fix keepalive being multiplied in server timeout (#4663)

* fix keepalive being multiplied in server timeout

a timeout happened after the client not receiving anything for
keepalive * keepalive * maxtimeout (5 * 5 * 10) seconds instead of what
you'd expect, it now only uses keepalive once instead of twice this
means it should now take 50 seconds to time out when disconnected

* change timeout to 15 seconds instead

change time between pings to 3 from 5 seconds
change timout to 5 from 10 repeats
This commit is contained in:
ebbit1q 2022-09-01 02:38:10 +02:00 committed by GitHub
parent b5305aa5e4
commit 2f100f2ba3
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3 changed files with 3 additions and 4 deletions

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@ -181,7 +181,7 @@ SettingsCache::SettingsCache()
updateReleaseChannel = settings->value("personal/updatereleasechannel", 0).toInt();
lang = settings->value("personal/lang").toString();
keepalive = settings->value("personal/keepalive", 5).toInt();
keepalive = settings->value("personal/keepalive", 3).toInt();
// tip of the day settings
showTipsOnStartup = settings->value("tipOfDay/showTips", true).toBool();