card menu improvement, change controller support (bug #3)

This commit is contained in:
Max-Wilhelm Bruker 2010-12-23 19:21:47 +01:00
parent 4f9252c65c
commit 231887367c
25 changed files with 305 additions and 205 deletions

View file

@ -48,9 +48,9 @@ void PileZone::addCardImpl(CardItem *card, int x, int /*y*/)
card->setParentItem(this);
}
void PileZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
void PileZone::handleDropEvent(CardDragItem *dragItem, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
{
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), cardId, getName(), 0, 0, false));
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), dragItem->getId(), player->getId(), getName(), 0, 0, false));
}
void PileZone::reorganizeCards()