
||||
void ZoneViewWidget::closeEvent(QCloseEvent *event)
|
||||
|
|
|
|||
|
|
@ -17,20 +17,21 @@ class ZoneViewWidget : public QGraphicsWidget {
|
|||
Q_OBJECT
|
||||
private:
|
||||
ZoneViewZone *zone;
|
||||
int cmdId;
|
||||
|
||||
QScrollBar *scrollBar;
|
||||
QCheckBox *shuffleCheckBox;
|
||||
QCheckBox *sortCheckBox, *shuffleCheckBox;
|
||||
|
||||
CardDatabase *db;
|
||||
Player *player;
|
||||
signals:
|
||||
void closePressed(ZoneViewWidget *zv);
|
||||
void sizeChanged();
|
||||
private slots:
|
||||
void zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards);
|
||||
void resizeToZoneContents();
|
||||
public:
|
||||
ZoneViewWidget(CardDatabase *_db, Player *_player, CardZone *_origZone, int numberCards = 0, QGraphicsItem *parent = 0);
|
||||
ZoneViewZone *getZone() const { return zone; }
|
||||
void retranslateUi();
|
||||
protected:
|
||||
void closeEvent(QCloseEvent *event);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include "client.h"
|
||||
|
||||
ZoneViewZone::ZoneViewZone(Player *_p, CardZone *_origZone, int _numberCards, QGraphicsItem *parent)
|
||||
: CardZone(_p, _origZone->getName(), false, false, true, parent, true), height(0), numberCards(_numberCards), origZone(_origZone)
|
||||
: CardZone(_p, _origZone->getName(), false, false, true, parent, true), height(0), numberCards(_numberCards), origZone(_origZone), sortingEnabled(false)
|
||||
{
|
||||
origZone->setView(this);
|
||||
}
|
||||
|
|
@ -24,19 +24,40 @@ void ZoneViewZone::paint(QPainter */*painter*/, const QStyleOptionGraphicsItem *
|
|||
{
|
||||
}
|
||||
|
||||
bool ZoneViewZone::initializeCards()
|
||||
void ZoneViewZone::initializeCards()
|
||||
{
|
||||
if (!origZone->contentsKnown())
|
||||
return false;
|
||||
|
||||
const CardList &c = origZone->getCards();
|
||||
int number = numberCards == -1 ? c.size() : (numberCards < c.size() ? numberCards : c.size());
|
||||
for (int i = 0; i < number; i++) {
|
||||
CardItem *card = c.at(i);
|
||||
addCard(new CardItem(player->getDb(), card->getName(), card->getId(), this), false, i);
|
||||
if (!origZone->contentsKnown()) {
|
||||
connect(player->client, SIGNAL(zoneDumpReceived(int, QList<ServerZoneCard *>)), this, SLOT(zoneDumpReceived(int, QList<ServerZoneCard *>)));
|
||||
PendingCommand *dumpZoneCommand = player->client->dumpZone(player->getId(), name, numberCards);
|
||||
cmdId = dumpZoneCommand->getMsgId();
|
||||
} else {
|
||||
const CardList &c = origZone->getCards();
|
||||
int number = numberCards == -1 ? c.size() : (numberCards < c.size() ? numberCards : c.size());
|
||||
for (int i = 0; i < number; i++) {
|
||||
CardItem *card = c.at(i);
|
||||
addCard(new CardItem(player->getDb(), card->getName(), card->getId(), this), false, i);
|
||||
}
|
||||
emit contentsChanged();
|
||||
reorganizeCards();
|
||||
}
|
||||
}
|
||||
|
||||
void ZoneViewZone::zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards)
|
||||
{
|
||||
if (commandId != cmdId)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < cards.size(); i++) {
|
||||
ServerZoneCard *temp = cards[i];
|
||||
|
||||
CardItem *card = new CardItem(player->getDb(), temp->getName(), i, this);
|
||||
addCard(card, false, i);
|
||||
|
||||
delete temp;
|
||||
}
|
||||
|
||||
emit contentsChanged();
|
||||
reorganizeCards();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Because of boundingRect(), this function must not be called before the zone was added to a scene.
|
||||
|
|
@ -48,15 +69,23 @@ void ZoneViewZone::reorganizeCards()
|
|||
return;
|
||||
|
||||
int cardCount = cards.size();
|
||||
if (!origZone->contentsKnown())
|
||||
for (int i = 0; i < cardCount; ++i)
|
||||
cards[i]->setId(i);
|
||||
|
||||
qreal totalWidth = boundingRect().width();
|
||||
qreal totalHeight = boundingRect().height();
|
||||
qreal cardWidth = cards.at(0)->boundingRect().width();
|
||||
qreal cardHeight = cards.at(0)->boundingRect().height();
|
||||
qreal x1 = 0;
|
||||
qreal x2 = (totalWidth - cardWidth);
|
||||
|
||||
|
||||
CardList cardsToDisplay(cards);
|
||||
if (sortingEnabled)
|
||||
cardsToDisplay.sort();
|
||||
|
||||
for (int i = 0; i < cardCount; i++) {
|
||||
CardItem *c = cards.at(i);
|
||||
CardItem *c = cardsToDisplay.at(i);
|
||||
qreal x = i % 2 ? x2 : x1;
|
||||
// If the total height of the cards is smaller than the available height,
|
||||
// the cards do not need to overlap and are displayed in the center of the area.
|
||||
|
|
@ -64,12 +93,16 @@ void ZoneViewZone::reorganizeCards()
|
|||
c->setPos(x, ((qreal) i) * (totalHeight - cardHeight) / (cardCount - 1));
|
||||
else
|
||||
c->setPos(x, ((qreal) i) * cardHeight + (totalHeight - cardCount * cardHeight) / 2);
|
||||
if (!origZone->contentsKnown())
|
||||
c->setId(i);
|
||||
c->setZValue(i);
|
||||
}
|
||||
}
|
||||
|
||||
void ZoneViewZone::setSortingEnabled(int _sortingEnabled)
|
||||
{
|
||||
sortingEnabled = _sortingEnabled;
|
||||
reorganizeCards();
|
||||
}
|
||||
|
||||
void ZoneViewZone::addCardImpl(CardItem *card, int x, int /*y*/)
|
||||
{
|
||||
cards.insert(x, card);
|
||||
|
|
@ -92,3 +125,20 @@ void ZoneViewZone::removeCard(int position)
|
|||
delete card;
|
||||
reorganizeCards();
|
||||
}
|
||||
|
||||
void ZoneViewZone::setGeometry(const QRectF &rect)
|
||||
{
|
||||
setPos(rect.topLeft());
|
||||
height = rect.height();
|
||||
reorganizeCards();
|
||||
}
|
||||
|
||||
QSizeF ZoneViewZone::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
|
||||
{
|
||||
switch (which) {
|
||||
case Qt::MinimumSize: return QSizeF(1.75 * CARD_WIDTH, 2 * CARD_HEIGHT);
|
||||
case Qt::PreferredSize: return QSizeF(1.75 * CARD_WIDTH, constraint.height());
|
||||
case Qt::MaximumSize: return QSizeF(1.75 * CARD_WIDTH, constraint.height());
|
||||
default: return QSizeF();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,29 +3,37 @@
|
|||
|
||||
#include "cardzone.h"
|
||||
#include "serverzonecard.h"
|
||||
#include <QGraphicsWidget>
|
||||
#include <QGraphicsLayoutItem>
|
||||
|
||||
class ZoneViewWidget;
|
||||
|
||||
class ZoneViewZone : public CardZone {
|
||||
class ZoneViewZone : public CardZone, public QGraphicsLayoutItem {
|
||||
Q_OBJECT
|
||||
private:
|
||||
int height;
|
||||
int numberCards;
|
||||
void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown);
|
||||
CardZone *origZone;
|
||||
signals:
|
||||
void removeZoneViewWidget(ZoneViewWidget *zv);
|
||||
bool sortingEnabled;
|
||||
int cmdId;
|
||||
public:
|
||||
ZoneViewZone(Player *_p, CardZone *_origZone, int _numberCards = -1, QGraphicsItem *parent = 0);
|
||||
~ZoneViewZone();
|
||||
QRectF boundingRect() const;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
||||
void reorganizeCards();
|
||||
bool initializeCards();
|
||||
void initializeCards();
|
||||
void removeCard(int position);
|
||||
void setHeight(int _height) { height = _height; }
|
||||
void setGeometry(const QRectF &rect);
|
||||
int getNumberCards() const { return numberCards; }
|
||||
public slots:
|
||||
void setSortingEnabled(int _sortingEnabled);
|
||||
private slots:
|
||||
void zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards);
|
||||
protected:
|
||||
void addCardImpl(CardItem *card, int x, int y);
|
||||
QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue