fixed issue #66: game creators can't kick spectators; unfortunately, this fix is client-side

This commit is contained in:
Max-Wilhelm Bruker 2012-07-17 19:06:12 +02:00
parent a1e35ccda5
commit 28b18575f2
3 changed files with 1 additions and 13 deletions

View file

@ -819,17 +819,6 @@ AbstractClient *TabGame::getClientForPlayer(int playerId) const
return clients.first();
}
int TabGame::getPlayerIdByName(const QString &playerName) const
{
QMapIterator<int, Player *> playerIterator(players);
while (playerIterator.hasNext()) {
const Player *const p = playerIterator.next().value();
if (p->getName() == playerName)
return p->getId();
}
return -1;
}
void TabGame::sendGameCommand(PendingCommand *pend, int playerId)
{
AbstractClient *client = getClientForPlayer(playerId);