From 2edcba290f7ff6c1b4f12eb61b52bc55a4e9763b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Wed, 13 Aug 2025 18:59:03 +0200 Subject: [PATCH] Save an indent level. Took 43 seconds --- cockatrice/src/client/tabs/tab_game.cpp | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/cockatrice/src/client/tabs/tab_game.cpp b/cockatrice/src/client/tabs/tab_game.cpp index df8106078..42db39bb3 100644 --- a/cockatrice/src/client/tabs/tab_game.cpp +++ b/cockatrice/src/client/tabs/tab_game.cpp @@ -909,17 +909,16 @@ void TabGame::eventGameStateChanged(const Event_GameStateChanged &event, playerListWidget->addPlayer(prop); } player->processPlayerInfo(playerInfo); - if (player->getLocal()) { + if (player->getLocal() || !gameInfo.share_decklists_on_load()) { continue; } - if (gameInfo.share_decklists_on_load()) { - DeckList loader; - loader.loadFromString_Native(QString::fromStdString(playerInfo.deck_list())); - QMapIterator i(deckViewContainers); - while (i.hasNext()) { - i.next(); - i.value()->addOpponentDeckView(loader, playerId, player->getName()); - } + + DeckList loader; + loader.loadFromString_Native(QString::fromStdString(playerInfo.deck_list())); + QMapIterator i(deckViewContainers); + while (i.hasNext()) { + i.next(); + i.value()->addOpponentDeckView(loader, playerId, player->getName()); } } }