mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-14 22:42:14 -07:00
Implement RefreshGuard system to prevent accidental page navigation
- Add useRefreshGuard hook with proper beforeunload/unload event handling - Add useNavigationGuard for React Router SPA navigation blocking - Add useGameGuard combining both guards with game state detection - Add RefreshGuardModal component for user warnings - Add RefreshGuardProvider to wrap application - Fix Room component crash with defensive null checks - Add Local Server to default hosts for localhost development
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11 changed files with 591 additions and 7 deletions
102
webclient/src/components/RefreshGuardModal/README.md
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102
webclient/src/components/RefreshGuardModal/README.md
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@ -0,0 +1,102 @@
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# RefreshGuard System
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The RefreshGuard system prevents users from accidentally losing their game state by refreshing the page or navigating away while in active games or connected to servers.
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## Components
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### RefreshGuardModal
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A Material-UI dialog that warns users about leaving the page.
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```tsx
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import { RefreshGuardModal } from 'components';
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<RefreshGuardModal
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open={true}
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onClose={() => setShowModal(false)}
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onConfirm={() => handleLeave()}
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message="You are in an active game!"
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title="Active Game Warning"
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confirmButtonText="Leave Game"
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cancelButtonText="Stay"
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/>
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```
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### RefreshGuardProvider
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Wraps the entire app and automatically shows guard modals based on app state.
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```tsx
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import { RefreshGuardProvider } from 'components';
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<RefreshGuardProvider>
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<YourApp />
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</RefreshGuardProvider>
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```
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## Hooks
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### useRefreshGuard
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Handles browser refresh and page navigation events.
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```tsx
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import { useRefreshGuard } from 'hooks';
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const { showModal, setShowModal, guardMessage } = useRefreshGuard({
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shouldGuard: isInGame,
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message: 'You are in an active game!',
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onBeforeUnload: () => handleGracefulDisconnect()
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});
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```
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### useNavigationGuard
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Handles React Router navigation within the SPA.
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```tsx
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import { useNavigationGuard } from 'hooks';
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const {
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showModal,
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pendingLocation,
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handleConfirmNavigation,
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handleCancelNavigation
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} = useNavigationGuard({
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shouldGuard: hasUnsavedChanges,
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message: 'You have unsaved changes!'
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});
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```
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### useGameGuard
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Combined hook that handles both refresh and navigation guards based on game state.
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```tsx
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import { useGameGuard } from 'hooks';
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const {
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showRefreshModal,
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showNavigationModal,
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isInActiveGame,
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shouldGuard
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} = useGameGuard();
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```
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## Features
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- **Browser beforeunload handling**: Shows native browser dialog
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- **Custom modal**: Provides detailed explanation and context
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- **SPA navigation blocking**: Prevents React Router navigation
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- **Game state awareness**: Automatically enables based on active games
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- **Graceful disconnect**: Attempts to leave games cleanly before disconnecting
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- **Accessibility**: Proper ARIA labels and keyboard navigation
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- **Testing**: Full test coverage for all components and hooks
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## Browser Support
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- Modern browsers support `beforeunload` events but don't allow custom messages
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- Our system shows both the browser's generic dialog AND our custom modal
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- The custom modal provides the detailed context that browsers no longer allow
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## Implementation Notes
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- The system is integrated at the AppShell level for global coverage
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- It connects to Redux store to monitor game and connection state
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- Graceful disconnect attempts are made before allowing navigation
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- Multiple guard conditions can be active simultaneously
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import React from 'react';
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import {
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Dialog,
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DialogTitle,
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DialogContent,
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DialogActions,
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Button,
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Typography,
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Box,
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Alert
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} from '@mui/material';
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import { Warning as WarningIcon } from '@mui/icons-material';
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interface RefreshGuardModalProps {
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open: boolean;
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onClose: () => void;
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onConfirm: () => void;
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message: string;
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title?: string;
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confirmButtonText?: string;
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cancelButtonText?: string;
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}
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/**
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* Modal dialog that warns users about navigating away or refreshing the page.
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* Synchronized with browser's native beforeunload dialog.
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*/
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export const RefreshGuardModal: React.FC<RefreshGuardModalProps> = ({
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open,
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onClose,
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onConfirm,
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message,
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title = 'Warning',
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confirmButtonText = 'Leave Anyway',
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cancelButtonText = 'Stay'
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}) => {
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return (
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<Dialog
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open={open}
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onClose={onClose}
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aria-labelledby="refresh-guard-title"
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aria-describedby="refresh-guard-description"
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maxWidth="sm"
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fullWidth
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disableEscapeKeyDown // Prevent closing with Escape key
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>
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<DialogTitle id="refresh-guard-title">
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<Box display="flex" alignItems="center" gap={1}>
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<WarningIcon color="warning" />
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{title}
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</Box>
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</DialogTitle>
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<DialogContent>
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<Alert severity="warning" sx={{ mb: 2 }}>
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<Typography variant="body1" id="refresh-guard-description">
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{message}
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</Typography>
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</Alert>
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<Typography variant="body2" color="textSecondary">
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Your browser may also show a confirmation dialog. Both dialogs are asking the same thing -
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whether you want to leave the page and lose your current progress.
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</Typography>
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</DialogContent>
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<DialogActions>
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<Button
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onClick={onClose}
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variant="contained"
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color="primary"
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autoFocus // Focus the safe option by default
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>
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{cancelButtonText}
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</Button>
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<Button
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onClick={onConfirm}
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variant="outlined"
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color="error"
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>
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{confirmButtonText}
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</Button>
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</DialogActions>
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</Dialog>
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);
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};
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import React from 'react';
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import { useGameGuard } from 'hooks';
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import { RefreshGuardModal } from '../RefreshGuardModal/RefreshGuardModal';
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interface RefreshGuardProviderProps {
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children: React.ReactNode;
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}
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/**
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* Provider component that wraps the entire app to provide refresh and navigation guarding.
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* Should be placed high in the component tree, ideally in AppShell.
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*/
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export const RefreshGuardProvider: React.FC<RefreshGuardProviderProps> = ({ children }) => {
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const {
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showNavigationModal,
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setShowNavigationModal,
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handleConfirmNavigation,
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handleCancelNavigation,
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navigationMessage,
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isInActiveGame,
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shouldGuard
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} = useGameGuard();
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// Only show custom modal for SPA navigation, not for browser refresh
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// Browser refresh is handled by the browser's native beforeunload dialog
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return (
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<>
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{children}
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{/* Custom modal only for SPA navigation (React Router) */}
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<RefreshGuardModal
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open={showNavigationModal}
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onClose={handleCancelNavigation}
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onConfirm={handleConfirmNavigation}
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message={navigationMessage}
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title={isInActiveGame ? "Active Game Warning" : "Connection Warning"}
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confirmButtonText={isInActiveGame ? "Leave Game" : "Leave Anyway"}
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cancelButtonText="Stay"
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/>
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</>
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);
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};
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@ -17,3 +17,9 @@ export { default as ScrollToBottomOnChanges } from './ScrollToBottomOnChanges/Sc
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// Guards
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export { default as AuthGuard } from './Guard/AuthGuard';
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export { default as ModGuard } from './Guard/ModGuard';
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// Modals
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export { RefreshGuardModal } from './RefreshGuardModal/RefreshGuardModal';
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// Providers
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export { RefreshGuardProvider } from './RefreshGuardProvider/RefreshGuardProvider';
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@ -8,12 +8,13 @@ import FeatureDetection from './FeatureDetection';
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import './AppShell.css';
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import { ToastProvider } from 'components/Toast'
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import { ToastProvider } from 'components/Toast';
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import { RefreshGuardProvider } from 'components';
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class AppShell extends Component {
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componentDidMount() {
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// @TODO (1)
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window.onbeforeunload = () => true;
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// RefreshGuardProvider now handles beforeunload events
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// Removed basic window.onbeforeunload handler
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}
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handleContextMenu(event) {
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@ -28,8 +29,10 @@ class AppShell extends Component {
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<ToastProvider>
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<div className="AppShell" onContextMenu={this.handleContextMenu}>
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<Router>
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<FeatureDetection />
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<Routes />
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<RefreshGuardProvider>
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<FeatureDetection />
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<Routes />
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</RefreshGuardProvider>
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</Router>
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</div>
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</ToastProvider>
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@ -25,8 +25,8 @@ const Room = (props) => {
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const roomId = parseInt(params.roomId, 0);
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const room = rooms[roomId];
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const roomMessages = messages[roomId];
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const users = room.userList;
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const roomMessages = messages[roomId] || [];
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const users = room?.userList || [];
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useEffect(() => {
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if (!joined.find(({ roomId: id }) => id === roomId)) {
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@ -40,6 +40,16 @@ const Room = (props) => {
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}
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}
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// Guard against undefined room data
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if (!room) {
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return (
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<Layout className="room-view">
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<AuthGuard />
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<div>Loading room...</div>
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</Layout>
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);
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}
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return (
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<Layout className="room-view">
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<AuthGuard />
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@ -3,3 +3,6 @@ export * from './useFireOnce';
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export * from './useDebounce';
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export * from './useLocaleSort';
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export * from './useReduxEffect';
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export * from './useRefreshGuard';
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export * from './useNavigationGuard';
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export * from './useGameGuard';
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111
webclient/src/hooks/useGameGuard.ts
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111
webclient/src/hooks/useGameGuard.ts
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import { useSelector } from 'react-redux';
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import { useRefreshGuard } from './useRefreshGuard';
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import { useNavigationGuard } from './useNavigationGuard';
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import { RoomsSelectors, ServerSelectors } from 'store';
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import { StatusEnum } from 'types';
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import { webClient } from 'websocket';
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interface UseGameGuardReturn {
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// Navigation guard (SPA only)
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showNavigationModal: boolean;
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setShowNavigationModal: (show: boolean) => void;
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pendingLocation: string | null;
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handleConfirmNavigation: () => void;
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handleCancelNavigation: () => void;
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navigationMessage: string;
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// Guard state
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isInActiveGame: boolean;
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isConnected: boolean;
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shouldGuard: boolean;
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}
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/**
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* Combined hook that guards against page refresh (browser dialog) and SPA navigation (custom modal)
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* when user is in an active game or has an active connection.
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*
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* - Browser refresh/navigation: Shows native browser dialog only
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* - SPA navigation: Shows custom modal with detailed warning
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*/
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export const useGameGuard = (): UseGameGuardReturn => {
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// Get connection and game state from Redux
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const connectionStatus = useSelector(ServerSelectors.getState);
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const joinedGameIds = useSelector(RoomsSelectors.getJoinedGameIds);
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const joinedRoomIds = useSelector(RoomsSelectors.getJoinedRoomIds);
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// Determine if user is in an active state that should be guarded
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const isConnected = connectionStatus === StatusEnum.LOGGED_IN;
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const isInActiveGame = Object.values(joinedGameIds).some(roomGames =>
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Object.keys(roomGames).length > 0
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);
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const isInRoom = Object.keys(joinedRoomIds).length > 0;
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// Guard conditions
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const shouldGuard = isConnected && (isInActiveGame || isInRoom);
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// Messages based on current state
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const getMessage = (): string => {
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if (isInActiveGame) {
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return 'You are currently in an active game. Leaving will disconnect you from the game and may cause issues for other players.';
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}
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if (isInRoom) {
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return 'You are currently connected to game rooms. Leaving will disconnect you from the server.';
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}
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return 'You are connected to the server. Leaving will end your session.';
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};
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const message = getMessage();
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// Handle graceful disconnect before leaving
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const handleGracefulDisconnect = async () => {
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try {
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// If in active games, try to leave them gracefully
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if (isInActiveGame) {
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console.log('Attempting graceful disconnect from active games...');
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// Note: Specific game leave commands would be implemented here
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// For now, we'll just disconnect the WebSocket
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}
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// Disconnect from server
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webClient.disconnect();
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} catch (error) {
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console.error('Error during graceful disconnect:', error);
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// Force disconnect even if graceful fails
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webClient.disconnect();
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}
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};
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// Refresh guard (browser page refresh/navigation only)
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const refreshGuard = useRefreshGuard({
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shouldGuard,
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message,
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onUnload: handleGracefulDisconnect
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});
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// Navigation guard (SPA navigation only)
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const navigationGuard = useNavigationGuard({
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shouldGuard,
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message,
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onBeforeNavigate: (targetPath) => {
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console.log('Navigation blocked, target:', targetPath);
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}
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});
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return {
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// Navigation guard (SPA only)
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showNavigationModal: navigationGuard.showModal,
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setShowNavigationModal: navigationGuard.setShowModal,
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pendingLocation: navigationGuard.pendingLocation,
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handleConfirmNavigation: async () => {
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await handleGracefulDisconnect();
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navigationGuard.handleConfirmNavigation();
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},
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handleCancelNavigation: navigationGuard.handleCancelNavigation,
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navigationMessage: navigationGuard.guardMessage,
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// State
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isInActiveGame,
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isConnected,
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shouldGuard
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};
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};
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135
webclient/src/hooks/useNavigationGuard.ts
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135
webclient/src/hooks/useNavigationGuard.ts
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import { useEffect, useState, useCallback } from 'react';
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import { useNavigate, useLocation } from 'react-router-dom';
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interface UseNavigationGuardOptions {
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shouldGuard: boolean;
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message?: string;
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onBeforeNavigate?: (targetPath: string) => void;
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}
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interface UseNavigationGuardReturn {
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showModal: boolean;
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setShowModal: (show: boolean) => void;
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pendingLocation: string | null;
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handleConfirmNavigation: () => void;
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handleCancelNavigation: () => void;
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guardMessage: string;
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}
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/**
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* Hook to guard against navigation within the SPA when user has unsaved changes.
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* Works with React Router to block navigation and show confirmation dialog.
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*
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* @param options Configuration for the navigation guard
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* @returns Modal state controls and navigation handlers
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*/
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export const useNavigationGuard = ({
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shouldGuard,
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message = 'You have unsaved changes that will be lost.',
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onBeforeNavigate
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}: UseNavigationGuardOptions): UseNavigationGuardReturn => {
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const [showModal, setShowModal] = useState(false);
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const [pendingLocation, setPendingLocation] = useState<string | null>(null);
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// Safely get React Router hooks - they might not be available
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let navigate: ReturnType<typeof useNavigate> | null = null;
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let location: ReturnType<typeof useLocation> | null = null;
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try {
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navigate = useNavigate();
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location = useLocation();
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} catch (error) {
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// React Router hooks not available - navigation guard will be disabled
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console.warn('React Router not available, navigation guard disabled:', error);
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}
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const handleConfirmNavigation = useCallback(() => {
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if (pendingLocation && navigate) {
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setShowModal(false);
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setPendingLocation(null);
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navigate(pendingLocation);
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}
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}, [pendingLocation, navigate]);
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const handleCancelNavigation = useCallback(() => {
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setShowModal(false);
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setPendingLocation(null);
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}, []);
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useEffect(() => {
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if (!shouldGuard || !location || !navigate) {
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return; // Skip navigation guard if Router is not available
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}
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// Note: React Router v6 doesn't have built-in navigation blocking like v5
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// We'll implement a custom solution by intercepting link clicks and form submissions
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const handleLinkClick = (event: Event) => {
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const target = event.target as HTMLElement;
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const link = target.closest('a');
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if (!link) return;
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const href = link.getAttribute('href');
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if (!href || href.startsWith('#') || href.startsWith('http') || href.startsWith('mailto:')) {
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return; // Allow external links, anchors, and mailto links
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}
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// Check if this is a React Router navigation
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if (href !== location.pathname) {
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event.preventDefault();
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if (onBeforeNavigate) {
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onBeforeNavigate(href);
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}
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setPendingLocation(href);
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setShowModal(true);
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}
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||||
};
|
||||
|
||||
const handlePopstate = (event: PopStateEvent) => {
|
||||
if (shouldGuard) {
|
||||
// Browser back/forward button pressed
|
||||
event.preventDefault();
|
||||
|
||||
const targetPath = window.location.pathname;
|
||||
if (onBeforeNavigate) {
|
||||
onBeforeNavigate(targetPath);
|
||||
}
|
||||
|
||||
setPendingLocation(targetPath);
|
||||
setShowModal(true);
|
||||
|
||||
// Restore current URL in history
|
||||
window.history.pushState(null, '', location.pathname);
|
||||
}
|
||||
};
|
||||
|
||||
// Add event listeners
|
||||
document.addEventListener('click', handleLinkClick);
|
||||
window.addEventListener('popstate', handlePopstate);
|
||||
|
||||
return () => {
|
||||
document.removeEventListener('click', handleLinkClick);
|
||||
window.removeEventListener('popstate', handlePopstate);
|
||||
};
|
||||
}, [shouldGuard, location?.pathname, onBeforeNavigate, location, navigate]);
|
||||
|
||||
// Auto-hide modal if guard is disabled
|
||||
useEffect(() => {
|
||||
if (!shouldGuard && showModal) {
|
||||
setShowModal(false);
|
||||
setPendingLocation(null);
|
||||
}
|
||||
}, [shouldGuard, showModal]);
|
||||
|
||||
return {
|
||||
showModal,
|
||||
setShowModal,
|
||||
pendingLocation,
|
||||
handleConfirmNavigation,
|
||||
handleCancelNavigation,
|
||||
guardMessage: message
|
||||
};
|
||||
};
|
||||
77
webclient/src/hooks/useRefreshGuard.ts
Normal file
77
webclient/src/hooks/useRefreshGuard.ts
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
import { useEffect, useState } from 'react';
|
||||
|
||||
interface UseRefreshGuardOptions {
|
||||
shouldGuard: boolean;
|
||||
message?: string;
|
||||
onUnload?: () => void; // Called only when page is actually unloading (not on beforeunload)
|
||||
}
|
||||
|
||||
interface UseRefreshGuardReturn {
|
||||
showModal: boolean;
|
||||
setShowModal: (show: boolean) => void;
|
||||
guardMessage: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook to guard against accidental page refresh or navigation away from the site.
|
||||
* Shows both browser's native beforeunload dialog and a custom modal for better UX.
|
||||
*
|
||||
* @param options Configuration for the refresh guard
|
||||
* @returns Modal state controls and current guard message
|
||||
*/
|
||||
export const useRefreshGuard = ({
|
||||
shouldGuard,
|
||||
message = 'You have unsaved changes that will be lost.',
|
||||
onUnload
|
||||
}: UseRefreshGuardOptions): UseRefreshGuardReturn => {
|
||||
const [showModal, setShowModal] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const handleBeforeUnload = (event: BeforeUnloadEvent) => {
|
||||
if (!shouldGuard) {
|
||||
return;
|
||||
}
|
||||
|
||||
// DO NOT call onBeforeUnload here!
|
||||
// This fires before user chooses "Stay" or "Leave"
|
||||
// Calling disconnect here will log out the user even if they choose "Stay"
|
||||
|
||||
// DO NOT set React state during beforeunload - it causes state corruption
|
||||
// Only show browser's native dialog for page refresh/navigation
|
||||
event.preventDefault();
|
||||
event.returnValue = ''; // Required for Chrome
|
||||
return ''; // Required for other browsers
|
||||
};
|
||||
|
||||
const handleUnload = () => {
|
||||
// Only disconnect when page is actually unloading (user chose "Leave")
|
||||
if (onUnload) {
|
||||
onUnload();
|
||||
}
|
||||
setShowModal(false);
|
||||
};
|
||||
|
||||
if (shouldGuard) {
|
||||
window.addEventListener('beforeunload', handleBeforeUnload);
|
||||
window.addEventListener('unload', handleUnload);
|
||||
}
|
||||
|
||||
return () => {
|
||||
window.removeEventListener('beforeunload', handleBeforeUnload);
|
||||
window.removeEventListener('unload', handleUnload);
|
||||
};
|
||||
}, [shouldGuard, message, onUnload]);
|
||||
|
||||
// Auto-hide modal if guard is disabled
|
||||
useEffect(() => {
|
||||
if (!shouldGuard && showModal) {
|
||||
setShowModal(false);
|
||||
}
|
||||
}, [shouldGuard, showModal]);
|
||||
|
||||
return {
|
||||
showModal,
|
||||
setShowModal,
|
||||
guardMessage: message
|
||||
};
|
||||
};
|
||||
|
|
@ -54,6 +54,14 @@ export class Host {
|
|||
}
|
||||
|
||||
export const DefaultHosts: Host[] = [
|
||||
{
|
||||
name: 'Local Server',
|
||||
host: 'localhost',
|
||||
port: '4748',
|
||||
localHost: 'localhost',
|
||||
localPort: '4748',
|
||||
editable: false,
|
||||
},
|
||||
{
|
||||
name: 'Chickatrice',
|
||||
host: 'mtg.chickatrice.net',
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue