protobuf client->server communication almost working

This commit is contained in:
Max-Wilhelm Bruker 2011-12-18 18:35:14 +01:00
parent 4eb9dfc5bf
commit 314f17091d
96 changed files with 1633 additions and 860 deletions

View file

@ -6,7 +6,8 @@
#include "carditem.h"
#include "player.h"
#include "zoneviewzone.h"
#include "protocol_items.h"
#include "protocol_datastructures.h"
#include "pb/command_move_card.pb.h"
CardZone::CardZone(Player *_p, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool isView)
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable)
@ -179,12 +180,17 @@ void CardZone::moveAllToZone()
QList<QVariant> data = static_cast<QAction *>(sender())->data().toList();
QString targetZone = data[0].toString();
int targetX = data[1].toInt();
QList<CardToMove *> idList;
for (int i = 0; i < cards.size(); ++i)
idList.append(new CardToMove(cards[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, getName(), idList, player->getId(), targetZone, targetX));
Command_MoveCard cmd;
cmd.set_start_zone(getName().toStdString());
cmd.set_target_player_id(player->getId());
cmd.set_target_zone(targetZone.toStdString());
cmd.set_x(targetX);
for (int i = 0; i < cards.size(); ++i)
cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
player->sendGameCommand(cmd);
}
QPointF CardZone::closestGridPoint(const QPointF &point)