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protobuf client->server communication almost working
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96 changed files with 1633 additions and 860 deletions
7
common/pb/proto/command_set_active_phase.proto
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7
common/pb/proto/command_set_active_phase.proto
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import "game_commands.proto";
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message Command_SetActivePhase {
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extend GameCommand {
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optional Command_SetActivePhase ext = 1023;
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}
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optional uint32 phase = 1;
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}
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