diff --git a/cockatrice/src/game/game_scene.cpp b/cockatrice/src/game/game_scene.cpp index 1494661d7..a9bce298a 100644 --- a/cockatrice/src/game/game_scene.cpp +++ b/cockatrice/src/game/game_scene.cpp @@ -85,7 +85,7 @@ void GameScene::rearrange() Player *p = playersIter.next()->getPlayer(); if (p && !p->getConceded()) { playersPlaying.append(p); - if (!firstPlayerFound && (p->getPlayerInfo()->getLocal())) { + if (!firstPlayerFound && p->getPlayerInfo()->getLocal()) { firstPlayerIndex = playersPlaying.size() - 1; firstPlayerFound = true; }