[DeckLoader] Extract cardNode functions to own file (#6408)

* [DeckLoader] Extract cardNode functions to own file

* update usages
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RickyRister 2025-12-08 00:47:24 -08:00 committed by GitHub
parent c8b419888a
commit 2b690f8c87
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10 changed files with 94 additions and 112 deletions

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@ -316,104 +316,6 @@ QString DeckLoader::exportDeckToDecklist(const DeckList *deckList, DecklistWebsi
return deckString;
}
// This struct is here to support the forEachCard function call, defined in decklist.
// It requires a function to be called for each card, and it will set the providerId to the preferred printing.
struct SetProviderIdToPreferred
{
// Main operator for struct, allowing the foreachcard to work.
SetProviderIdToPreferred()
{
}
void operator()(const InnerDecklistNode *node, DecklistCardNode *card) const
{
Q_UNUSED(node);
PrintingInfo preferredPrinting = CardDatabaseManager::query()->getPreferredPrinting(card->getName());
QString providerId = preferredPrinting.getUuid();
QString setShortName = preferredPrinting.getSet()->getShortName();
QString collectorNumber = preferredPrinting.getProperty("num");
card->setCardProviderId(providerId);
card->setCardCollectorNumber(collectorNumber);
card->setCardSetShortName(setShortName);
}
};
/**
* This function iterates through each card in the decklist and sets the providerId
* on each card based on its set name and collector number.
*
* @param deckList The decklist to modify
*/
void DeckLoader::setProviderIdToPreferredPrinting(const DeckList *deckList)
{
// Set up the struct to call.
SetProviderIdToPreferred setProviderIdToPreferred;
// Call the forEachCard method for each card in the deck
deckList->forEachCard(setProviderIdToPreferred);
}
/**
* Sets the providerId on each card in the decklist based on its set name and collector number.
*
* @param deckList The decklist to modify
*/
void DeckLoader::resolveSetNameAndNumberToProviderID(const DeckList *deckList)
{
auto setProviderId = [](const auto node, const auto card) {
Q_UNUSED(node);
// Retrieve the providerId based on setName and collectorNumber
QString providerId =
CardDatabaseManager::getInstance()
->query()
->getSpecificPrinting(card->getName(), card->getCardSetShortName(), card->getCardCollectorNumber())
.getUuid();
// Set the providerId on the card
card->setCardProviderId(providerId);
};
deckList->forEachCard(setProviderId);
}
// This struct is here to support the forEachCard function call, defined in decklist.
// It requires a function to be called for each card, and it will set the providerId.
struct ClearSetNameNumberAndProviderId
{
// Main operator for struct, allowing the foreachcard to work.
ClearSetNameNumberAndProviderId()
{
}
void operator()(const InnerDecklistNode *node, DecklistCardNode *card) const
{
Q_UNUSED(node);
// Set the providerId on the card
card->setCardSetShortName(nullptr);
card->setCardCollectorNumber(nullptr);
card->setCardProviderId(nullptr);
}
};
/**
* Clears the set name and numbers on each card in the decklist.
*
* @param deckList The decklist to modify
*/
void DeckLoader::clearSetNamesAndNumbers(const DeckList *deckList)
{
auto clearSetNameAndNumber = [](const auto node, auto card) {
Q_UNUSED(node)
// Set the providerId on the card
card->setCardSetShortName(nullptr);
card->setCardCollectorNumber(nullptr);
card->setCardProviderId(nullptr);
};
deckList->forEachCard(clearSetNameAndNumber);
}
void DeckLoader::saveToClipboard(const DeckList *deckList, bool addComments, bool addSetNameAndNumber)
{
QString buffer;