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fix: Use isRebalanced to detect Arena cards (#5778)
* fix: Use isRebalanced to detect Arena cards In #5759 we introduced a setting (off by default) to disable the use of Arena cards. This was done by checking the `isOnlineOnly` property of the card, which accidentally also disabled online *printings* of cards that otherwise exist in paper (e.g. Vintage Masters). This PR does the same thing but uses the `isRebalanced` property instead, which is `true` for Arena cards only and should have been used from the start. This setting does not impact online-only printings such as Vintage Masters. The settings is still on by default. * Update setting to mention Alchemy rather than Arena
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9 changed files with 31 additions and 26 deletions
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@ -44,7 +44,7 @@ private:
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void saveHeaderState();
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void rebuildMainLayout(int actionToTake);
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bool setOrderIsSorted;
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bool includeOnlineOnlyCards;
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bool includeRebalancedCards;
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enum
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{
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NO_SETS_SELECTED,
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@ -74,7 +74,7 @@ private slots:
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void actDisableResetButton(const QString &filterText);
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void actSort(int index);
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void actIgnoreWarning();
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void includeOnlineOnlyCardsChanged(bool _includeOnlineOnlyCardsChanged);
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void includeRebalancedCardsChanged(bool _includeRebalancedCardsChanged);
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};
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#endif
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