fix segfault that happens when account tab is closed (#5474)

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RickyRister 2025-01-14 22:10:03 -08:00 committed by GitHub
parent d09b9eb533
commit 23bd18a04c
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GPG key ID: B5690EEEBB952194
19 changed files with 332 additions and 121 deletions

View file

@ -159,6 +159,7 @@ set(cockatrice_SOURCES
src/server/user/user_context_menu.cpp
src/server/user/user_info_connection.cpp
src/server/user/user_info_box.cpp
src/server/user/user_list_manager.cpp
src/server/user/user_list_widget.cpp
src/client/ui/window_main.cpp
src/game/zones/view_zone_widget.cpp

View file

@ -52,18 +52,6 @@ public:
{
return tr("Account");
}
const UserListWidget *getAllUsersList() const
{
return allUsersList;
}
const UserListWidget *getBuddyList() const
{
return buddyList;
}
const UserListWidget *getIgnoreList() const
{
return ignoreList;
}
};
#endif

View file

@ -123,15 +123,16 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
}
TabGame::TabGame(TabSupervisor *_tabSupervisor,
UserlistProxy *_userListProxy,
QList<AbstractClient *> &_clients,
const Event_GameJoined &event,
const QMap<int, QString> &_roomGameTypes)
: Tab(_tabSupervisor), clients(_clients), gameInfo(event.game_info()), roomGameTypes(_roomGameTypes),
hostId(event.host_id()), localPlayerId(event.player_id()), isLocalGame(_tabSupervisor->getIsLocalGame()),
spectator(event.spectator()), judge(event.judge()), gameStateKnown(false), resuming(event.resuming()),
currentPhase(-1), activeCard(nullptr), gameClosed(false), replay(nullptr), replayPlayButton(nullptr),
replayFastForwardButton(nullptr), aReplaySkipForward(nullptr), aReplaySkipBackward(nullptr),
aReplaySkipForwardBig(nullptr), aReplaySkipBackwardBig(nullptr), replayDock(nullptr)
: Tab(_tabSupervisor), userListProxy(_userListProxy), clients(_clients), gameInfo(event.game_info()),
roomGameTypes(_roomGameTypes), hostId(event.host_id()), localPlayerId(event.player_id()),
isLocalGame(_tabSupervisor->getIsLocalGame()), spectator(event.spectator()), judge(event.judge()),
gameStateKnown(false), resuming(event.resuming()), currentPhase(-1), activeCard(nullptr), gameClosed(false),
replay(nullptr), replayPlayButton(nullptr), replayFastForwardButton(nullptr), aReplaySkipForward(nullptr),
aReplaySkipBackward(nullptr), aReplaySkipForwardBig(nullptr), aReplaySkipBackwardBig(nullptr), replayDock(nullptr)
{
// THIS CTOR IS USED ON GAMES
gameInfo.set_started(false);
@ -1683,7 +1684,7 @@ void TabGame::createPlayerListDock(bool bReplay)
void TabGame::createMessageDock(bool bReplay)
{
messageLog = new MessageLogWidget(tabSupervisor, tabSupervisor, this);
messageLog = new MessageLogWidget(tabSupervisor, userListProxy, this);
connect(messageLog, SIGNAL(cardNameHovered(QString)), cardInfoFrameWidget, SLOT(setCard(QString)));
connect(messageLog, &MessageLogWidget::showCardInfoPopup, this, &TabGame::showCardInfoPopup);
connect(messageLog, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));

View file

@ -11,6 +11,7 @@
#include <QCompleter>
#include <QMap>
class UserlistProxy;
class DeckViewContainer;
class AbstractClient;
class CardDatabase;
@ -66,6 +67,7 @@ class TabGame : public Tab
private:
QTimer *gameTimer;
int secondsElapsed;
UserlistProxy *userListProxy;
QList<AbstractClient *> clients;
ServerInfo_Game gameInfo;
QMap<int, QString> roomGameTypes;
@ -210,6 +212,7 @@ private slots:
public:
TabGame(TabSupervisor *_tabSupervisor,
UserlistProxy *_userListProxy,
QList<AbstractClient *> &_clients,
const Event_GameJoined &event,
const QMap<int, QString> &_roomGameTypes);

View file

@ -4,6 +4,7 @@
#include "../../main.h"
#include "../../server/chat_view/chat_view.h"
#include "../../server/pending_command.h"
#include "../../server/user/user_list_manager.h"
#include "../../settings/cache_settings.h"
#include "../game_logic/abstract_client.h"
#include "../sound_engine.h"
@ -25,7 +26,7 @@ TabMessage::TabMessage(TabSupervisor *_tabSupervisor,
: Tab(_tabSupervisor), client(_client), ownUserInfo(new ServerInfo_User(_ownUserInfo)),
otherUserInfo(new ServerInfo_User(_otherUserInfo)), userOnline(true)
{
chatView = new ChatView(tabSupervisor, tabSupervisor, 0, true);
chatView = new ChatView(tabSupervisor, tabSupervisor->getUserListManager(), 0, true);
connect(chatView, &ChatView::showCardInfoPopup, this, &TabMessage::showCardInfoPopup);
connect(chatView, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
connect(chatView, SIGNAL(addMentionTag(QString)), this, SLOT(addMentionTag(QString)));

View file

@ -6,6 +6,7 @@
#include "../../main.h"
#include "../../server/chat_view/chat_view.h"
#include "../../server/pending_command.h"
#include "../../server/user/user_list_manager.h"
#include "../../server/user/user_list_widget.h"
#include "../../settings/cache_settings.h"
#include "get_pb_extension.h"
@ -35,9 +36,10 @@
TabRoom::TabRoom(TabSupervisor *_tabSupervisor,
AbstractClient *_client,
ServerInfo_User *_ownUser,
const UserlistProxy *_userListProxy,
const ServerInfo_Room &info)
: Tab(_tabSupervisor), client(_client), roomId(info.room_id()), roomName(QString::fromStdString(info.name())),
ownUser(_ownUser)
ownUser(_ownUser), userListProxy(_userListProxy)
{
const int gameTypeListSize = info.gametype_list_size();
for (int i = 0; i < gameTypeListSize; ++i)
@ -51,7 +53,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor,
connect(userList, SIGNAL(openMessageDialog(const QString &, bool)), this,
SIGNAL(openMessageDialog(const QString &, bool)));
chatView = new ChatView(tabSupervisor, tabSupervisor, nullptr, true, this);
chatView = new ChatView(tabSupervisor, userListProxy, nullptr, true, this);
connect(chatView, SIGNAL(showMentionPopup(const QString &)), this, SLOT(actShowMentionPopup(const QString &)));
connect(chatView, SIGNAL(messageClickedSignal()), this, SLOT(focusTab()));
connect(chatView, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
@ -282,7 +284,7 @@ void TabRoom::processRoomSayEvent(const Event_RoomSay &event)
QString senderName = QString::fromStdString(event.name());
QString message = QString::fromStdString(event.message());
if (tabSupervisor->getTabAccount()->getIgnoreList()->getUsers().contains(senderName))
if (userListProxy->getOnlineUser(senderName))
return;
UserListTWI *twi = userList->getUsers().value(senderName);

View file

@ -9,6 +9,8 @@
#include <QKeyEvent>
#include <QMap>
class UserlistProxy;
class UserListManager;
namespace google
{
namespace protobuf
@ -49,6 +51,7 @@ private:
GameSelector *gameSelector;
UserListWidget *userList;
const UserlistProxy *userListProxy;
ChatView *chatView;
QLabel *sayLabel;
LineEditCompleter *sayEdit;
@ -89,6 +92,7 @@ public:
TabRoom(TabSupervisor *_tabSupervisor,
AbstractClient *_client,
ServerInfo_User *_ownUser,
const UserlistProxy *_userListProxy,
const ServerInfo_Room &info);
void retranslateUi() override;
void closeRequest(bool forced = false) override;

View file

@ -2,6 +2,7 @@
#include "../../client/game_logic/abstract_client.h"
#include "../../main.h"
#include "../../server/user/user_list_manager.h"
#include "../../server/user/user_list_widget.h"
#include "../../settings/cache_settings.h"
#include "../ui/pixel_map_generator.h"
@ -114,6 +115,8 @@ TabSupervisor::TabSupervisor(AbstractClient *_client, QMenu *tabsMenu, QWidget *
tabBar()->setStyle(new MacOSTabFixStyle);
#endif
userListManager = new UserListManager(client, this);
// connect tab changes
connect(this, &TabSupervisor::currentChanged, this, &TabSupervisor::updateCurrent);
@ -291,6 +294,8 @@ void TabSupervisor::start(const ServerInfo_User &_userInfo)
isLocalGame = false;
userInfo = new ServerInfo_User(_userInfo);
userListManager->handleConnect();
resetTabsMenu();
tabsMenu->addSeparator();
@ -395,6 +400,8 @@ void TabSupervisor::stop()
tab->closeRequest(true);
}
userListManager->handleDisconnect();
delete userInfo;
userInfo = 0;
}
@ -535,7 +542,7 @@ void TabSupervisor::gameJoined(const Event_GameJoined &event)
roomGameTypes.insert(event.game_types(i).game_type_id(),
QString::fromStdString(event.game_types(i).description()));
TabGame *tab = new TabGame(this, QList<AbstractClient *>() << client, event, roomGameTypes);
TabGame *tab = new TabGame(this, userListManager, QList<AbstractClient *>() << client, event, roomGameTypes);
connect(tab, &TabGame::gameClosing, this, &TabSupervisor::gameLeft);
connect(tab, &TabGame::openMessageDialog, this, &TabSupervisor::addMessageTab);
connect(tab, &TabGame::openDeckEditor, this, &TabSupervisor::addDeckEditorTab);
@ -546,7 +553,7 @@ void TabSupervisor::gameJoined(const Event_GameJoined &event)
void TabSupervisor::localGameJoined(const Event_GameJoined &event)
{
TabGame *tab = new TabGame(this, localClients, event, QMap<int, QString>());
TabGame *tab = new TabGame(this, userListManager, localClients, event, QMap<int, QString>());
connect(tab, &TabGame::gameClosing, this, &TabSupervisor::gameLeft);
connect(tab, &TabGame::openDeckEditor, this, &TabSupervisor::addDeckEditorTab);
myAddTab(tab);
@ -574,7 +581,7 @@ void TabSupervisor::gameLeft(TabGame *tab)
void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent)
{
TabRoom *tab = new TabRoom(this, client, userInfo, info);
TabRoom *tab = new TabRoom(this, client, userInfo, userListManager, info);
connect(tab, &TabRoom::maximizeClient, this, &TabSupervisor::maximizeMainWindow);
connect(tab, &TabRoom::roomClosing, this, &TabSupervisor::roomLeft);
connect(tab, &TabRoom::openMessageDialog, this, &TabSupervisor::addMessageTab);
@ -616,11 +623,11 @@ TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus
return nullptr;
ServerInfo_User otherUser;
UserListTWI *twi = tabAccount->getAllUsersList()->getUsers().value(receiverName);
if (twi)
otherUser = twi->getUserInfo();
else
if (auto user = userListManager->getOnlineUser(receiverName)) {
otherUser = ServerInfo_User(*user);
} else {
otherUser.set_name(receiverName.toStdString());
}
TabMessage *tab;
tab = messageTabs.value(QString::fromStdString(otherUser.name()));
@ -717,9 +724,9 @@ void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event)
if (!tab)
tab = messageTabs.value(QString::fromStdString(event.receiver_name()));
if (!tab) {
UserListTWI *twi = tabAccount->getAllUsersList()->getUsers().value(senderName);
if (twi) {
UserLevelFlags userLevel = UserLevelFlags(twi->getUserInfo().user_level());
const ServerInfo_User *userInfo = userListManager->getOnlineUser(senderName);
if (userInfo) {
UserLevelFlags userLevel = UserLevelFlags(userInfo->user_level());
if (SettingsCache::instance().getIgnoreUnregisteredUserMessages() &&
!userLevel.testFlag(ServerInfo_User::IsRegistered))
// Flags are additive, so reg/mod/admin are all IsRegistered
@ -753,15 +760,15 @@ void TabSupervisor::processUserLeft(const QString &userName)
void TabSupervisor::processUserJoined(const ServerInfo_User &userInfoJoined)
{
QString userName = QString::fromStdString(userInfoJoined.name());
if (isUserBuddy(userName)) {
Tab *tab = static_cast<Tab *>(getTabAccount());
if (tab != currentWidget()) {
tab->setContentsChanged(true);
QPixmap avatarPixmap =
UserLevelPixmapGenerator::generatePixmap(13, (UserLevelFlags)userInfoJoined.user_level(), true,
QString::fromStdString(userInfoJoined.privlevel()));
setTabIcon(indexOf(tab), QPixmap(avatarPixmap));
if (userListManager->isUserBuddy(userName)) {
if (auto *tab = getTabAccount()) {
if (tab != currentWidget()) {
tab->setContentsChanged(true);
QPixmap avatarPixmap =
UserLevelPixmapGenerator::generatePixmap(13, (UserLevelFlags)userInfoJoined.user_level(), true,
QString::fromStdString(userInfoJoined.privlevel()));
setTabIcon(indexOf(tab), QPixmap(avatarPixmap));
}
}
if (SettingsCache::instance().getBuddyConnectNotificationsEnabled()) {
@ -849,57 +856,6 @@ void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event)
}
}
bool TabSupervisor::isOwnUserRegistered() const
{
return userInfo != nullptr && (userInfo->user_level() & ServerInfo_User::IsRegistered) != 0;
}
QString TabSupervisor::getOwnUsername() const
{
return userInfo != nullptr ? QString::fromStdString(userInfo->name()) : QString();
}
bool TabSupervisor::isUserBuddy(const QString &userName) const
{
if (!getTabAccount())
return false;
if (!getTabAccount()->getBuddyList())
return false;
QMap<QString, UserListTWI *> buddyList = getTabAccount()->getBuddyList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy;
}
bool TabSupervisor::isUserIgnored(const QString &userName) const
{
if (!getTabAccount())
return false;
if (!getTabAccount()->getIgnoreList())
return false;
QMap<QString, UserListTWI *> buddyList = getTabAccount()->getIgnoreList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy;
}
const ServerInfo_User *TabSupervisor::getOnlineUser(const QString &userName) const
{
if (!getTabAccount())
return nullptr;
if (!getTabAccount()->getAllUsersList())
return nullptr;
QMap<QString, UserListTWI *> userList = getTabAccount()->getAllUsersList()->getUsers();
const QString &userNameToMatchLower = userName.toLower();
QMap<QString, UserListTWI *>::iterator i;
for (i = userList.begin(); i != userList.end(); ++i)
if (i.key().toLower() == userNameToMatchLower) {
const ServerInfo_User &_userInfo = i.value()->getUserInfo();
return &_userInfo;
}
return nullptr;
};
bool TabSupervisor::switchToGameTabIfAlreadyExists(const int gameId)
{
bool isGameTabExists = false;

View file

@ -11,6 +11,7 @@
#include <QProxyStyle>
#include <QTabWidget>
class UserListManager;
class QMenu;
class AbstractClient;
class Tab;
@ -62,12 +63,13 @@ protected:
void paintEvent(QPaintEvent *event) override;
};
class TabSupervisor : public QTabWidget, public UserlistProxy
class TabSupervisor : public QTabWidget
{
Q_OBJECT
private:
ServerInfo_User *userInfo;
AbstractClient *client;
UserListManager *userListManager;
QList<AbstractClient *> localClients;
QMenu *tabsMenu;
TabDeckStorageVisual *tabVisualDeckStorage;
@ -117,17 +119,16 @@ public:
return userInfo;
}
AbstractClient *getClient() const;
const UserListManager *getUserListManager() const
{
return userListManager;
}
const QMap<int, TabRoom *> &getRoomTabs() const
{
return roomTabs;
}
bool getAdminLocked() const;
bool closeRequest();
bool isOwnUserRegistered() const override;
QString getOwnUsername() const override;
bool isUserBuddy(const QString &userName) const override;
bool isUserIgnored(const QString &userName) const override;
const ServerInfo_User *getOnlineUser(const QString &userName) const override;
bool switchToGameTabIfAlreadyExists(const int gameId);
void actShowPopup(const QString &message);
signals:

View file

@ -9,6 +9,7 @@
#include "../dialogs/dlg_create_game.h"
#include "../dialogs/dlg_filter_games.h"
#include "../server/pending_command.h"
#include "../server/user/user_list_manager.h"
#include "games_model.h"
#include "pb/response.pb.h"
#include "pb/room_commands.pb.h"
@ -39,7 +40,7 @@ GameSelector::GameSelector(AbstractClient *_client,
gameListView = new QTreeView;
gameListModel = new GamesModel(_rooms, _gameTypes, this);
if (showFilters) {
gameListProxyModel = new GamesProxyModel(this, tabSupervisor);
gameListProxyModel = new GamesProxyModel(this, tabSupervisor->getUserListManager());
gameListProxyModel->setSourceModel(gameListModel);
gameListProxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
gameListView->setModel(gameListProxyModel);

View file

@ -2,6 +2,7 @@
#include "../client/tabs/tab_account.h"
#include "../client/ui/pixel_map_generator.h"
#include "../server/user/user_list_manager.h"
#include "../server/user/user_list_widget.h"
#include "../settings/cache_settings.h"
#include "pb/serverinfo_game.pb.h"
@ -284,9 +285,8 @@ void GamesModel::updateGameList(const ServerInfo_Game &game)
endInsertRows();
}
GamesProxyModel::GamesProxyModel(QObject *parent, const TabSupervisor *_tabSupervisor)
: QSortFilterProxyModel(parent), ownUserIsRegistered(_tabSupervisor->isOwnUserRegistered()),
tabSupervisor(_tabSupervisor)
GamesProxyModel::GamesProxyModel(QObject *parent, const UserlistProxy *_userListProxy)
: QSortFilterProxyModel(parent), userListProxy(_userListProxy)
{
resetFilterParameters();
setSortRole(GamesModel::SORT_ROLE);
@ -508,15 +508,14 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
if (!showBuddiesOnlyGames && game.only_buddies()) {
return false;
}
if (hideIgnoredUserGames && tabSupervisor->getTabAccount()->getIgnoreList()->getUsers().contains(
QString::fromStdString(game.creator_info().name()))) {
if (hideIgnoredUserGames && userListProxy->isUserIgnored(QString::fromStdString(game.creator_info().name()))) {
return false;
}
if (!showFullGames && game.player_count() == game.max_players())
return false;
if (!showGamesThatStarted && game.started())
return false;
if (!ownUserIsRegistered)
if (!userListProxy->isOwnUserRegistered())
if (game.only_registered())
return false;
if (!showPasswordProtectedGames && game.with_password())

View file

@ -1,7 +1,6 @@
#ifndef GAMESMODEL_H
#define GAMESMODEL_H
#include "../client/tabs/tab_supervisor.h"
#include "game_type_map.h"
#include "pb/serverinfo_game.pb.h"
@ -12,6 +11,8 @@
#include <QStringList>
#include <QTime>
class UserlistProxy;
class GamesModel : public QAbstractTableModel
{
Q_OBJECT
@ -65,8 +66,7 @@ class GamesProxyModel : public QSortFilterProxyModel
{
Q_OBJECT
private:
bool ownUserIsRegistered;
const TabSupervisor *tabSupervisor;
const UserlistProxy *userListProxy;
// If adding any additional filters, make sure to update:
// - GamesProxyModel()
@ -88,7 +88,7 @@ private:
showOnlyIfSpectatorsCanSeeHands;
public:
GamesProxyModel(QObject *parent = nullptr, const TabSupervisor *_tabSupervisor = nullptr);
GamesProxyModel(QObject *parent = nullptr, const UserlistProxy *_userListProxy = nullptr);
bool getShowBuddiesOnlyGames() const
{

View file

@ -6,6 +6,7 @@
#include "../../client/tabs/tab_supervisor.h"
#include "../../client/ui/pixel_map_generator.h"
#include "../../server/user/user_context_menu.h"
#include "../../server/user/user_list_manager.h"
#include "../../server/user/user_list_widget.h"
#include "pb/command_kick_from_game.pb.h"
#include "pb/serverinfo_playerproperties.pb.h"
@ -71,7 +72,7 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor,
itemDelegate = new PlayerListItemDelegate(this);
setItemDelegate(itemDelegate);
userContextMenu = new UserContextMenu(tabSupervisor, this, game);
userContextMenu = new UserContextMenu(tabSupervisor, tabSupervisor->getUserListManager(), this, game);
connect(userContextMenu, &UserContextMenu::openMessageDialog, this, &PlayerListWidget::openMessageDialog);
} else {
userContextMenu = nullptr;

View file

@ -45,7 +45,7 @@ ChatView::ChatView(TabSupervisor *_tabSupervisor,
linkColor = palette().link().color();
}
userContextMenu = new UserContextMenu(tabSupervisor, this, game);
userContextMenu = new UserContextMenu(tabSupervisor, userlistProxy, this, game);
connect(userContextMenu, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
ownUserName = userlistProxy->getOwnUsername();

View file

@ -5,6 +5,7 @@
#include "../../client/tabs/tab_game.h"
#include "../../client/tabs/tab_supervisor.h"
#include "../../game/game_selector.h"
#include "../../server/chat_view/user_list_proxy.h"
#include "../chat_view/chat_view.h"
#include "../pending_command.h"
#include "pb/command_kick_from_game.pb.h"
@ -27,8 +28,12 @@
#include <QtGui>
#include <QtWidgets>
UserContextMenu::UserContextMenu(TabSupervisor *_tabSupervisor, QWidget *parent, TabGame *_game)
: QObject(parent), client(_tabSupervisor->getClient()), tabSupervisor(_tabSupervisor), game(_game)
UserContextMenu::UserContextMenu(TabSupervisor *_tabSupervisor,
const UserlistProxy *_userListProxy,
QWidget *parent,
TabGame *_game)
: QObject(parent), client(_tabSupervisor->getClient()), tabSupervisor(_tabSupervisor),
userListProxy(_userListProxy), game(_game)
{
aUserName = new QAction(QString(), this);
aUserName->setEnabled(false);
@ -284,7 +289,7 @@ void UserContextMenu::warnUser_dialogFinished()
{
WarningDialog *dlg = static_cast<WarningDialog *>(sender());
if (dlg->getName().isEmpty() || tabSupervisor->getOwnUsername().simplified().isEmpty())
if (dlg->getName().isEmpty() || userListProxy->getOwnUsername().simplified().isEmpty())
return;
Command_WarnUser cmd;
@ -348,14 +353,14 @@ void UserContextMenu::showContextMenu(const QPoint &pos,
menu->addAction(aDetails);
menu->addAction(aShowGames);
menu->addAction(aChat);
if (userLevel.testFlag(ServerInfo_User::IsRegistered) && tabSupervisor->isOwnUserRegistered()) {
if (userLevel.testFlag(ServerInfo_User::IsRegistered) && userListProxy->isOwnUserRegistered()) {
menu->addSeparator();
if (tabSupervisor->isUserBuddy(userName)) {
if (userListProxy->isUserBuddy(userName)) {
menu->addAction(aRemoveFromBuddyList);
} else {
menu->addAction(aAddToBuddyList);
}
if (tabSupervisor->isUserIgnored(userName)) {
if (userListProxy->isUserIgnored(userName)) {
menu->addAction(aRemoveFromIgnoreList);
} else {
menu->addAction(aAddToIgnoreList);
@ -398,7 +403,7 @@ void UserContextMenu::showContextMenu(const QPoint &pos,
menu->addAction(aPromoteToJudge);
}
}
bool anotherUser = userName != tabSupervisor->getOwnUsername();
bool anotherUser = userName != userListProxy->getOwnUsername();
aDetails->setEnabled(true);
aChat->setEnabled(anotherUser && online);
aShowGames->setEnabled(online);

View file

@ -5,6 +5,7 @@
#include <QObject>
class UserlistProxy;
class AbstractClient;
class ChatView;
class CommandContainer;
@ -22,6 +23,7 @@ class UserContextMenu : public QObject
private:
AbstractClient *client;
TabSupervisor *tabSupervisor;
const UserlistProxy *userListProxy;
TabGame *game;
QAction *aUserName;
@ -52,7 +54,10 @@ private slots:
void gamesOfUserReceived(const Response &resp, const CommandContainer &commandContainer);
public:
UserContextMenu(TabSupervisor *_tabSupervisor, QWidget *_parent, TabGame *_game = 0);
UserContextMenu(TabSupervisor *_tabSupervisor,
const UserlistProxy *_userListProxy,
QWidget *_parent,
TabGame *_game = 0);
void retranslateUi();
void showContextMenu(const QPoint &pos,
const QString &userName,

View file

@ -0,0 +1,170 @@
#include "user_list_manager.h"
#include "../../client/game_logic/abstract_client.h"
#include "../../client/sound_engine.h"
#include "../pending_command.h"
#include "pb/event_add_to_list.pb.h"
#include "pb/event_remove_from_list.pb.h"
#include "pb/event_user_joined.pb.h"
#include "pb/event_user_left.pb.h"
#include "pb/response_list_users.pb.h"
#include "pb/session_commands.pb.h"
#include "user_info_box.h"
UserListManager::UserListManager(AbstractClient *_client, QWidget *parent)
: QWidget(parent), client(_client), ownUserInfo(nullptr)
{
connect(client, &AbstractClient::userJoinedEventReceived, this, &UserListManager::processUserJoinedEvent);
connect(client, &AbstractClient::userLeftEventReceived, this, &UserListManager::processUserLeftEvent);
connect(client, &AbstractClient::buddyListReceived, this, &UserListManager::buddyListReceived);
connect(client, &AbstractClient::ignoreListReceived, this, &UserListManager::ignoreListReceived);
connect(client, &AbstractClient::addToListEventReceived, this, &UserListManager::processAddToListEvent);
connect(client, &AbstractClient::removeFromListEventReceived, this, &UserListManager::processRemoveFromListEvent);
connect(client, &AbstractClient::userInfoChanged, this, &UserListManager::setOwnUserInfo);
}
UserListManager::~UserListManager()
{
handleDisconnect();
}
void UserListManager::handleConnect()
{
populateInitialOnlineUsers();
}
void UserListManager::handleDisconnect()
{
onlineUsers.clear();
buddyUsers.clear();
ignoredUsers.clear();
delete ownUserInfo;
ownUserInfo = nullptr;
}
void UserListManager::setOwnUserInfo(const ServerInfo_User &userInfo)
{
ownUserInfo = new ServerInfo_User(userInfo);
}
void UserListManager::populateInitialOnlineUsers()
{
PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers());
connect(pend, qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished),
this, &UserListManager::processListUsersResponse);
client->sendCommand(pend);
}
void UserListManager::processListUsersResponse(const Response &response)
{
const auto &resp = response.GetExtension(Response_ListUsers::ext);
const int userListSize = resp.user_list_size();
for (int i = 0; i < userListSize; ++i) {
const ServerInfo_User &info = resp.user_list(i);
const QString &userName = QString::fromStdString(info.name());
onlineUsers.insert(userName, info);
}
}
void UserListManager::processUserJoinedEvent(const Event_UserJoined &event)
{
const auto &info = event.user_info();
const QString &userName = QString::fromStdString(info.name());
onlineUsers.insert(userName, info);
}
void UserListManager::processUserLeftEvent(const Event_UserLeft &event)
{
const auto &userName = QString::fromStdString(event.name());
onlineUsers.remove(userName);
}
void UserListManager::buddyListReceived(const QList<ServerInfo_User> &_buddyList)
{
for (const auto &user : _buddyList) {
const auto &userName = QString::fromStdString(user.name());
buddyUsers.insert(userName, user);
}
}
void UserListManager::ignoreListReceived(const QList<ServerInfo_User> &_ignoreList)
{
for (const auto &user : _ignoreList) {
const auto &userName = QString::fromStdString(user.name());
ignoredUsers.insert(userName, user);
}
}
void UserListManager::processAddToListEvent(const Event_AddToList &event)
{
const auto &user = event.user_info();
const auto &userName = QString::fromStdString(user.name());
const auto &userListType = QString::fromStdString(event.list_name());
QMap<QString, ServerInfo_User> userMap;
if (userListType == "buddy") {
userMap = buddyUsers;
} else if (userListType == "ignore") {
userMap = ignoredUsers;
} else {
return;
}
userMap.insert(userName, user);
}
void UserListManager::processRemoveFromListEvent(const Event_RemoveFromList &event)
{
const auto &userListType = QString::fromStdString(event.list_name());
const auto &userName = QString::fromStdString(event.user_name());
QMap<QString, ServerInfo_User> userMap;
if (userListType == "buddy") {
userMap = buddyUsers;
} else if (userListType == "ignore") {
userMap = ignoredUsers;
} else {
return;
}
userMap.remove(userName);
}
bool UserListManager::isOwnUserRegistered() const
{
return ownUserInfo != nullptr && (ownUserInfo->user_level() & ServerInfo_User::IsRegistered) != 0;
}
QString UserListManager::getOwnUsername() const
{
return ownUserInfo != nullptr ? QString::fromStdString(ownUserInfo->name()) : QString();
}
bool UserListManager::isUserBuddy(const QString &userName) const
{
return buddyUsers.contains(userName);
}
bool UserListManager::isUserIgnored(const QString &userName) const
{
return ignoredUsers.contains(userName);
}
const ServerInfo_User *UserListManager::getOnlineUser(const QString &userName) const
{
const QString &userNameToMatchLower = userName.toLower();
const auto it =
std::find_if(onlineUsers.begin(), onlineUsers.end(), [&userNameToMatchLower](const ServerInfo_User &user) {
return userNameToMatchLower == QString::fromStdString(user.name()).toLower();
});
if (it != onlineUsers.end()) {
return &*it;
}
return nullptr;
};

View file

@ -0,0 +1,72 @@
#ifndef COCKATRICE_USER_LIST_MANAGER_H
#define COCKATRICE_USER_LIST_MANAGER_H
#include "../chat_view/user_list_proxy.h"
#include "pb/serverinfo_user.pb.h"
#include <QMap>
#include <QWidget>
class AbstractClient;
class Event_AddToList;
class Event_ListRooms;
class Event_RemoveFromList;
class Event_UserJoined;
class Event_UserLeft;
class Response;
class ServerInfo_User;
class TabSupervisor;
class UserListManager : public QWidget, public UserlistProxy
{
Q_OBJECT
private:
AbstractClient *client;
ServerInfo_User *ownUserInfo;
QMap<QString, ServerInfo_User> onlineUsers, buddyUsers, ignoredUsers;
private slots:
void setOwnUserInfo(const ServerInfo_User &userInfo);
void populateInitialOnlineUsers();
void processListUsersResponse(const Response &response);
void processUserJoinedEvent(const Event_UserJoined &event);
void processUserLeftEvent(const Event_UserLeft &event);
void buddyListReceived(const QList<ServerInfo_User> &_buddyList);
void ignoreListReceived(const QList<ServerInfo_User> &_ignoreList);
void processAddToListEvent(const Event_AddToList &event);
void processRemoveFromListEvent(const Event_RemoveFromList &event);
public:
explicit UserListManager(AbstractClient *_client, QWidget *parent = nullptr);
~UserListManager() override;
[[nodiscard]] QMap<QString, ServerInfo_User> getAllUsersList() const
{
return onlineUsers;
}
[[nodiscard]] QMap<QString, ServerInfo_User> getBuddyList() const
{
return buddyUsers;
}
[[nodiscard]] QMap<QString, ServerInfo_User> getIgnoreList() const
{
return ignoredUsers;
}
bool isOwnUserRegistered() const override;
QString getOwnUsername() const override;
bool isUserBuddy(const QString &userName) const override;
bool isUserIgnored(const QString &userName) const override;
const ServerInfo_User *getOnlineUser(const QString &userName) const override;
public slots:
void handleConnect();
void handleDisconnect();
signals:
void userLeft(const QString &userName);
void userJoined(const ServerInfo_User &userInfo);
};
#endif // COCKATRICE_USER_LIST_MANAGER_H

View file

@ -5,6 +5,7 @@
#include "../../client/tabs/tab_supervisor.h"
#include "../../client/ui/pixel_map_generator.h"
#include "../../game/game_selector.h"
#include "../../server/user/user_list_manager.h"
#include "../pending_command.h"
#include "pb/moderator_commands.pb.h"
#include "pb/response_get_games_of_user.pb.h"
@ -377,7 +378,7 @@ UserListWidget::UserListWidget(TabSupervisor *_tabSupervisor,
: QGroupBox(parent), tabSupervisor(_tabSupervisor), client(_client), type(_type), onlineCount(0)
{
itemDelegate = new UserListItemDelegate(this);
userContextMenu = new UserContextMenu(tabSupervisor, this);
userContextMenu = new UserContextMenu(tabSupervisor, tabSupervisor->getUserListManager(), this);
connect(userContextMenu, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
userTree = new QTreeWidget;