set icon size in GameSelector

This commit is contained in:
RickyRister 2025-02-02 03:29:07 -08:00
parent 66b5b0aca1
commit 2e57c95dad
2 changed files with 3 additions and 3 deletions

View file

@ -50,6 +50,7 @@ GameSelector::GameSelector(AbstractClient *_client,
} else {
gameListView->setModel(gameListModel);
}
gameListView->setIconSize(QSize(13, 13));
gameListView->setSortingEnabled(true);
gameListView->sortByColumn(gameListModel->startTimeColIndex(), Qt::AscendingOrder);
gameListView->setAlternatingRowColors(true);

View file

@ -118,11 +118,10 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
case Qt::DisplayRole:
return QString::fromStdString(gameentry.creator_info().name());
case Qt::DecorationRole: {
QPixmap avatarPixmap = UserLevelPixmapGenerator::generatePixmap(
13, (UserLevelFlags)gameentry.creator_info().user_level(),
return UserLevelPixmapGenerator::generateIcon(
13, UserLevelFlags(gameentry.creator_info().user_level()),
gameentry.creator_info().pawn_colors(), false,
QString::fromStdString(gameentry.creator_info().privlevel()));
return QIcon(avatarPixmap);
}
default:
return QVariant();