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https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-12 09:04:53 -07:00
[DeckList] Refactor and cleanup methods that iterate over nodes (#6407)
* remove helpers * create getZoneNodes method * replace direct calls to getRoot and forEachCard * remove more non-const uses of forEachCard * make node getter return const lists * one more usage * address comment * address comment again * fix hash * fix hashes (for real this time)
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a390c8ada7
commit
2e2682aad4
16 changed files with 125 additions and 202 deletions
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@ -269,6 +269,20 @@ static QString toDecklistExportString(const DecklistCardNode *card)
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return cardString;
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}
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/**
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* Converts all cards in the list to their decklist export string and joins them into one string
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*/
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static QString toDecklistExportString(const QList<const DecklistCardNode *> &cardNodes)
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{
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QString result;
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for (auto cardNode : cardNodes) {
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result += toDecklistExportString(cardNode);
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}
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return result;
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}
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/**
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* Export deck to decklist function, called to format the deck in a way to be sent to a server
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*
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@ -279,29 +293,11 @@ QString DeckLoader::exportDeckToDecklist(const DeckList *deckList, DecklistWebsi
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{
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// Add the base url
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QString deckString = "https://" + getDomainForWebsite(website) + "/?";
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// Create two strings to pass to function
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QString mainBoardCards, sideBoardCards;
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// Set up the function to call
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auto formatDeckListForExport = [&mainBoardCards, &sideBoardCards](const auto *node, const auto *card) {
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// Get the card name
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CardInfoPtr dbCard = CardDatabaseManager::query()->getCardInfo(card->getName());
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if (!dbCard || dbCard->getIsToken()) {
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// If it's a token, we don't care about the card.
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return;
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}
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// export all cards in zone
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QString mainBoardCards = toDecklistExportString(deckList->getCardNodes({DECK_ZONE_MAIN}));
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QString sideBoardCards = toDecklistExportString(deckList->getCardNodes({DECK_ZONE_SIDE}));
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// Check if it's a sideboard card.
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if (node->getName() == DECK_ZONE_SIDE) {
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sideBoardCards += toDecklistExportString(card);
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} else {
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// If it's a mainboard card, do the same thing, but for the mainboard card string
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mainBoardCards += toDecklistExportString(card);
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}
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};
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// call our struct function for each card in the deck
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deckList->forEachCard(formatDeckListForExport);
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// Remove the extra return at the end of the last cards
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mainBoardCards.chop(3);
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sideBoardCards.chop(3);
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@ -335,9 +331,7 @@ bool DeckLoader::saveToStream_Plain(QTextStream &out,
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}
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// loop zones
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for (int i = 0; i < deckList->getRoot()->size(); i++) {
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const auto *zoneNode = dynamic_cast<InnerDecklistNode *>(deckList->getRoot()->at(i));
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for (auto zoneNode : deckList->getZoneNodes()) {
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saveToStream_DeckZone(out, zoneNode, addComments, addSetNameAndNumber);
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// end of zone
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@ -514,7 +508,7 @@ QString DeckLoader::getCompleteCardName(const QString &cardName)
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return cardName;
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}
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void DeckLoader::printDeckListNode(QTextCursor *cursor, InnerDecklistNode *node)
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void DeckLoader::printDeckListNode(QTextCursor *cursor, const InnerDecklistNode *node)
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{
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const int totalColumns = 2;
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@ -597,12 +591,11 @@ void DeckLoader::printDeckList(QPrinter *printer, const DeckList *deckList)
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cursor.insertText(deckList->getComments());
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cursor.insertBlock(headerBlockFormat, headerCharFormat);
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for (int i = 0; i < deckList->getRoot()->size(); i++) {
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for (auto zoneNode : deckList->getZoneNodes()) {
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cursor.insertHtml("<br><img src=theme:hr.jpg>");
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// cursor.insertHtml("<hr>");
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cursor.insertBlock(headerBlockFormat, headerCharFormat);
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printDeckListNode(&cursor, dynamic_cast<InnerDecklistNode *>(deckList->getRoot()->at(i)));
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printDeckListNode(&cursor, zoneNode);
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}
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doc.print(printer);
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@ -94,7 +94,7 @@ public:
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}
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private:
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static void printDeckListNode(QTextCursor *cursor, InnerDecklistNode *node);
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static void printDeckListNode(QTextCursor *cursor, const InnerDecklistNode *node);
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static void saveToStream_DeckHeader(QTextStream &out, const DeckList *deckList);
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static void saveToStream_DeckZone(QTextStream &out,
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@ -337,7 +337,7 @@ void DeckEditorDeckDockWidget::updateBannerCardComboBox()
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// Collect unique (name, providerId) pairs
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QSet<QPair<QString, QString>> bannerCardSet;
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QList<DecklistCardNode *> cardsInDeck = deckModel->getDeckList()->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = deckModel->getDeckList()->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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if (!CardDatabaseManager::query()->getCard(currentCard->toCardRef())) {
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@ -228,7 +228,7 @@ QMap<QString, int> DlgSelectSetForCards::getSetsForCards()
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if (!decklist)
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return setCounts;
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
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@ -271,7 +271,7 @@ void DlgSelectSetForCards::updateCardLists()
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if (!decklist)
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return;
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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bool found = false;
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@ -360,7 +360,7 @@ QMap<QString, QStringList> DlgSelectSetForCards::getCardsForSets()
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if (!decklist)
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return setCards;
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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CardInfoPtr infoPtr = CardDatabaseManager::query()->getCardInfo(currentCard->getName());
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@ -311,7 +311,7 @@ int CardAmountWidget::countCardsInZone(const QString &deckZone)
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return -1;
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}
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes({deckZone});
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({deckZone});
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int count = 0;
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for (auto currentCard : cardsInDeck) {
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@ -68,7 +68,7 @@ void VisualDatabaseDisplayNameFilterWidget::actLoadFromDeck()
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if (!decklist)
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return;
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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createNameFilter(currentCard->getName());
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@ -84,7 +84,7 @@ QList<ExactCard> VisualDeckEditorSampleHandWidget::getRandomCards(int amountToGe
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if (!decklist)
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return randomCards;
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QList<DecklistCardNode *> cardsInDeck = decklist->getCardNodes({DECK_ZONE_MAIN});
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QList<const DecklistCardNode *> cardsInDeck = decklist->getCardNodes({DECK_ZONE_MAIN});
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// Collect all cards in the main deck, allowing duplicates based on their count
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for (auto currentCard : cardsInDeck) {
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@ -235,7 +235,7 @@ void DeckPreviewWidget::updateBannerCardComboBox()
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// Prepare the new items with deduplication
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QSet<QPair<QString, QString>> bannerCardSet;
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QList<DecklistCardNode *> cardsInDeck = deckLoader->getDeckList()->getCardNodes();
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QList<const DecklistCardNode *> cardsInDeck = deckLoader->getDeckList()->getCardNodes();
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for (auto currentCard : cardsInDeck) {
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for (int k = 0; k < currentCard->getNumber(); ++k) {
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