skip tap animation when rewinding (#5168)

This commit is contained in:
RickyRister 2024-11-23 07:40:37 -08:00 committed by GitHub
parent 7b1653034b
commit 27055944df
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 21 additions and 10 deletions

View file

@ -162,6 +162,10 @@ void ReplayTimelineWidget::processNewEvents(PlaybackMode playbackMode)
if (playbackMode == BACKWARD_SKIP || currentTime - replayTimeline[currentEvent] > BIG_SKIP_MS) if (playbackMode == BACKWARD_SKIP || currentTime - replayTimeline[currentEvent] > BIG_SKIP_MS)
options |= Player::EventProcessingOption::SKIP_REVEAL_WINDOW; options |= Player::EventProcessingOption::SKIP_REVEAL_WINDOW;
// backwards skip => always skip tap animation
if (playbackMode == BACKWARD_SKIP)
options |= Player::EventProcessingOption::SKIP_TAP_ANIMATION;
emit processNextEvent(options); emit processNextEvent(options);
++currentEvent; ++currentEvent;
} }

View file

@ -1893,7 +1893,8 @@ void Player::setCardAttrHelper(const GameEventContext &context,
CardItem *card, CardItem *card,
CardAttribute attribute, CardAttribute attribute,
const QString &avalue, const QString &avalue,
bool allCards) bool allCards,
EventProcessingOptions options)
{ {
if (card == nullptr) { if (card == nullptr) {
return; return;
@ -1907,7 +1908,8 @@ void Player::setCardAttrHelper(const GameEventContext &context,
if (!allCards) { if (!allCards) {
emit logSetTapped(this, card, tapped); emit logSetTapped(this, card, tapped);
} }
card->setTapped(tapped, !moveCardContext); bool canAnimate = !options.testFlag(SKIP_TAP_ANIMATION) && !moveCardContext;
card->setTapped(tapped, canAnimate);
} }
break; break;
} }
@ -2049,7 +2051,9 @@ void Player::eventCreateToken(const Event_CreateToken &event)
zone->addCard(card, true, event.x(), event.y()); zone->addCard(card, true, event.x(), event.y());
} }
void Player::eventSetCardAttr(const Event_SetCardAttr &event, const GameEventContext &context) void Player::eventSetCardAttr(const Event_SetCardAttr &event,
const GameEventContext &context,
EventProcessingOptions options)
{ {
CardZone *zone = zones.value(QString::fromStdString(event.zone_name()), 0); CardZone *zone = zones.value(QString::fromStdString(event.zone_name()), 0);
if (!zone) { if (!zone) {
@ -2059,8 +2063,8 @@ void Player::eventSetCardAttr(const Event_SetCardAttr &event, const GameEventCon
if (!event.has_card_id()) { if (!event.has_card_id()) {
const CardList &cards = zone->getCards(); const CardList &cards = zone->getCards();
for (int i = 0; i < cards.size(); ++i) { for (int i = 0; i < cards.size(); ++i) {
setCardAttrHelper(context, cards.at(i), event.attribute(), QString::fromStdString(event.attr_value()), setCardAttrHelper(context, cards.at(i), event.attribute(), QString::fromStdString(event.attr_value()), true,
true); options);
} }
if (event.attribute() == AttrTapped) { if (event.attribute() == AttrTapped) {
emit logSetTapped(this, nullptr, event.attr_value() == "1"); emit logSetTapped(this, nullptr, event.attr_value() == "1");
@ -2071,7 +2075,7 @@ void Player::eventSetCardAttr(const Event_SetCardAttr &event, const GameEventCon
qWarning() << "Player::eventSetCardAttr: card id=" << event.card_id() << "not found"; qWarning() << "Player::eventSetCardAttr: card id=" << event.card_id() << "not found";
return; return;
} }
setCardAttrHelper(context, card, event.attribute(), QString::fromStdString(event.attr_value()), false); setCardAttrHelper(context, card, event.attribute(), QString::fromStdString(event.attr_value()), false, options);
} }
} }
@ -2444,7 +2448,7 @@ void Player::processGameEvent(GameEvent::GameEventType type,
eventCreateToken(event.GetExtension(Event_CreateToken::ext)); eventCreateToken(event.GetExtension(Event_CreateToken::ext));
break; break;
case GameEvent::SET_CARD_ATTR: case GameEvent::SET_CARD_ATTR:
eventSetCardAttr(event.GetExtension(Event_SetCardAttr::ext), context); eventSetCardAttr(event.GetExtension(Event_SetCardAttr::ext), context, options);
break; break;
case GameEvent::SET_CARD_COUNTER: case GameEvent::SET_CARD_COUNTER:
eventSetCardCounter(event.GetExtension(Event_SetCardCounter::ext)); eventSetCardCounter(event.GetExtension(Event_SetCardCounter::ext));

View file

@ -229,7 +229,8 @@ private slots:
public: public:
enum EventProcessingOption enum EventProcessingOption
{ {
SKIP_REVEAL_WINDOW = 0x0001 SKIP_REVEAL_WINDOW = 0x0001,
SKIP_TAP_ANIMATION = 0x0002
}; };
Q_DECLARE_FLAGS(EventProcessingOptions, EventProcessingOption) Q_DECLARE_FLAGS(EventProcessingOptions, EventProcessingOption)
@ -301,7 +302,8 @@ private:
CardItem *card, CardItem *card,
CardAttribute attribute, CardAttribute attribute,
const QString &avalue, const QString &avalue,
bool allCards); bool allCards,
EventProcessingOptions options);
void addRelatedCardActions(const CardItem *card, QMenu *cardMenu); void addRelatedCardActions(const CardItem *card, QMenu *cardMenu);
void addRelatedCardView(const CardItem *card, QMenu *cardMenu); void addRelatedCardView(const CardItem *card, QMenu *cardMenu);
void createCard(const CardItem *sourceCard, void createCard(const CardItem *sourceCard,
@ -328,7 +330,8 @@ private:
void eventCreateArrow(const Event_CreateArrow &event); void eventCreateArrow(const Event_CreateArrow &event);
void eventDeleteArrow(const Event_DeleteArrow &event); void eventDeleteArrow(const Event_DeleteArrow &event);
void eventCreateToken(const Event_CreateToken &event); void eventCreateToken(const Event_CreateToken &event);
void eventSetCardAttr(const Event_SetCardAttr &event, const GameEventContext &context); void
eventSetCardAttr(const Event_SetCardAttr &event, const GameEventContext &context, EventProcessingOptions options);
void eventSetCardCounter(const Event_SetCardCounter &event); void eventSetCardCounter(const Event_SetCardCounter &event);
void eventCreateCounter(const Event_CreateCounter &event); void eventCreateCounter(const Event_CreateCounter &event);
void eventSetCounter(const Event_SetCounter &event); void eventSetCounter(const Event_SetCounter &event);