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protobuf client->server communication almost working
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96 changed files with 1633 additions and 860 deletions
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@ -24,7 +24,7 @@
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#include <QSet>
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#include <QDebug>
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#include "server_game.h"
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#include "pb/game_commands.pb.h"
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#include "pb/command_move_card.pb.h"
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Server_CardZone::Server_CardZone(Server_Player *_player, const QString &_name, bool _has_coords, ZoneType _type)
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: player(_player), name(_name), has_coords(_has_coords), type(_type), cardsBeingLookedAt(0)
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