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https://github.com/Cockatrice/Cockatrice.git
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Observe "not found" response
Took 18 minutes Took 4 seconds
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parent
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commit
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3 changed files with 17 additions and 1 deletions
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@ -217,7 +217,20 @@ void GameEventHandler::handleArrowDeletion(int arrowId)
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{
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{
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Command_DeleteArrow cmd;
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Command_DeleteArrow cmd;
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cmd.set_arrow_id(arrowId);
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cmd.set_arrow_id(arrowId);
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sendGameCommand(cmd);
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auto preparedCommand = prepareGameCommand(cmd);
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connect(preparedCommand, &PendingCommand::finished, this,
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[arrowId, this](const Response &response) { handleArrowDeletionFinished(response, arrowId); });
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sendGameCommand(preparedCommand);
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}
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void GameEventHandler::handleArrowDeletionFinished(const Response &response, int arrowId)
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{
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if (response.response_code() == Response::RespNameNotFound) {
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emit arrowDeleted(arrowId);
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}
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}
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}
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void GameEventHandler::eventSpectatorSay(const Event_GameSay &event,
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void GameEventHandler::eventSpectatorSay(const Event_GameSay &event,
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@ -61,6 +61,7 @@ public:
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void handleGameLeft();
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void handleGameLeft();
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void handleChatMessageSent(const QString &chatMessage);
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void handleChatMessageSent(const QString &chatMessage);
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void handleArrowDeletion(int arrowId);
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void handleArrowDeletion(int arrowId);
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void handleArrowDeletionFinished(const Response &response, int arrowId);
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void eventSpectatorSay(const Event_GameSay &event, int eventPlayerId, const GameEventContext &context);
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void eventSpectatorSay(const Event_GameSay &event, int eventPlayerId, const GameEventContext &context);
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void eventSpectatorLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext &context);
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void eventSpectatorLeave(const Event_Leave &event, int eventPlayerId, const GameEventContext &context);
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@ -112,6 +113,7 @@ signals:
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void containerProcessingStarted(GameEventContext context);
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void containerProcessingStarted(GameEventContext context);
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void setContextJudgeName(QString judgeName);
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void setContextJudgeName(QString judgeName);
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void containerProcessingDone();
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void containerProcessingDone();
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void arrowDeleted(int arrowId);
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void logSpectatorSay(ServerInfo_User userInfo, QString message);
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void logSpectatorSay(ServerInfo_User userInfo, QString message);
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void logSpectatorLeave(QString name, QString reason);
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void logSpectatorLeave(QString name, QString reason);
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void logGameStart();
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void logGameStart();
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@ -1147,6 +1147,7 @@ void TabGame::createPlayAreaWidget(bool bReplay)
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connect(game->getPlayerManager(), &PlayerManager::playerCountChanged, scene, &GameScene::rearrange);
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connect(game->getPlayerManager(), &PlayerManager::playerCountChanged, scene, &GameScene::rearrange);
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connect(scene, &GameScene::requestArrowDeletion, game->getGameEventHandler(),
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connect(scene, &GameScene::requestArrowDeletion, game->getGameEventHandler(),
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&GameEventHandler::handleArrowDeletion);
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&GameEventHandler::handleArrowDeletion);
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connect(game->getGameEventHandler(), &GameEventHandler::arrowDeleted, scene, &GameScene::onArrowDeleted);
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gameView = new GameView(scene);
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gameView = new GameView(scene);
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auto gamePlayAreaVBox = new QVBoxLayout;
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auto gamePlayAreaVBox = new QVBoxLayout;
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