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https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-25 08:03:54 -07:00
delete overloaded signal in PendingCommand (#5477)
* remove overloaded signal since no one was using it * remove usages of qOverload * turns out new slot/signal syntax can ignore extra params
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commit
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11 changed files with 21 additions and 39 deletions
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@ -194,9 +194,7 @@ void GameSelector::actCreate()
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updateTitle();
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}
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void GameSelector::checkResponse(const Response &response,
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const CommandContainer & /* commandContainer */,
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const QVariant & /* extraData */)
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void GameSelector::checkResponse(const Response &response)
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{
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// NB: We re-enable buttons for the currently selected game, which may not
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// be the same game as the one for which we are processing a response.
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@ -274,8 +272,7 @@ void GameSelector::actJoin()
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}
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PendingCommand *pend = r->prepareRoomCommand(cmd);
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connect(pend, qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished),
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this, &GameSelector::checkResponse);
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connect(pend, &PendingCommand::finished, this, &GameSelector::checkResponse);
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r->sendRoomCommand(pend);
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disableButtons();
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@ -29,7 +29,7 @@ private slots:
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void actCreate();
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void actJoin();
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void actSelectedGameChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void checkResponse(const Response &response, const CommandContainer &, const QVariant &);
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void checkResponse(const Response &response);
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void ignoreListReceived(const QList<ServerInfo_User> &_ignoreList);
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void processAddToListEvent(const Event_AddToList &event);
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@ -77,9 +77,7 @@ void ZoneViewZone::initializeCards(const QList<const ServerInfo_Card *> &cardLis
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cmd.set_is_reversed(isReversed);
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PendingCommand *pend = player->prepareGameCommand(cmd);
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connect(pend,
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qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished),
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this, &ZoneViewZone::zoneDumpReceived);
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connect(pend, &PendingCommand::finished, this, &ZoneViewZone::zoneDumpReceived);
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player->sendGameCommand(pend);
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} else {
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const CardList &c = origZone->getCards();
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@ -93,9 +91,7 @@ void ZoneViewZone::initializeCards(const QList<const ServerInfo_Card *> &cardLis
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}
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}
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void ZoneViewZone::zoneDumpReceived(const Response &r,
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const CommandContainer & /* commandContainer */,
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const QVariant & /* extraData */)
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void ZoneViewZone::zoneDumpReceived(const Response &r)
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{
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const Response_DumpZone &resp = r.GetExtension(Response_DumpZone::ext);
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const int respCardListSize = resp.zone_info().card_list_size();
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@ -95,7 +95,7 @@ public slots:
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void setSortBy(CardList::SortOption _sortBy);
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void setPileView(int _pileView);
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private slots:
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void zoneDumpReceived(const Response &r, const CommandContainer &, const QVariant &);
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void zoneDumpReceived(const Response &r);
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signals:
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void beingDeleted();
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void optimumRectChanged();
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