delete overloaded signal in PendingCommand (#5477)

* remove overloaded signal since no one was using it

* remove usages of qOverload

* turns out new slot/signal syntax can ignore extra params
This commit is contained in:
RickyRister 2025-01-15 05:16:06 -08:00 committed by GitHub
parent 3a740f0bde
commit 2d02955f8b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
11 changed files with 21 additions and 39 deletions

View file

@ -39,10 +39,7 @@ TabAccount::TabAccount(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
connect(client, &AbstractClient::removeFromListEventReceived, this, &TabAccount::processRemoveFromListEvent); connect(client, &AbstractClient::removeFromListEventReceived, this, &TabAccount::processRemoveFromListEvent);
PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers()); PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers());
connect(pend, connect(pend, &PendingCommand::finished, this, &TabAccount::processListUsersResponse);
static_cast<void (PendingCommand::*)(const Response &, const CommandContainer &, const QVariant &)>(
&PendingCommand::finished),
this, &TabAccount::processListUsersResponse);
client->sendCommand(pend); client->sendCommand(pend);
QVBoxLayout *vbox = new QVBoxLayout; QVBoxLayout *vbox = new QVBoxLayout;

View file

@ -170,9 +170,7 @@ void TabAdmin::actGrantReplayAccess()
cmd.set_moderator_name(client->getUserName().toStdString()); cmd.set_moderator_name(client->getUserName().toStdString());
auto *pend = client->prepareModeratorCommand(cmd); auto *pend = client->prepareModeratorCommand(cmd);
connect(pend, connect(pend, &PendingCommand::finished, this, &TabAdmin::grantReplayAccessProcessResponse);
QOverload<const Response &, const CommandContainer &, const QVariant &>::of(&PendingCommand::finished),
this, &TabAdmin::grantReplayAccessProcessResponse);
client->sendCommand(pend); client->sendCommand(pend);
} }
@ -193,7 +191,7 @@ void TabAdmin::actForceActivateUser()
client->sendCommand(pend); client->sendCommand(pend);
} }
void TabAdmin::grantReplayAccessProcessResponse(const Response &response, const CommandContainer &, const QVariant &) void TabAdmin::grantReplayAccessProcessResponse(const Response &response)
{ {
auto *event = new Event_ReplayAdded(); auto *event = new Event_ReplayAdded();
@ -211,7 +209,7 @@ void TabAdmin::grantReplayAccessProcessResponse(const Response &response, const
} }
} }
void TabAdmin::activateUserProcessResponse(const Response &response, const CommandContainer &, const QVariant &) void TabAdmin::activateUserProcessResponse(const Response &response)
{ {
switch (response.response_code()) { switch (response.response_code()) {
case Response::RespActivationAccepted: case Response::RespActivationAccepted:

View file

@ -47,8 +47,8 @@ private slots:
void actReloadConfig(); void actReloadConfig();
void actGrantReplayAccess(); void actGrantReplayAccess();
void actForceActivateUser(); void actForceActivateUser();
void grantReplayAccessProcessResponse(const Response &resp, const CommandContainer &, const QVariant &); void grantReplayAccessProcessResponse(const Response &response);
void activateUserProcessResponse(const Response &response, const CommandContainer &, const QVariant &); void activateUserProcessResponse(const Response &response);
void actUnlock(); void actUnlock();
void actLock(); void actLock();

View file

@ -194,9 +194,7 @@ void GameSelector::actCreate()
updateTitle(); updateTitle();
} }
void GameSelector::checkResponse(const Response &response, void GameSelector::checkResponse(const Response &response)
const CommandContainer & /* commandContainer */,
const QVariant & /* extraData */)
{ {
// NB: We re-enable buttons for the currently selected game, which may not // NB: We re-enable buttons for the currently selected game, which may not
// be the same game as the one for which we are processing a response. // be the same game as the one for which we are processing a response.
@ -274,8 +272,7 @@ void GameSelector::actJoin()
} }
PendingCommand *pend = r->prepareRoomCommand(cmd); PendingCommand *pend = r->prepareRoomCommand(cmd);
connect(pend, qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished), connect(pend, &PendingCommand::finished, this, &GameSelector::checkResponse);
this, &GameSelector::checkResponse);
r->sendRoomCommand(pend); r->sendRoomCommand(pend);
disableButtons(); disableButtons();

View file

@ -29,7 +29,7 @@ private slots:
void actCreate(); void actCreate();
void actJoin(); void actJoin();
void actSelectedGameChanged(const QModelIndex &current, const QModelIndex &previous); void actSelectedGameChanged(const QModelIndex &current, const QModelIndex &previous);
void checkResponse(const Response &response, const CommandContainer &, const QVariant &); void checkResponse(const Response &response);
void ignoreListReceived(const QList<ServerInfo_User> &_ignoreList); void ignoreListReceived(const QList<ServerInfo_User> &_ignoreList);
void processAddToListEvent(const Event_AddToList &event); void processAddToListEvent(const Event_AddToList &event);

View file

@ -77,9 +77,7 @@ void ZoneViewZone::initializeCards(const QList<const ServerInfo_Card *> &cardLis
cmd.set_is_reversed(isReversed); cmd.set_is_reversed(isReversed);
PendingCommand *pend = player->prepareGameCommand(cmd); PendingCommand *pend = player->prepareGameCommand(cmd);
connect(pend, connect(pend, &PendingCommand::finished, this, &ZoneViewZone::zoneDumpReceived);
qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished),
this, &ZoneViewZone::zoneDumpReceived);
player->sendGameCommand(pend); player->sendGameCommand(pend);
} else { } else {
const CardList &c = origZone->getCards(); const CardList &c = origZone->getCards();
@ -93,9 +91,7 @@ void ZoneViewZone::initializeCards(const QList<const ServerInfo_Card *> &cardLis
} }
} }
void ZoneViewZone::zoneDumpReceived(const Response &r, void ZoneViewZone::zoneDumpReceived(const Response &r)
const CommandContainer & /* commandContainer */,
const QVariant & /* extraData */)
{ {
const Response_DumpZone &resp = r.GetExtension(Response_DumpZone::ext); const Response_DumpZone &resp = r.GetExtension(Response_DumpZone::ext);
const int respCardListSize = resp.zone_info().card_list_size(); const int respCardListSize = resp.zone_info().card_list_size();

View file

@ -95,7 +95,7 @@ public slots:
void setSortBy(CardList::SortOption _sortBy); void setSortBy(CardList::SortOption _sortBy);
void setPileView(int _pileView); void setPileView(int _pileView);
private slots: private slots:
void zoneDumpReceived(const Response &r, const CommandContainer &, const QVariant &); void zoneDumpReceived(const Response &r);
signals: signals:
void beingDeleted(); void beingDeleted();
void optimumRectChanged(); void optimumRectChanged();

View file

@ -23,7 +23,6 @@ QVariant PendingCommand::getExtraData() const
void PendingCommand::processResponse(const Response &response) void PendingCommand::processResponse(const Response &response)
{ {
emit finished(response, commandContainer, extraData); emit finished(response, commandContainer, extraData);
emit finished(response.response_code());
} }
int PendingCommand::tick() int PendingCommand::tick()

View file

@ -11,7 +11,6 @@ class PendingCommand : public QObject
Q_OBJECT Q_OBJECT
signals: signals:
void finished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData); void finished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData);
void finished(Response::ResponseCode respCode);
private: private:
CommandContainer commandContainer; CommandContainer commandContainer;

View file

@ -250,17 +250,14 @@ void UserInfoBox::actPassword()
cmd.set_user_name(client->getUserName().toStdString()); cmd.set_user_name(client->getUserName().toStdString());
PendingCommand *pend = client->prepareSessionCommand(cmd); PendingCommand *pend = client->prepareSessionCommand(cmd);
connect(pend, connect(pend, &PendingCommand::finished, this, [=, this](const Response &response) {
// we need qoverload here in order to select the right version of this function if (response.response_code() == Response::RespOk) {
QOverload<const Response &, const CommandContainer &, const QVariant &>::of(&PendingCommand::finished), changePassword(oldPassword, newPassword);
this, [=, this](const Response &response, const CommandContainer &, const QVariant &) { } else {
if (response.response_code() == Response::RespOk) { QMessageBox::critical(this, tr("Error"),
changePassword(oldPassword, newPassword); tr("An error occurred while trying to update your user information."));
} else { }
QMessageBox::critical(this, tr("Error"), });
tr("An error occurred while trying to update your user information."));
}
});
client->sendCommand(pend); client->sendCommand(pend);
} else { } else {
changePassword(oldPassword, newPassword); changePassword(oldPassword, newPassword);

View file

@ -51,8 +51,7 @@ void UserListManager::setOwnUserInfo(const ServerInfo_User &userInfo)
void UserListManager::populateInitialOnlineUsers() void UserListManager::populateInitialOnlineUsers()
{ {
PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers()); PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers());
connect(pend, qOverload<const Response &, const CommandContainer &, const QVariant &>(&PendingCommand::finished), connect(pend, &PendingCommand::finished, this, &UserListManager::processListUsersResponse);
this, &UserListManager::processListUsersResponse);
client->sendCommand(pend); client->sendCommand(pend);
} }