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BruebachL 2026-09-21 09:42:19 +02:00 committed by GitHub
commit 33bed9dbaf
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7 changed files with 108 additions and 11 deletions

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@ -11,6 +11,7 @@
#include <QDir> #include <QDir>
#include <QFileInfo> #include <QFileInfo>
#include <QMainWindow> #include <QMainWindow>
#include <QMetaObject>
#include <QMovie> #include <QMovie>
#include <QNetworkRequest> #include <QNetworkRequest>
#include <QPainter> #include <QPainter>
@ -43,6 +44,7 @@ CardPictureLoader::CardPictureLoader() : QObject(nullptr)
qRegisterMetaType<ExactCard>("ExactCard"); qRegisterMetaType<ExactCard>("ExactCard");
connect(worker, &CardPictureLoaderWorker::imageLoaded, this, &CardPictureLoader::imageLoaded); connect(worker, &CardPictureLoaderWorker::imageLoaded, this, &CardPictureLoader::imageLoaded);
connect(worker, &CardPictureLoaderWorker::networkCacheCleared, this, &CardPictureLoader::networkCacheCleared);
statusBar = new CardPictureLoaderStatusBar(nullptr); statusBar = new CardPictureLoaderStatusBar(nullptr);
QMainWindow *mainWindow = qobject_cast<QMainWindow *>(QApplication::activeWindow()); QMainWindow *mainWindow = qobject_cast<QMainWindow *>(QApplication::activeWindow());
@ -58,7 +60,18 @@ CardPictureLoader::CardPictureLoader() : QObject(nullptr)
CardPictureLoader::~CardPictureLoader() CardPictureLoader::~CardPictureLoader()
{ {
worker->deleteLater(); if (worker) {
// Capture the thread first: shutdownThread() blocks until the worker has been freed by the
// finished() -> deleteLater chain, after which the worker pointer must not be dereferenced.
QThread *pictureLoaderThread = worker->workerThread();
const bool stopped = worker->shutdownThread();
worker = nullptr;
// Deleting a QThread that is still running is undefined behaviour, so only free it once the
// bounded wait in shutdownThread() confirmed that it stopped.
if (stopped) {
delete pictureLoaderThread;
}
}
} }
void CardPictureLoader::getCardBackPixmap(QPixmap &pixmap, QSize size) void CardPictureLoader::getCardBackPixmap(QPixmap &pixmap, QSize size)
@ -457,7 +470,17 @@ void CardPictureLoader::clearPixmapCache()
void CardPictureLoader::clearNetworkCache() void CardPictureLoader::clearNetworkCache()
{ {
getInstance().worker->clearNetworkCache(); // During teardown the worker is released before this singleton, so a queued clear may still
// arrive with no worker left to run it.
CardPictureLoaderWorker *worker = getInstance().worker;
if (!worker) {
return;
}
// The disk cache and redirect cache are owned by the worker thread, so the clear has to run
// there. Invoke it asynchronously to keep the GUI responsive while the worker may be walking
// the user's picture directories or recursively deleting the cache directory; callers that
// need to know when it is done can listen for networkCacheCleared().
QMetaObject::invokeMethod(worker, &CardPictureLoaderWorker::clearNetworkCache, Qt::QueuedConnection);
} }
void CardPictureLoader::cacheCardPixmaps(const QList<ExactCard> &cards) void CardPictureLoader::cacheCardPixmaps(const QList<ExactCard> &cards)

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@ -117,6 +117,9 @@ public:
public slots: public slots:
/** /**
* @brief Clears the network disk cache of the worker. * @brief Clears the network disk cache of the worker.
*
* The clear runs on the worker thread, so this returns before it has completed; connect to
* networkCacheCleared() to act once it is done.
*/ */
static void clearNetworkCache(); static void clearNetworkCache();
@ -131,6 +134,10 @@ public slots:
void installPrintingOverride(const ExactCard &originalCard, const ExactCard &overrideCard); void installPrintingOverride(const ExactCard &originalCard, const ExactCard &overrideCard);
void installPrintingOverrideOnLoad(const ExactCard &originalCard, const ExactCard &overrideCard); void installPrintingOverrideOnLoad(const ExactCard &originalCard, const ExactCard &overrideCard);
signals:
/** @brief Emitted after the worker has finished clearing the network and redirect caches. */
void networkCacheCleared();
private slots: private slots:
/** /**
* @brief Triggered when the user changes the picture download settings. * @brief Triggered when the user changes the picture download settings.

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@ -21,6 +21,7 @@ static constexpr int MIN_HOST_QUOTA = DownloadSettings::MIN_HOST_REQUEST_LIMIT;
static constexpr qint64 QUOTA_RECOVER_MS = 60000; ///< Idle time before a reduced quota starts recovering static constexpr qint64 QUOTA_RECOVER_MS = 60000; ///< Idle time before a reduced quota starts recovering
static constexpr int DISPATCH_INTERVAL_MS = 100; ///< Pacing between individual network requests static constexpr int DISPATCH_INTERVAL_MS = 100; ///< Pacing between individual network requests
static constexpr qint64 QUOTA_RESET_INTERVAL_MS = 1000; ///< Interval at which the request quota resets static constexpr qint64 QUOTA_RESET_INTERVAL_MS = 1000; ///< Interval at which the request quota resets
static constexpr int THREAD_SHUTDOWN_WAIT_MS = 5000; ///< Bounded wait for the worker thread to stop at exit
CardPictureLoaderWorker::CardPictureLoaderWorker() CardPictureLoaderWorker::CardPictureLoaderWorker()
: QObject(nullptr), picDownload(SettingsCache::instance().downloads().getPicDownload()), : QObject(nullptr), picDownload(SettingsCache::instance().downloads().getPicDownload()),
@ -59,6 +60,9 @@ CardPictureLoaderWorker::CardPictureLoaderWorker()
localLoader = new CardPictureLoaderLocal(this); localLoader = new CardPictureLoaderLocal(this);
pictureLoaderThread = new QThread; pictureLoaderThread = new QThread;
// The worker object frees itself once its thread finishes, so no event loop is left
// running and the QThread is never destroyed while still executing.
connect(pictureLoaderThread, &QThread::finished, this, &QObject::deleteLater);
pictureLoaderThread->start(QThread::LowPriority); pictureLoaderThread->start(QThread::LowPriority);
moveToThread(pictureLoaderThread); moveToThread(pictureLoaderThread);
@ -82,7 +86,33 @@ CardPictureLoaderWorker::CardPictureLoaderWorker()
CardPictureLoaderWorker::~CardPictureLoaderWorker() CardPictureLoaderWorker::~CardPictureLoaderWorker()
{ {
saveRedirectCache(); saveRedirectCache();
pictureLoaderThread->deleteLater(); }
bool CardPictureLoaderWorker::shutdownThread()
{
// The finished() -> deleteLater chain (wired in the constructor) frees this worker as soon as
// its event loop exits, so nothing - not even a member read - may run once wait() returns.
// QThread::quit() and QThread::wait() are thread-safe and may be called from the owning thread.
QThread *thread = pictureLoaderThread;
if (!thread) {
return true;
}
thread->quit();
// Only an unbounded wait() would guarantee the thread stops, but this runs from a function-local
// static destructor after main() has returned, with no UI left to interrupt a worker stuck in a
// slow slot or on a stalled filesystem. Bound the wait and leave such a thread to the OS rather
// than hanging the process forever.
if (!thread->wait(THREAD_SHUTDOWN_WAIT_MS)) {
qCWarning(CardPictureLoaderWorkerLog) << "Picture loader worker thread did not stop within"
<< THREAD_SHUTDOWN_WAIT_MS << "ms; leaving it to be torn down by the OS";
return false;
}
return true;
}
QThread *CardPictureLoaderWorker::workerThread() const
{
return pictureLoaderThread;
} }
void CardPictureLoaderWorker::queueRequest(const QUrl &url, CardPictureLoaderWorkerWork *worker) void CardPictureLoaderWorker::queueRequest(const QUrl &url, CardPictureLoaderWorkerWork *worker)
@ -494,4 +524,5 @@ void CardPictureLoaderWorker::clearNetworkCache()
{ {
networkManager->cache()->clear(); networkManager->cache()->clear();
redirectCache.clear(); redirectCache.clear();
emit networkCacheCleared();
} }

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@ -74,10 +74,37 @@ public:
*/ */
void onHostRateLimited(const QString &host); void onHostRateLimited(const QString &host);
/** @brief Clears the network cache and redirect cache. */ /**
void clearNetworkCache(); * @brief Stops the worker thread and reports whether it stopped.
*
* Called from the owning thread (CardPictureLoader) on its way out. QThread::quit() posts an
* exit request to the worker's event loop and QThread::wait() blocks (bounded) until the loop
* has returned and the thread finished. Only QThread members are touched here, so this method
* is safe to call from the owning thread. The worker object itself is freed by the finished()
* -> deleteLater chain (see the constructor); the QThread object is deleted afterwards by the
* owner (CardPictureLoader::~CardPictureLoader), not by this method.
*
* @return true if the thread stopped within the timeout, false if it is still running (in
* which case the owner must not delete the QThread).
*/
[[nodiscard]] bool shutdownThread();
/**
* @brief Returns the worker's QThread.
* @return The worker thread
*
* Only meaningful while the worker object is alive; capture it before calling shutdownThread().
*/
QThread *workerThread() const;
public slots: public slots:
/**
* @brief Clears the network cache and redirect cache.
*
* Runs on the worker thread; invoke it via a queued call when coming from another thread,
* since both caches are owned by the worker thread.
*/
void clearNetworkCache();
/** /**
* @brief Makes a network request for the given URL using the specified worker. * @brief Makes a network request for the given URL using the specified worker.
* @param url URL to load * @param url URL to load
@ -198,6 +225,9 @@ signals:
/** @brief Emitted when a network request successfully completes. */ /** @brief Emitted when a network request successfully completes. */
void imageRequestSucceeded(const QUrl &url); void imageRequestSucceeded(const QUrl &url);
/** @brief Emitted after clearNetworkCache() has finished clearing both caches. */
void networkCacheCleared();
}; };
#endif // PICTURE_LOADER_WORKER_H #endif // PICTURE_LOADER_WORKER_H

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@ -27,8 +27,8 @@ const ServerRateLimiter &CardPictureLoaderWorkerWork::rateLimiter()
return s_rateLimiter; return s_rateLimiter;
} }
CardPictureLoaderWorkerWork::CardPictureLoaderWorkerWork(const CardPictureLoaderWorker *worker, const ExactCard &toLoad) CardPictureLoaderWorkerWork::CardPictureLoaderWorkerWork(CardPictureLoaderWorker *worker, const ExactCard &toLoad)
: QObject(nullptr), cardToDownload(CardPictureToLoad(toLoad)), : QObject(worker), cardToDownload(CardPictureToLoad(toLoad)),
picDownload(SettingsCache::instance().downloads().getPicDownload()) picDownload(SettingsCache::instance().downloads().getPicDownload())
{ {
// Hook up signals to the orchestrator // Hook up signals to the orchestrator

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@ -37,10 +37,11 @@ class CardPictureLoaderWorkerWork : public QObject
public: public:
/** /**
* @brief Constructs a worker for downloading a specific card image. * @brief Constructs a worker for downloading a specific card image.
* @param worker The orchestrating CardPictureLoaderWorker * @param worker The orchestrating CardPictureLoaderWorker; the work object becomes its child so
* it is destroyed with the worker even if it never reaches concludeImageLoad().
* @param toLoad The ExactCard to download * @param toLoad The ExactCard to download
*/ */
explicit CardPictureLoaderWorkerWork(const CardPictureLoaderWorker *worker, const ExactCard &toLoad); explicit CardPictureLoaderWorkerWork(CardPictureLoaderWorker *worker, const ExactCard &toLoad);
CardPictureToLoad cardToDownload; ///< The card and associated URLs to try downloading CardPictureToLoad cardToDownload; ///< The card and associated URLs to try downloading

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@ -181,9 +181,14 @@ StorageSettingsPage::StorageSettingsPage()
void StorageSettingsPage::clearDownloadedPicsButtonClicked() void StorageSettingsPage::clearDownloadedPicsButtonClicked()
{ {
CardPictureLoader::clearNetworkCache(); // The network cache is cleared asynchronously on the worker thread, so wait for the completion
// signal before confirming; the in-memory pixmap cache is cleared synchronously right away.
connect(
&CardPictureLoader::getInstance(), &CardPictureLoader::networkCacheCleared, this,
[this] { QMessageBox::information(this, tr("Success"), tr("Cached card pictures have been reset.")); },
Qt::SingleShotConnection);
CardPictureLoader::clearPixmapCache(); CardPictureLoader::clearPixmapCache();
QMessageBox::information(this, tr("Success"), tr("Cached card pictures have been reset.")); CardPictureLoader::clearNetworkCache();
} }
void StorageSettingsPage::clearImageBackupsButtonClicked() void StorageSettingsPage::clearImageBackupsButtonClicked()