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[Game] [Arrows] Use arrowData/registry and generate unique server-side ids (#6973)
* [Game] [Arrows] Track creatorId, use arrowData in arrowItem, use registry, generate unique arrow id's on server side and delete-on-exist inserts. Took 2 minutes Took 1 minute * Fix emitting slot instead of signal. Took 15 minutes * Clear arrows locally in special circumstances i.e. teardown. Took 28 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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19 changed files with 225 additions and 148 deletions
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@ -1,8 +1,10 @@
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#include "arrow_data.h"
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ArrowData ArrowData::fromProto(const ServerInfo_Arrow &arrow)
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ArrowData ArrowData::fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator)
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{
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ArrowData data;
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data.creatorId = creatorId;
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data.isLocalCreator = isLocalCreator;
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data.id = arrow.id();
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data.startPlayerId = arrow.start_player_id();
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data.startZone = QString::fromStdString(arrow.start_zone());
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@ -8,16 +8,18 @@
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struct ArrowData
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{
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int id;
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int startPlayerId;
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QString startZone;
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int startCardId;
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int targetPlayerId;
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QString targetZone; // empty = targeting a player
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int targetCardId = -1; // -1 = targeting a player
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QColor color;
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int creatorId = -1;
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bool isLocalCreator = false;
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int id = -1;
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int startPlayerId = -1;
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QString startZone = "";
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int startCardId = -1;
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int targetPlayerId = -1;
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QString targetZone = "";
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int targetCardId = -1;
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QColor color = "";
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static ArrowData fromProto(const ServerInfo_Arrow &arrow);
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static ArrowData fromProto(const ServerInfo_Arrow &arrow, int creatorId, bool isLocalCreator);
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bool isPlayerTargeted() const
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{
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@ -21,12 +21,8 @@
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#include <libcockatrice/utility/color.h>
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#include <libcockatrice/utility/zone_names.h>
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ArrowItem::ArrowItem(PlayerLogic *_player,
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int _id,
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ArrowTarget *_startItem,
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ArrowTarget *_targetItem,
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const QColor &_color)
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: player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), color(_color)
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ArrowItem::ArrowItem(QSharedPointer<const ArrowData> _data, ArrowTarget *_startItem, ArrowTarget *_targetItem)
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: data(std::move(_data)), startItem(_startItem), targetItem(_targetItem)
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{
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setZValue(ZValues::ARROWS);
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@ -52,7 +48,7 @@ ArrowItem::ArrowItem(PlayerLogic *_player,
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void ArrowItem::onTargetDestroyed()
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{
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emit requestDeletion(id);
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emit requestDeletion(data->creatorId, data->id);
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}
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void ArrowItem::delArrow()
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@ -130,7 +126,7 @@ void ArrowItem::updatePath(const QPointF &endPoint)
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void ArrowItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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QColor paintColor(color);
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QColor paintColor(data->color);
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if (fullColor) {
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paintColor.setAlpha(200);
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} else {
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@ -142,7 +138,7 @@ void ArrowItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*opti
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void ArrowItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (!player->getPlayerInfo()->getLocal()) {
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if (!data->isLocalCreator) {
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event->ignore();
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return;
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}
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@ -156,14 +152,20 @@ void ArrowItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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event->accept();
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if (event->button() == Qt::RightButton) {
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emit requestDeletion(id);
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emit requestDeletion(data->creatorId, data->id);
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}
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}
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// ArrowDragItem
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ArrowDragItem::ArrowDragItem(PlayerLogic *_owner, ArrowTarget *_startItem, const QColor &_color, int _deleteInPhase)
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: ArrowItem(_owner, -1, _startItem, nullptr, _color), deleteInPhase(_deleteInPhase)
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: ArrowItem(QSharedPointer<ArrowData>::create(ArrowData{.creatorId = _owner->getPlayerInfo()->getId(),
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.isLocalCreator = true,
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.id = -1,
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.color = _color}),
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_startItem,
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nullptr),
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player(_owner), deleteInPhase(_deleteInPhase)
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{
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}
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@ -238,7 +240,7 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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CardZoneLogic *startZone = startCard->getZone();
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Command_CreateArrow cmd;
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cmd.mutable_arrow_color()->CopyFrom(convertQColorToColor(color));
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cmd.mutable_arrow_color()->CopyFrom(convertQColorToColor(data->color));
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cmd.set_start_player_id(startZone->getPlayer()->getPlayerInfo()->getId());
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cmd.set_start_zone(startZone->getName().toStdString());
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cmd.set_start_card_id(startCard->getId());
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@ -284,7 +286,14 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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// ArrowAttachItem
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ArrowAttachItem::ArrowAttachItem(ArrowTarget *_startItem)
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: ArrowItem(_startItem->getOwner(), -1, _startItem, nullptr, Qt::green)
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: ArrowItem(
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QSharedPointer<ArrowData>::create(ArrowData{.creatorId = _startItem->getOwner()->getPlayerInfo()->getId(),
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.isLocalCreator = true,
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.id = -1,
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.color = Qt::green}),
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_startItem,
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nullptr),
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player(_startItem->getOwner())
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{
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}
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@ -1,20 +1,15 @@
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/**
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* @file arrow_item.h
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* @ingroup GameGraphics
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*/
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//! \todo Document this file.
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#ifndef ARROWITEM_H
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#define ARROWITEM_H
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#include "arrow_data.h"
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#include "arrow_target.h"
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#include <QGraphicsItem>
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#include <QPointer>
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#include <QSharedPointer>
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class CardItem;
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class QGraphicsSceneMouseEvent;
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class QMenu;
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class PlayerLogic;
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class ArrowItem : public QObject, public QGraphicsItem
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@ -22,25 +17,27 @@ class ArrowItem : public QObject, public QGraphicsItem
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Q_OBJECT
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Q_INTERFACES(QGraphicsItem)
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signals:
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void requestDeletion(int id);
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void requestDeletion(int creatorId, int id);
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private:
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QPainterPath path;
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protected:
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PlayerLogic *player;
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int id;
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QSharedPointer<const ArrowData> data;
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QPointer<ArrowTarget> startItem;
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QPointer<ArrowTarget> targetItem;
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bool targetLocked = false;
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QColor color;
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bool fullColor = true;
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void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
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public:
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ArrowItem(PlayerLogic *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color);
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ArrowItem(QSharedPointer<const ArrowData> _data, ArrowTarget *_startItem, ArrowTarget *_targetItem);
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void onTargetDestroyed();
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void delArrow();
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void updatePath();
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void updatePath(const QPointF &endPoint);
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
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[[nodiscard]] QRectF boundingRect() const override
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@ -51,17 +48,13 @@ public:
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{
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return path;
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}
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void updatePath();
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void updatePath(const QPointF &endPoint);
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[[nodiscard]] int getId() const
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{
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return id;
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return data->id;
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}
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[[nodiscard]] PlayerLogic *getPlayer() const
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[[nodiscard]] int getCreatorId() const
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{
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return player;
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return data->creatorId;
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}
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[[nodiscard]] ArrowTarget *getStartItem() const
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{
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@ -75,14 +68,13 @@ public:
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{
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targetLocked = _targetLocked;
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}
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void delArrow();
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};
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class ArrowDragItem : public ArrowItem
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{
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Q_OBJECT
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private:
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PlayerLogic *player;
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int deleteInPhase;
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QList<ArrowDragItem *> childArrows;
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QMetaObject::Connection positionConnection;
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@ -100,6 +92,7 @@ class ArrowAttachItem : public ArrowItem
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{
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Q_OBJECT
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private:
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PlayerLogic *player;
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QList<ArrowAttachItem *> childArrows;
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QMetaObject::Connection positionConnection;
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void attachCards(CardItem *startCard, const CardItem *targetCard);
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@ -113,4 +106,4 @@ protected:
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void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
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};
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#endif // ARROWITEM_H
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#endif
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