mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-27 00:53:55 -07:00
[Game] Refactor CardDragItem faceDown logic (#6552)
* Rename properties and only pass forceFaceDown * [Game] Refactor CardDragItem faceDown logic * revert refactor * leave face_down unset unless forced
This commit is contained in:
parent
2828854d32
commit
2fba5dcd20
6 changed files with 18 additions and 16 deletions
|
|
@ -13,9 +13,10 @@
|
||||||
CardDragItem::CardDragItem(CardItem *_item,
|
CardDragItem::CardDragItem(CardItem *_item,
|
||||||
int _id,
|
int _id,
|
||||||
const QPointF &_hotSpot,
|
const QPointF &_hotSpot,
|
||||||
bool _faceDown,
|
bool _forceFaceDown,
|
||||||
AbstractCardDragItem *parentDrag)
|
AbstractCardDragItem *parentDrag)
|
||||||
: AbstractCardDragItem(_item, _hotSpot, parentDrag), id(_id), faceDown(_faceDown), occupied(false), currentZone(0)
|
: AbstractCardDragItem(_item, _hotSpot, parentDrag), id(_id), forceFaceDown(_forceFaceDown), occupied(false),
|
||||||
|
currentZone(0)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,7 @@ class CardDragItem : public AbstractCardDragItem
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
private:
|
private:
|
||||||
int id;
|
int id;
|
||||||
bool faceDown;
|
bool forceFaceDown;
|
||||||
bool occupied;
|
bool occupied;
|
||||||
CardZone *currentZone;
|
CardZone *currentZone;
|
||||||
|
|
||||||
|
|
@ -24,15 +24,15 @@ public:
|
||||||
CardDragItem(CardItem *_item,
|
CardDragItem(CardItem *_item,
|
||||||
int _id,
|
int _id,
|
||||||
const QPointF &_hotSpot,
|
const QPointF &_hotSpot,
|
||||||
bool _faceDown,
|
bool _forceFaceDown,
|
||||||
AbstractCardDragItem *parentDrag = 0);
|
AbstractCardDragItem *parentDrag = 0);
|
||||||
int getId() const
|
int getId() const
|
||||||
{
|
{
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
bool getFaceDown() const
|
bool isForceFaceDown() const
|
||||||
{
|
{
|
||||||
return faceDown;
|
return forceFaceDown;
|
||||||
}
|
}
|
||||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||||
void updatePosition(const QPointF &cursorScenePos) override;
|
void updatePosition(const QPointF &cursorScenePos) override;
|
||||||
|
|
|
||||||
|
|
@ -251,10 +251,10 @@ void CardItem::processCardInfo(const ServerInfo_Card &_info)
|
||||||
setDoesntUntap(_info.doesnt_untap());
|
setDoesntUntap(_info.doesnt_untap());
|
||||||
}
|
}
|
||||||
|
|
||||||
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown)
|
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool forceFaceDown)
|
||||||
{
|
{
|
||||||
deleteDragItem();
|
deleteDragItem();
|
||||||
dragItem = new CardDragItem(this, _id, _pos, faceDown);
|
dragItem = new CardDragItem(this, _id, _pos, forceFaceDown);
|
||||||
dragItem->setVisible(false);
|
dragItem->setVisible(false);
|
||||||
scene()->addItem(dragItem);
|
scene()->addItem(dragItem);
|
||||||
dragItem->updatePosition(_scenePos);
|
dragItem->updatePosition(_scenePos);
|
||||||
|
|
@ -352,7 +352,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||||
|
|
||||||
// Use the buttonDownPos to align the hot spot with the position when
|
// Use the buttonDownPos to align the hot spot with the position when
|
||||||
// the user originally clicked
|
// the user originally clicked
|
||||||
createDragItem(id, event->buttonDownPos(Qt::LeftButton), event->scenePos(), facedown || forceFaceDown);
|
createDragItem(id, event->buttonDownPos(Qt::LeftButton), event->scenePos(), forceFaceDown);
|
||||||
dragItem->grabMouse();
|
dragItem->grabMouse();
|
||||||
|
|
||||||
int childIndex = 0;
|
int childIndex = 0;
|
||||||
|
|
@ -366,8 +366,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||||
childPos = card->pos() - pos();
|
childPos = card->pos() - pos();
|
||||||
else
|
else
|
||||||
childPos = QPointF(childIndex * CARD_WIDTH / 2, 0);
|
childPos = QPointF(childIndex * CARD_WIDTH / 2, 0);
|
||||||
CardDragItem *drag =
|
CardDragItem *drag = new CardDragItem(card, card->getId(), childPos, forceFaceDown, dragItem);
|
||||||
new CardDragItem(card, card->getId(), childPos, card->getFaceDown() || forceFaceDown, dragItem);
|
|
||||||
drag->setPos(dragItem->pos() + childPos);
|
drag->setPos(dragItem->pos() + childPos);
|
||||||
scene()->addItem(drag);
|
scene()->addItem(drag);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -142,7 +142,7 @@ public:
|
||||||
void processCardInfo(const ServerInfo_Card &_info);
|
void processCardInfo(const ServerInfo_Card &_info);
|
||||||
|
|
||||||
bool animationEvent();
|
bool animationEvent();
|
||||||
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
|
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool forceFaceDown);
|
||||||
void deleteDragItem();
|
void deleteDragItem();
|
||||||
void drawArrow(const QColor &arrowColor);
|
void drawArrow(const QColor &arrowColor);
|
||||||
void drawAttachArrow();
|
void drawAttachArrow();
|
||||||
|
|
|
||||||
|
|
@ -101,12 +101,12 @@ void PileZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
|
||||||
if (getLogic()->getCards().isEmpty())
|
if (getLogic()->getCards().isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
bool faceDown = event->modifiers().testFlag(Qt::ShiftModifier);
|
bool forceFaceDown = event->modifiers().testFlag(Qt::ShiftModifier);
|
||||||
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
|
bool bottomCard = event->modifiers().testFlag(Qt::ControlModifier);
|
||||||
CardItem *card = bottomCard ? getLogic()->getCards().last() : getLogic()->getCards().first();
|
CardItem *card = bottomCard ? getLogic()->getCards().last() : getLogic()->getCards().first();
|
||||||
const int cardid =
|
const int cardid =
|
||||||
getLogic()->contentsKnown() ? card->getId() : (bottomCard ? getLogic()->getCards().size() - 1 : 0);
|
getLogic()->contentsKnown() ? card->getId() : (bottomCard ? getLogic()->getCards().size() - 1 : 0);
|
||||||
CardDragItem *drag = card->createDragItem(cardid, event->pos(), event->scenePos(), faceDown);
|
CardDragItem *drag = card->createDragItem(cardid, event->pos(), event->scenePos(), forceFaceDown);
|
||||||
drag->grabMouse();
|
drag->grabMouse();
|
||||||
setCursor(Qt::OpenHandCursor);
|
setCursor(Qt::OpenHandCursor);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -134,8 +134,10 @@ void TableZone::handleDropEventByGrid(const QList<CardDragItem *> &dragItems,
|
||||||
for (const auto &item : dragItems) {
|
for (const auto &item : dragItems) {
|
||||||
CardToMove *ctm = cmd.mutable_cards_to_move()->add_card();
|
CardToMove *ctm = cmd.mutable_cards_to_move()->add_card();
|
||||||
ctm->set_card_id(item->getId());
|
ctm->set_card_id(item->getId());
|
||||||
ctm->set_face_down(item->getFaceDown());
|
if (item->isForceFaceDown()) {
|
||||||
if (startZone->getName() != getLogic()->getName() && !item->getFaceDown()) {
|
ctm->set_face_down(true);
|
||||||
|
}
|
||||||
|
if (startZone->getName() != getLogic()->getName() && !item->isForceFaceDown()) {
|
||||||
const auto &card = item->getItem()->getCard();
|
const auto &card = item->getItem()->getCard();
|
||||||
if (card) {
|
if (card) {
|
||||||
ctm->set_pt(card.getInfo().getPowTough().toStdString());
|
ctm->set_pt(card.getInfo().getPowTough().toStdString());
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue