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https://github.com/Cockatrice/Cockatrice.git
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Add Enable/Disable all animations buttons to settings
The animation settings group gets two push buttons that toggle every per-effect animation checkbox at once. The base branch carries the buttons and the shared slots; per-effect toggles (life counter, battlefield, arrow draw) are added by the feature branches on top.
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2 changed files with 23 additions and 1 deletions
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@ -116,8 +116,13 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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connect(&tapAnimationCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance().cardsDisplay(),
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&CardsDisplaySettings::setTapAnimation);
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connect(&enableAllAnimationsButton, &QPushButton::clicked, this, &UserInterfaceSettingsPage::enableAllAnimations);
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connect(&disableAllAnimationsButton, &QPushButton::clicked, this, &UserInterfaceSettingsPage::disableAllAnimations);
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auto *animationGrid = new QGridLayout;
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animationGrid->addWidget(&tapAnimationCheckBox, 0, 0);
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animationGrid->addWidget(&enableAllAnimationsButton, 0, 0);
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animationGrid->addWidget(&disableAllAnimationsButton, 0, 1);
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animationGrid->addWidget(&tapAnimationCheckBox, 1, 0);
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animationGroupBox = new QGroupBox;
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animationGroupBox->setLayout(animationGrid);
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@ -268,6 +273,16 @@ void UserInterfaceSettingsPage::setNotificationEnabled(QT_STATE_CHANGED_T i)
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}
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}
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void UserInterfaceSettingsPage::enableAllAnimations()
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{
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tapAnimationCheckBox.setChecked(true);
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}
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void UserInterfaceSettingsPage::disableAllAnimations()
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{
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tapAnimationCheckBox.setChecked(false);
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}
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void UserInterfaceSettingsPage::updateCommanderSpellbookUiState()
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{
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const int mode = SettingsCache::instance().deckEditor().getCommanderSpellbookIntegrationEnabled();
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@ -310,6 +325,8 @@ void UserInterfaceSettingsPage::retranslateUi()
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specNotificationsEnabledCheckBox.setText(tr("Notify in the taskbar for game events while you are spectating"));
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buddyConnectNotificationsEnabledCheckBox.setText(tr("Notify in the taskbar when users in your buddy list connect"));
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animationGroupBox->setTitle(tr("Animation settings"));
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enableAllAnimationsButton.setText(tr("&Enable all animations"));
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disableAllAnimationsButton.setText(tr("&Disable all animations"));
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tapAnimationCheckBox.setText(tr("&Tap/untap animation"));
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deckEditorGroupBox->setTitle(tr("Deck editor/storage settings"));
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openDeckInNewTabCheckBox.setText(tr("Open deck in new tab by default"));
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@ -7,6 +7,7 @@
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#include <QComboBox>
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#include <QGroupBox>
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#include <QLabel>
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#include <QPushButton>
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#include <QSpinBox>
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#include <QToolButton>
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#include <libcockatrice/settings/cards_display_settings.h>
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@ -17,6 +18,8 @@ class UserInterfaceSettingsPage : public AbstractSettingsPage
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Q_OBJECT
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private slots:
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void setNotificationEnabled(QT_STATE_CHANGED_T);
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void enableAllAnimations();
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void disableAllAnimations();
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void updateCommanderSpellbookUiState();
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private:
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@ -34,6 +37,8 @@ private:
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QCheckBox showTotalSelectionCountCheckBox;
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QCheckBox useTearOffMenusCheckBox;
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QCheckBox keepGameChatFocusCheckBox;
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QPushButton enableAllAnimationsButton;
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QPushButton disableAllAnimationsButton;
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QCheckBox tapAnimationCheckBox;
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QCheckBox openDeckInNewTabCheckBox;
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QLabel visualDeckStoragePromptForConversionLabel;
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