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delete overloaded signal in PendingCommand (#5477)
* remove overloaded signal since no one was using it * remove usages of qOverload * turns out new slot/signal syntax can ignore extra params
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11 changed files with 21 additions and 39 deletions
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@ -29,7 +29,7 @@ private slots:
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void actCreate();
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void actJoin();
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void actSelectedGameChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void checkResponse(const Response &response, const CommandContainer &, const QVariant &);
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void checkResponse(const Response &response);
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void ignoreListReceived(const QList<ServerInfo_User> &_ignoreList);
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void processAddToListEvent(const Event_AddToList &event);
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