diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index 223b2df8c..4896f2413 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -43,6 +43,8 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T connect(this, &Player::deckChanged, playerMenu, &PlayerMenu::enableOpenInDeckEditorAction); connect(this, &Player::deckChanged, playerMenu, &PlayerMenu::populatePredefinedTokensMenu); + + connect(this, &Player::openDeckEditor, game, &TabGame::openDeckEditor); } void Player::initializeZones() diff --git a/cockatrice/src/game/player/player_manager.h b/cockatrice/src/game/player/player_manager.h index 865228731..c3fc89220 100644 --- a/cockatrice/src/game/player/player_manager.h +++ b/cockatrice/src/game/player/player_manager.h @@ -62,8 +62,6 @@ public: Player *addPlayer(int playerId, const ServerInfo_User &info, TabGame *game) { auto *newPlayer = new Player(info, playerId, isLocalPlayer(playerId), isJudge(), game); - // TODO - // connect(newPlayer, &Player::openDeckEditor, game, &TabGame::openDeckEditor); players.insert(playerId, newPlayer); emit playerAdded(newPlayer); emit playerCountChanged();