From 2d467955fc5e9e59e895ae9f14324a183638e78f Mon Sep 17 00:00:00 2001 From: Christian Daniel Jensen Date: Mon, 2 Nov 2026 01:52:05 -0700 Subject: [PATCH] Continuumatrice: add Limbo Refuge Oblivion support to server_player.cpp --- .../libcockatrice/network/server/remote/game/server_player.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libcockatrice_network/libcockatrice/network/server/remote/game/server_player.cpp b/libcockatrice_network/libcockatrice/network/server/remote/game/server_player.cpp index 949d04b4b..63614b9fd 100644 --- a/libcockatrice_network/libcockatrice/network/server/remote/game/server_player.cpp +++ b/libcockatrice_network/libcockatrice/network/server/remote/game/server_player.cpp @@ -105,6 +105,9 @@ void Server_Player::setupZones() addZone(new Server_CardZone(this, ZoneNames::STACK, false, ServerInfo_Zone::PublicZone)); addZone(new Server_CardZone(this, ZoneNames::GRAVE, false, ServerInfo_Zone::PublicZone)); addZone(new Server_CardZone(this, ZoneNames::EXILE, false, ServerInfo_Zone::PublicZone)); + addZone(new Server_CardZone(this, ZoneNames::LIMBO, false, ServerInfo_Zone::PublicZone)); + addZone(new Server_CardZone(this, ZoneNames::REFUGE, false, ServerInfo_Zone::PublicZone)); + addZone(new Server_CardZone(this, ZoneNames::OBLIVION, false, ServerInfo_Zone::PublicZone)); addCounter(new Server_Counter(0, "life", makeColor(255, 255, 255), 25, game->getStartingLifeTotal())); addCounter(new Server_Counter(1, "w", makeColor(255, 255, 150), 20, 0));